Quote:
Originally Posted by Gerard
Nope, the difference of cartridge memory was a cost factor, they went from 4mb to 64mb. From what i remember Conkers fur day and resident evil 2 are 2 of a small number of games to use the entire 64mb, and for RE2 they had to make a ton of space saving by using different methods of compressing and downscaling the fmv sequences to save on memory.
The bigger the cartridge storage the more it cost: https://en.wikipedia.org/wiki/Nintendo_64_Game_Pak
Vs a cd which cost around $3 or so and you had 650mb of storage vs 64.
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I remember being a bit shocked seeing No Mercy was $10 more......... (off topic but also) was disappointed not realizing I could send my cart back to fix that glitch it had in it.