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Old 06-12-2021, 03:24 PM   #24
Destor
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Quote:
Originally Posted by Curtis View Post
That's a big problem that I had with TLOU. Lack of player agency. You really don't do much, there is next to no exploration. Just going on the set of encounters and story cutscenes, like a funhouse ride at a carnival.
I also don't understand your aggression @ me. I don't see where I said that TLOU is not a game, so I don't understand your point of going after me for saying that I didn't like it as a game. I just said that I did not feel like it was a good game. For me, it wasn't.
I think it could've been so much better if it was handled differently, add some more exploration, more open ended gameplay segments etc...
art shouldnt be confined by arbitrary rules. "theres too much story" who gives a shit. "you dont explore enough" so what. linear isnt evil. cinematic isnt taboo. its cool that you dont like it. thats irrelevant to anyone who isnt you. its another thing to say "thats not gaming." its not up to you. its elitist snobbery.
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