Quote:
Originally Posted by Destor
the only reason i dont give this a 5 is because how the damage works. i get what they were going for by giving you time to react while the health rolls down. they wanted to add a real time factor for stess and engagement. but i like my turn based games to give me time with no stress. really puts me off. amaizngly written game though. among the best scripts ever perhaps.
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I loved the rolling damage thing... was unique