Yeah it’s fairly in-depth.
Some tips that might be useful:
Fill your rosters with “pairs”, by which I mean if you have a face cruiser, you need a heel giant to pair them with. I think I often doubled up so that I had 2 cruisers and 2 giants on whatever face/heel side, e.g. Mysterio (Face Cruiser), Escobar (Heel Crusier), Keith Lee (Face Giant), WALTER (Heel Giant). That let’s you do Mysterio vs. WALTER and Escobar vs. Lee, and Mysterio & Lee vs. Escobar & WALTER. Then turn Escobar face and Lee heel and you can do Mysterio vs Lee, Escobar vs WALTER, and Mysterio & Escobar vs Lee & WALTER. That’s 6 feuds from 4 guys without the game getting “bored” of the feud.
Variety is key. You need a mix of genders, classes, and match types to make an interesting card. Doing this will elevate your rating.
Be cautious of running tag matches to try and progress singles feuds as this doesn't work, it just starts a new tag feud.
Buy Spa cards when you get the chance as these help with stamina.
On that note, promos use less stamina than matches and can be used to start/elevate feuds. There is no stamina hit for being the one that is “called out” so if you’ve got 2 guys in a feud and one is real low on stamina, use the other guy to cut the promo. I’ve not tried getting a feud to level 4 through promos alone, might try that next time.
You need to be building 4 feuds at a time really (except for Mania where you get a 5 match card), aiming for them to land on PPV at a level 4 rivalry, this will end the feud and you’ll get a boost to the rating. You can end feuds on TV but you don’t get the bonus. It can pay off to end Level 4 rivalries on TV to get a good rating for that show however. I’ve not tried this but in theory, if you have a big enough roster, you could be working on 8 rivalries to pay off at alternate PPVs in order to conserve stamina, but I think managing the popularity of at least 16 stars could be tricky.
You can “rest” a feud for a week or so which keeps it at the level it’s at. So if you’ve got the feud to Level 4 too early you can rest both guys/the feud for a week, this helps with stamina/injuries.
On popularity, the more “over” your stars are the better rating they will get, so pairing 2 popular stars gets the best payoff. A quick boost to popularity can be achieved by putting the title on someone. For example, I needed to feud my womens champion with someone new but the only person that matched from a class pov was very low on popularity. Setup a title match, played through and made the less popular heel the champ. This has a hit on your now former champ but they should still be at like 60+ popularity and your new champ is now boosted up so you have 2 60+ stars in a rivalry rather than a 70+ vs a 40+.
Keep an eye on those popularity levels. I brought in a legend to feud with my champ, they became champ themselves then dropped the title before their contract ended but then I noticed they were by far my most popular star in the division so I ended up keeping them around.
Money doesn’t matter. Spend wisely so that you can run consistently good shows but the aim of the game is to get fans, not make money.
Only do commissioner tasks if it’s worth it. If you need or want the card then do it but if it ruins your plans, don’t.
Remember the promises you’ve made. On a few occasions I made promises to talent and then forgot to deliver. This affects how happy they are and can lead to them leaving the brand. Use the “notes” section to double check your promises every week.
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