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The multiplayer will work this way...
Two teams, one of stealthy type guys, and one of mercenaries. It's up to the stealthy ones to (naturally) use stealth to achieve a particular objective. The mercenaries will have to stop them. The stealth players see in a traditional Splinter Cell third person view while the mercs well operate as if in an FPS game, meaning they can be snuck up on. All this according to some UK PS2 magazine...
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