Thread: E3 2005
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Old 05-18-2005, 01:52 PM   #75
Kane Knight
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Quote:
Originally Posted by AareDub
It's not necessarily just graphical power (though they make it seem that way), it also has to do with what it can handle doing. For example how many enemies, with intelligent AI, it can handle on screen at once. Being several times more powerful than the Gamecube isn't horrible, but giving yourself a much less powerful system seems like shooting yourself in the foot before the race. If a developer is making a great game and wants it to be cross platform, they don't have any contstraints when thinking about think about what they can do for ps3 and 360. However, they could potentially run into a situation where they either have to water it down for Revolution, or not offer it at all for that system.
Oi. Ignoring the fact that the GCN could handle more for less, you have an argument.

Some people make their systems powerful. Others make them efficient. I'd rather them use a less powerful system to their fullest than see them throw money and tech at us to solve the issue. Odds are that this is the design idea for the Revolution.

But why let reality get in the way of a good fanboyism?
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