Going to assume the same but on a much larger scale since it has to attack a lot of servers at once to cause anything significant to happen. Also going to assume how apps connect or use Live might be the same way hackers are able to attack the service since both are coming from the outside.
Since the Xbox One is a lot more online-oriented than the Xbox 360, makes sense that a DDoS attack would hurt it a lot more. Especially if those same attacks can go as far as making it not possible to launch games without going completely offline.
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