Quote:
Originally Posted by Fignuts
I mean you can certainly have different kinds of hack and slash. But the general definition isn't that specific. Pretty sure most people consider any action game that focuses primarily on melee weapon combat to be hack and slash.
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Most people are wrong. The genre means something. It's not just whenever the hero swings a weapon. Zelda is not Hack n Slash. And get this; Godhand, with no heavy weapon combat,
is.
Mechanics mean something. They combine to make up the consistent tropes of a genre.