* NetherRealm Studios is currently dealing with allegations of management abusing Mortal Kombat 11's crunch time with 80-100 work weeks being common. The studio is also alleged to have purposely paid Q&A testers lower pay than typical for their work due to their over-reliance on temp workers to cut costs.
https://www.pcgamer.com/former-devs-...kombat-studio/
* Epic Games is also currently dealing with allegations of harmful crunch time demands and toxic work environment issues for Fortnite according to a report from Polygon. In Epic's case, these issues went well into the game's post-launch due to management's increasing demands for the game to generate more money the more successful it became.
https://www.polygon.com/2019/4/23/18...nch-epic-games