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Old 05-24-2023, 09:04 PM   #14092
Mr. Nerfect
 
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Mr. Nerfect makes a lot of good posts (200,000+)Mr. Nerfect makes a lot of good posts (200,000+)Mr. Nerfect makes a lot of good posts (200,000+)Mr. Nerfect makes a lot of good posts (200,000+)Mr. Nerfect makes a lot of good posts (200,000+)Mr. Nerfect makes a lot of good posts (200,000+)Mr. Nerfect makes a lot of good posts (200,000+)Mr. Nerfect makes a lot of good posts (200,000+)Mr. Nerfect makes a lot of good posts (200,000+)Mr. Nerfect makes a lot of good posts (200,000+)Mr. Nerfect makes a lot of good posts (200,000+)Mr. Nerfect makes a lot of good posts (200,000+)Mr. Nerfect makes a lot of good posts (200,000+)
I played No Mercy and had a lot of fun. It pushed the limits of the N64. 23 fucking years ago. Part of No Mercy’s charm was that it had almost everybody and everything you could think of as a fan…at that time.

They’re clearly trying to do the same style of gameplay. Hold A for strong grapple or whatever. But you can tell by looking at it how fiddly, clunky and out of date this is. Look at the physics of how moves are executed, or how they’re not.

If you want to play No Mercy…go and play No Mercy. You’ll probably be able to create a more up to date roster.
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