View Single Post
Old 09-17-2020, 11:17 PM   #14134
Emperor Smeat
Former TPWW Royalty
 
Emperor Smeat's Avatar
 
Posts: 66,588
Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)Emperor Smeat makes a lot of good posts (200,000+)
For those interested in the Xbox Series S model, Microsoft stated game install sizes for that model will be around 30% smaller than the more powerful Series X model due to the lack of needing 4K assets for game downloads.

Although Microsoft's expectations completely revolves around developers actually putting in the effort and care to offer separate graphical assets packs and not going the lazy route of only offering 4K assets for digital game downloads.

Quote:
Originally Posted by Destructoid
There are a lot of component differences between the Xbox Series X and S that warrant the $200 price gap between the two (check out this handy cheat sheet if you're still confused), However, one of the most obvious get-what-you-pay-for gulfs between the two is that the Series X comes with an NVMe SSD that's twice as large as the one in the Series S. Even though it's half the size, Xbox says developers will have options to stretch those 512GB further.

Speaking with IGN, Xbox director of program management Jason Ronald said that install sizes should be significantly smaller on Series S than on Series X. Like, approximately 30 percent smaller. That's because developers won't need to ship 4K texture packs for the Series S because it targets 1440p resolution. "Our expectation is that developers will not ship their highest level mipmaps to Xbox Series S, which will reduce the size of the games," Ronald explained.
https://www.destructoid.com/stories/...e-603971.phtml
Emperor Smeat is offline   Reply With Quote