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Old 08-15-2019, 07:46 PM   #333
Fignuts
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Highlights from the Armor 2.0 livestream

-Gunsmith will have the Legendary Solstice of Heroes armor set when Shadowkeep releases.

-Intelligence, Discipline, and Strength stats being introduced. They will scale from 1-100.

-Every 10 units will unlock a tier that gives you a base percentage increase to speed, movement speed, damage resistance, and ability cooldowns.

-Ghost and Sparrow will display on the equip screen.

-Glimmer cap raised to 250,000 from 100,000.

-Exotic items are all converted over to armor 2.0.

-Exotics in the Collection can be pulled out with Armor 2.0 as a fixed roll.

-Randomized perks on armor are gone. Replaced with three mod sockets.

-Every piece of armor has an Energy limit and mods now have an Energy cost. You cannot exceed your armor’s Energy limit.

-Energy limit can be upgraded 10 tiers.

-Armor mods no longer consume and will persist forever once obtained.

-Ascendant Shards return, used as an upgrade material for armor.

-Upgrade materials can be obtained throughout multiple activities.

-Master-worked armor gives +2 to all stats.

-Ammo finders broken up, now tied to specific weapon archetypes (Scout Rifles, Snipers, etc).

-Major and Minor damage resistance mods.

-Mods must be acquired to use them. They come from the Gunsmith, Gunsmith packages, world engrams, Pinnacle engrams (Iron Banner, Raid, etc).

-Appearance tab for every armor piece.

-Exotics will always be recognizable.

-Solstice of Heroes armor glows will come with Armor 2.0 if you’ve unlocked them.

-Not all mods will stack.

-Energy types for armor (Arc, Void, Solar) determine what mods can be slotted into that piece of armor.

-Void subclasses updated.

-Bottom tree Nightstalker focuses on invisibility and Smoke Bomb synergy.

-Pre-Armor 2.0 can still be used, modified, and Masterworked

-Old mods can be dismantled into Mod Components which are used to purchase new Armor 2.0 mods.

-Ammo will now drop with a special glow to indicate your ammo-focused mods are working.

-All Legendary Armor in the game will drop with Armor 2.0, regardless of where they come from.

-Classes, not level number, now display over Guardian’s heads.

-Weapons of Light buff returns via Ward of Dawn!
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