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Old 05-01-2018, 08:27 PM   #12644
Fignuts
Hey Mister!
 
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That's the other thing. Combat in previous God of War games always felt a bit floaty and weightless. Feels a lot heavier here. Everything move feels like it has weight to it. Even when you pop up and juggle some poor son of a bitch in the air.

Also, this game is a perfect example of why not every god damn video game has to be open world. It gives you lots to explore, while still keeping you focused on a linear path. The extremely well crafted narrative helps with that.

I have so many open world games that I never finished. Not because I didn't enjoy them. I love the far cry games, assassins creed, shadow of war, etc. But their main narrative feels so uninspired and tacked on that I feel no compulsion to complete it before the next shiny new game drops.

GoW gives you just enough to explore and get that sense of wonder with the game world, but pulls you back into the main quest line before it gets tedious.
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