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Old 08-27-2011, 04:50 PM   #51
Emperor Smeat
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Bethesda announces all the DLC for consoles will be exclusive to the Xbox 360 for the first 30 days before also going to the PS3. Microsoft was willing to pay while Sony refused so Bethesda gave the exclusivity in return.

http://screwattack.com/blogs/ScrewAt...for-Skyrim-DLC


Also revealed is a brand new system to help combat bugs and glitches that have been a well-known issue for game engines created by the studio.

Quote:
With Skyrim, Bethesda will adopt a special direct connection to their game—on PC, PlayStation 3 and Xbox 360—that will let them update the game on the fly, similarly to how EA is able to tweak the rosters of their sports games without going through the standard multi-day or multi-week waits to update most games on consoles. They are also running new and better processes to catch bugs before the game launches.

They are also adopting this new EA Sports-style "live update" system that will let Bethesda tweak the data in their game almost immediately. If a quest isn't triggering because players are doing some unforeseen combination of actions, that might be addressable by tweaking the data tables that dictate the flow of events in the game. If the game is proving to be unbalanced in an unexpected way, that can be fixed on the fly too. And these fixes—Howard prefers to call them "improvements"— will take effect fast. "We can change stats on a sword and it will be available to everyone in a few hours," he said.
http://kotaku.com/5834914/the-skyrim...bugs-this-time
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