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Old 11-08-2014, 12:16 PM   #441
Kalyx triaD
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Don't simplify what I'm saying. There are markets, demographics, niche interests. This is fact.

And when people who have little interest in the core expectations and culture of any given group, while trying to subvert it, they are outsiders. Call it a boys club. Call it a women's club. Doesn't matter.

Sarkeesian is an outsider because she doesn't know how games work, while taking what she thinks and running with it. It's not because she's a woman (we have those). It's not even because she's feminist (we have those too). It's because she doesn't know the industry. And the running theme with people like her is they take their uninformed viewership and make proclamations about what they think are problems and solutions. I can talk about why Anita is pedestrian all day; beginning with her hilariously erroneous definition of fail states and endgame goals. She wondered why you couldn't call EMTs after a person is killed in Watch_Dogs. This is not something a core gamer would say. It's not a progressive or enlightened thought. It's something somebody who doesn't understand goal progression in games would think. She showed her lack of understanding while 'critiquing' Assassins Creed as well, wondering why a mission constantly saw a villain kidnapping and killing women in one mission.

It's a soft fail state, Anita, it loops until you find a stealthy way to stop the badguy. She and her supporters may think she found a crushing example of why a game is sexist, but AssCreed players who watched her video just saw her (or whoever) play the game incorrectly.

And no; don't even think about saying she was only playing it a certain way to highlight a problem. Her argument was not the restructure of fail states - she did not understand why the game looped the challenge. I watched her videos. All of them. I would not say she doesn't know what she's talking about to slight her or belittle her argument. I'm not saying saying she's an outsider as some kneejerk reaction to a woman reviewing game mechanics. It's my conclusion. My critique of her work.

If she wants to highlight issues with games, it would behoove her to educate herself about how and why certain genres work the way they do. I hope that answer your questions.
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