Not having NPC's is a potential misstep, but its not the end of the world. We've already seen from the early access people have gotten that there are story elements to the game. A big overarching plot is nice and all but its not necessary. By all accounts most people enjoy the smaller side quests anyway.
I'm not going to condemn Bethesda for trying something new and different. They don't "deserve to fail" just because its not your cup of tea.
Last edited by Fignuts; 10-11-2018 at 01:20 PM.
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