That's the problem with a lot of these "morality" games. Mass Effect does it the best and it is still extremely flawed. If this was the Star Trek Universe at least we'd have some guidelines to follow rather than just guessing what the game makers consider to be good and bad.
The only reason I even know that saving the council was "good" was because it added a cut-scene that ended with Shep being a Spectre again. The first time I played Mass Effect 2 the council died. I encountered a shitload more anger from aliens because of it.
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