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Old 08-18-2011, 11:44 AM   #48
Funky Fly
The Satanic Mechanic
 
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I can see that being the case. I actually kinda like Fable 2's fast travel system where you know exactly how much time goes by when travelling from point A to B and that in game activity (mostly involving NPCs) has progressed accordingly. Oblivion has time progression, but it only basically affects what time of day it is when you get there based on distance travelled.
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