It's something that will have improved year after year. Vita and 3DS were 2011, and that was before the explosion of everyone having 4 tablets and a smartphone. I may be slightly unkind but I thought we'd gotten to the point now where screen production was so ubiquitous and cheap that suppliers could afford to have zero tolerance. If this is actually an issue with the Switch, it could add to the narrative that they had a hard time getting this hardware out. I think the Switch is a real strange beast and a spread of so many things. Perhaps the other peripherals and games are so pricey because they have to cover the costs of making such a complex piece of base hardware.
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