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#1 | |
"Steven, your fossa!"
Posts: 9,603
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Super Smash Bros. Melee secrets
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Just shows you all this stuff that was on the disc but never used like secret levels and stuff.Interesting read. ![]() |
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#2 |
I Hate Bottles
Posts: 4,362
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I read about this the other day, the only really cool thing is the 6 players option. Some other intereting bits in there, but nothing spectacular.
I guess it would be better if I was a Smash Bros fan, lol. |
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#3 |
The Satanic Mechanic
Posts: 52,521
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Uhh, neat?
I am a Smash Bros fan, and I don't care. |
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#4 |
"Steven, your fossa!"
Posts: 9,603
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Well I was bored so I posted it.
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#5 |
Posts: 10,880
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That's pretty interesting. I like when people find out hidden stuff like that in games.
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#6 | |
The Satanic Mechanic
Posts: 52,521
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Quote:
And as far as the game glitches they mentioned that are used in combat, the landing trick and the sliding with L/R buttons are strategy, not glitches. The landing thing was even in the last Smash Bros. Hey, did you know that if you block while Sheik is holding the needles, you can move around freely with the move charged up, much like Samus, Mewtwo or Donkey Kong do with their charge up moves? Or that there is a way to double Samus' grappling arm in length? Or that Captain Falcon's Falcon Punch is based on a "sweet spot" system like Roy and Marth's swords? Or that Link and Young Link have a double -> + A smash? There are tons of shit like that. A lot of it is widely known. The guy who wrote the article just sucks at the game. |
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#7 |
LIMITLESS
Posts: 32,276
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Editor's Note: It's not a glitch, but select Ness a split second after someone else selects Pichu, so that "Ness" overrides the "chu". Trust me it's hilarious. -- Jared
Haha, wow. Hilarious. ![]() |
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#8 | |
"Steven, your fossa!"
Posts: 9,603
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I just liked knowing what could have been. Plus lets face it we all want to play as the sandbag ![]() |
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#9 |
Spammy Certified
Posts: 46,111
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I'd like to play on that one big blue course.
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