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OnLive: Gaming's Future?
Here's the full story. But I'll list the key features so you don't have to read the ramblings of a star struck IGN writer.
Pic 1, Mini-Console render. Pic 2, Service screen. _______________________________________________________________ Now do you think this will be gaming's new primary means of distribution like the overzealous IGN writer thinks, or do you - like me - see this as a great 4th venue (after consoles, portables, and smart phones)? I'm gonna be honest, I don't think this will affect gaming anymore than YouTube, Netflix, or Gametap affects their respective uses (though YouTube doesn't aim to be the future of... anything, and Netflix and Gametap have made strides). There's a lot of things that I want answered: Like does it have a dedicated method of control or can you use (presumably) any USB enabled controller (PS3, 360, Keyboard/Mouse)? How will this affect the game's actual preferred control method? Will there be multiple versions of one game to support these methods or will players of different methods be able to play together? Where do my game's saves go and what about DLC? All these make me feel as though the service can't do much beyond what modern consoles offer (less in some ways), but I do get giddy at the prospect of what is essentially Wii Channels on crack, or big budget iPhone application like gaming platforms. You probably can't coerce me to buying shovelware on any given system, but I wouldn't mind buying reasonably priced games that fall somewhere between full featured console games and in-and-out arcade style experiences. What say you? Last edited by Kalyx triaD; 03-24-2009 at 02:28 AM. |
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