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Old 05-30-2006, 09:30 PM   #11
Kane Knight
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Kane Knight makes a lot of good posts (200,000+)Kane Knight makes a lot of good posts (200,000+)Kane Knight makes a lot of good posts (200,000+)Kane Knight makes a lot of good posts (200,000+)Kane Knight makes a lot of good posts (200,000+)Kane Knight makes a lot of good posts (200,000+)Kane Knight makes a lot of good posts (200,000+)Kane Knight makes a lot of good posts (200,000+)Kane Knight makes a lot of good posts (200,000+)Kane Knight makes a lot of good posts (200,000+)Kane Knight makes a lot of good posts (200,000+)Kane Knight makes a lot of good posts (200,000+)Kane Knight makes a lot of good posts (200,000+)
One thing I need to add is I'd like to see them implement something I've been mentioning for a while, but in a slightly revised form.

They need a new face/heel system entirely.

The primary element here is the need to include a system in which you can gradually turn face/heel. BAsically, for story mode and GM mode, people get face/heel points specifically based on actions in the ring. Keep track of both separately, and the higher you get in either, the stronger your reactions. As you develop more face points or heel points, you get reactions in matches more along those lines.

It'd be pretty awesome.

You can throw in the ability to do either clean or dirty moves if you want, since it'll make it easier to work the matches the way you see fit.
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