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Old 05-09-2010, 11:25 AM   #37
Xero
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Quote:
Originally Posted by wcwvswwf2 View Post
Purgatory, Thanks alot, I've had trouble getting answers, so I appreciate it. What do you think can be done w/ Gameshark?
I believe that most of the hacks themselves are Gameshark codes. The arenas, movesets (I think), all the moves, physics, ring shape and all that. The only thing that would be wrong is ANYTHING that uses custom textures.

Really, I'm not 100% sure the extent of actual game patching outside of textures there is, but I'm pretty sure the majority is just done with GS codes.

Though to get it to that extent (sans textures) you're looking at hundreds of lines of GS codes at minimum.

Attires used to be made from within the game's textures. Some came out pretty badass considering what we had to work with. And a lot of moves came out pretty great. I remember I made a fairly good Stun Gun. We used to have barbed wire matches, movable tables. There was actually quite a bit of stuff there but the community died down around 2003 until this custom texture movement came along.

Last edited by Xero; 05-09-2010 at 11:31 AM.
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