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Old 12-24-2011, 06:08 PM   #1
Kane Knight
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Programming-wise, is it hard to allow players to select split-screen direction?

Don't know if anyone here is programming savvy, far as games go at least. I don't really post a lot of places where I know programmers are hanging, though, so I figured I'd throw this out a couple places where people might know.

Yes, it's kinda sad.

But yeah, friend talked me into playing Borderlands last night. I'm not big on the FPS, as you all know, but the BIG annoyance that got to me (well, besides the lack of a mini-map, which would have been awesome) was the fact that the splitscreen was vertical rather than horizontal. I especially hated scrolling back and forth on the inventory screen, but having like a 4 degree field vision was annoying in general.

Probably wouldn't be so bad if I wasn't used to vertical splitscreen, but it's kind of like finding out fire isn't right trigger. It's at least a pain to get used to.

So really, at this point, is there any technical reason you can't let someone choose? I'm not completely savvy on how the game and system handle the process, so maybe there's some reason in terms of output. Don't know, just thinking how awesome it would be if I could swap to horizontal.

And since the guy I was playing with it agreed, it would have been especially nice.


“There are two novels that can change a bookish fourteen-year old’s life: The Lord of the Rings and Atlas Shrugged. One is a childish fantasy that often engenders a lifelong obsession with its unbelievable heroes, leading to an emotionally stunted, socially crippled adulthood, unable to deal with the real world. The other, of course, involves orcs.”

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