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Fight Night: Round 2
I loved the Knockout Kings games, and when Fight Night was released it completly blew them away. Now, Fight Night Round 2 is being released and oh my god, it looks like its going to be amazing.
Anyway, from what I have read on the net, quite alot has changed. You can now move and block at the same time (couldn't in the first FN) more moves have been added to the total punch control system (the EA Haymaker being the main one) and you can now control the Cut Man in between rounds. How cool is that? ![]() Here are the main new features of the game, taken from the EA's Fight Night website: - The EA SPORTS™ Haymaker: Unleash the power of the punch. One crushing blow will knock your opponent straight to the canvas. - Total Boxing Control: You now have total control of your boxer with 360° sticking and moving. - Create a Champ: Create and train the ultimate champion by transforming his skills and physique. - EA SPORTS™ Cut-Man: You take an active role in recovering from a beating by tending to a swollen eye in the corner between rounds. - Dynamic Punch Impacts: Your fists have never felt so powerful as injuries affect your fighting abilities—a swollen eye prevents you from blocking, and a broken rib impairs your punching ability and mobility. The Gamecube version also comes with Super Punch Out!! included ![]() Controling the Cut Man ![]() ![]() Anyone else gonna be getting this? ![]() |
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