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Old 10-09-2008, 10:03 AM   #641
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Well I for one am getting the Legends game, so theres no need for them to be in a Smackdown game anymore at all really.

I agree Vito, I'd rather have more men in the game than women, but its a step in the right direction.
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Old 10-09-2008, 10:30 AM   #642
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Quote:
Originally Posted by Big Vito 22 View Post
Yep, very true. I mean if it were up to me I probably would have omitted Ashley, Jillian, and Layla and put in Jamie Noble and Deuce 'n Domino...but whatever. I hope the lack of legends can be a permanent thing.
I'm fine the amount of Divas in the game, makes things a bit more fun.

Although I would have taken out Ashley, Boogeyman, Swog, Vince, and Tazz and put in Knox, Natalya, Noble, D&D.
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Old 10-09-2008, 02:35 PM   #643
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I don't know about anyone else, but I use the Divas once in a while. Just like I have my own regular male CAW, I have a female CAW to go with him as well.

Hornswoggle is useless in this game and really didn't need to be in... maybe as downloadable content...

And I never used the Legends either. I considered them useless and a waste of space.

I'm still hoping that Noble, Deuce, Knox, Natalya, et al will be DLC as well.
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Old 10-09-2008, 02:59 PM   #644
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Yeah defo hoping wrestlers will be DLC.

As for Swog, I'm holding my judgement until I see how glitchy it is, or if he has his own moveset/reactions to moves etc
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Old 10-09-2008, 04:34 PM   #645
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Posted on Thursday, October 9th, 2008 by mike regan


We talk with THQ’s Justin Leeper about the Road to Wrestlemania and Career modes.

In episode we talk and blow out the information on the Career and Road to Wrestlemania modes. Here are some of the questions that were answered in this podcast.

What are the differences between career mode and Road To Wrestlemania mode? And will any of those to have co-op offline/online gameplay?
a brief synopsis of each of the storylines in road to wrestlemania
Stats and attributes and how they work in this years game and how they are earned and assigned.

All this and much much more.

Click here to listen to Episode 2 of the Official WWE Smackdown vs Raw 2009 Podcast

credit - Mike Regan, GamingRing.com

Last edited by Dark-Slicer Diago; 10-09-2008 at 05:13 PM.
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Old 10-09-2008, 04:36 PM   #646
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yea, it would be terrific is someone could highlght that piece here when they listen to it.
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Old 10-09-2008, 05:13 PM   #647
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Sorry, I had no idea that it set a colour for it.
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Old 10-09-2008, 05:16 PM   #648
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HUH?

no I meant, I can't listen to it, so whomever does, it would be great if they could highlight what was said in the podcast
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Old 10-09-2008, 06:24 PM   #649
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posted by Greg Miller 5m ago

Hey--

DO NOT FREAK OUT: In addition to the Countdown, you're also getting a very brief announcement of two things. The news comes with screens. It's cool but not huge; don't over-hype it.

See you in 10 minutes.
Greg
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Old 10-09-2008, 06:32 PM   #650
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Roster Edit/Tag Team Management is the news and Carlito is today's superstar.
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Old 10-09-2008, 06:36 PM   #651
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Carlito spits in the face of people who don't want to be cool, and apparently, many WWE Superstars fall into the category.

Exceptionally opinionated and full of himself, the second-generation Superstar (who is the son of the legendary Carlos Colon) projects quite the smooth demeanor. Armed with an apple in hand, Carlito isn't afraid to unload a mouthful of apple and spit it into your face if you're not cool enough in his eyes.

Of course, WWE Superstars haven't taken well to Carlito's cooler-than-thou attitude, which has oozed from the Caribbean native since his dramatic debut in October 2004, when he defeated John Cena for the United States Championship in his very first night on SmackDown.

Carlito found his voice in his own show when "Carlito's Cabana" debuted in 2005. Irritating and disrespectful to countless Superstars on the Cabana, Carlito maintained his spot as one of the most loathed Superstars on SmackDown.Source: WWE.com

Abilities
Dirty Pin
Steal Taunt
Outside Dives
Springboard

Signature Moves
Flapjack 3
Tope Atomico 2

Finishers
Back Stabber
Neckbreaker 12



Carlito

credit - Greg Miller, ps3.ign.com
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Old 10-09-2008, 06:41 PM   #652
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Every year, THQ and Yuke's put out a WWE game, and every year, fans piss and moan because the roster is out of date -- someone switched shows, someone won a championship, and so on.

WWE SmackDown vs. Raw 2009 gives you the power to shut up and fix any continuity errors.

Yes, via the Roster Editor, fans can pop into the game's roster and switch Superstars to whatever brand they like (Raw, SmackDown, ECW, Free Agent, Legend, or a special classification that's only available after being unlocked), swap titles, decide who is clean and who is dirty, as well as view stats and Abilities. In addition to the Roster Editor, SVR 09 packs a feature called Team Management. Here, you can create or destroy tag teams, give the duo a name, or add others to the stable.


The power is yours.

These changes only affect the exhibition stuff -- i.e. changing a champion isn't reflected in Road to WrestleMania or Career Mode -- but both of these modes are good for every character -- created, unlocked, Diva, etc. -- in the game and available from the moment you turn on the system.

UPDATE: Although the official Roster Editor only affects the exhibition side of SVR, when players start a career, they can modify the roster via brand swapping -- clean/dirty ratings and assigning Superstars to Legend status are not available in Career Mode.

credit - Greg Miller, ps3.ign.com

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Old 10-09-2008, 06:47 PM   #653
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I hope they don't have those gay ass predetermined stats based on weight for when you max out your guy in career mode. I wanna have a 99 CAW like in the DoR series.
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Old 10-09-2008, 06:49 PM   #654
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Nice, I like that feature.
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Old 10-09-2008, 06:50 PM   #655
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I think you still can Funky since there was no indication about whether or not we couldn't do that.
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Old 10-09-2008, 06:58 PM   #656
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Well in svr 07 and 06 you have a limit to how much you boost your stats based on what your weight class is. I mean for heavyweight and higher, your guy is basically a main eventer, but you can't be Big Show size and have 99 for speed for example. And you are fucked if you have a dinky little cruiser or light heavyweight.

Dunno about 08 tho, since I refuse to play that piece of garbage.
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Old 10-09-2008, 07:01 PM   #657
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'Team Management', once again they've taken an old feature, renamed it and are trying to sell it as a new mode. Its just create-a-stable, surely?

The rest opf the roster mod sounds great. Still pumped for this game. 4 weeks till release
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Old 10-09-2008, 07:04 PM   #658
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Quote:
Originally Posted by Funky Fly View Post
but you can't be Big Show size and have 99 for speed for example..
I prefer it that way tbh. Not a personal shot at you, but people moan that 'weight detection isn't realistic enough' But then complain that they can't max out their stats and make their Yokozuna caw run around like Rey Mysterio.
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Old 10-09-2008, 07:04 PM   #659
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Unlike everyone else here, I'd rather see less Divas and more Legends. I enjoyed unlocking Hogan, and then throwing him off the cell, and now I might lose my chance to light him on fire? That sucks!
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Old 10-09-2008, 07:56 PM   #660
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Quote:
Originally Posted by Lord-Of-Darkness View Post
I prefer it that way tbh. Not a personal shot at you, but people moan that 'weight detection isn't realistic enough' But then complain that they can't max out their stats and make their Yokozuna caw run around like Rey Mysterio.
Day of Reckoning 2 lets you do exactly that. You can max out every stat, but a Mysterio sized CAW still can't lift a Big Show sized CAW. It is awesome.
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Old 10-09-2008, 08:41 PM   #661
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Nice, I like the roster edit feature. Sometimes to keep my interest I do a sim fed and being able to change everyone's roster gives me the chance to keep it organized that way rather than having to keep my rosters on a Word document or something.
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Old 10-09-2008, 08:47 PM   #662
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The roster editor is useless without being able to change at least key moves and entrances. I understand why they can't do appearance, but there's no reason to not be able to change those two around, even with an announcing restraint on the moves.
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Old 10-09-2008, 08:48 PM   #663
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I think they hinted at creating your own Brand...
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Old 10-09-2008, 08:49 PM   #664
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Quote:
Originally Posted by Xero Limit 126 View Post
The roster editor is useless without being able to change at least key moves and entrances. I understand why they can't do appearance, but there's no reason to not be able to change those two around.
Ummmm you have always been able to edit movesets and entrances in the CAW section.
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Old 10-09-2008, 09:03 PM   #665
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Ummmm you have always been able to edit movesets and entrances in the CAW section.
You're right, don't know why I spaced on that.
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Old 10-10-2008, 01:11 AM   #666
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It doesn't affect Career mode, therefore is useless.
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Old 10-10-2008, 01:15 AM   #667
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Originally Posted by Xero Limit 126 View Post
You're right, don't know why I spaced on that.
Quit smoking Marijuana!
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Old 10-10-2008, 04:30 AM   #668
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Originally Posted by Funky Fly View Post
Day of Reckoning 2 lets you do exactly that. You can max out every stat, but a Mysterio sized CAW still can't lift a Big Show sized CAW. It is awesome.
Speaking of weight detection in DoR, one thing I wish they'd take from that is the 'struggle' system. Where if you were too light you'd have to beat the hell out of the A button to attempt to slam the heavy guy.

It gave a sense of effort to the move, and that you had to wear the guy down first. Like Hogan slamming Andre, or Brock/Cena doing the firemans carry to the Big Show(the 1st times, when they made it mean something)
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Old 10-10-2008, 04:42 AM   #669
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DoR was awesome.
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Old 10-10-2008, 06:35 PM   #670
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After more than one year away from the ring, Big Show made his long-awaited return to sports-entertainment when the immense monster re-emerged at No Way Out 2008 – almost eight years to the date of his debut in WWE.

Last seen carrying the ECW Championship in the Land of the Extreme, the self-proclaimed "raw-boned bastard that breaks things and moves the immovable objects" is one of the most dominant forces in sports-entertainment history. Returning from a 14-month hiatus, Big Show has once again engulfed WWE with his gargantuan paws and the goliath looks to wreak more carnage than ever before.

Reminiscent of Andre the Giant and Big John Studd before him, the pound-for-pound World's Largest Athlete is a feared competitor who can intimidate an opponent with his size and stare alone. Big Show's measurements are astounding: 441 pounds; 7-feet of raw girth and might; 22 EEEEE shoe size; 22 1/2 ring size and a 64-inch chest.

Big Show made his in-ring debut in WCW where he left a massive impression as The Giant, and captured the WCW Championship on two occasions, along with the WCW Tag Team Titles. The Giant had an immediate impact in WCW, focusing his attention on some of the biggest icons in the industry, from Hulk Hogan to The "Nature Boy" Ric Flair.

In 1999, the mighty giant became a worldwide star upon signing with WWE. He continued to collide with Superstars of great renown and captured countless titles, including the WWE Championship. From "Stone Cold" Steve Austin to The Rock to Undertaker to Triple H, Big Show has battled and manhandled the top names in sports-entertainment. Source: WWE.com

Abilities
K.O.
Lock Pick
Hammer Throw
Durability
Object
Bloodshed

Signature Moves
Showstopper
Spear 7

Finishers
Chokeslam 8
Cobra Clutch Backbreaker



The Big Show

credit - Greg Miller, ps3.ign.com
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Old 10-10-2008, 06:38 PM   #671
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The THQ&A

rated-r-583: will the new tag team improvements be available in six man tag matches?

Bryan Williams: Yes. All of the new tag team improvements will be supported within six-man normal tag team matches. In fact, the new tag team improvements will be supported in all normal-ruled tag team matches, such as the aforementioned normal six-man tag team match, one on tag handicap match, one on trio handicap match and tag on trio handicap match.

M_uNiT2k5: Will the online of '09 for the PS3 version support headsets this year?

Bryan Williams: Yes. The PlayStation 3 version of WWE SmackDown vs. Raw 2009 will support the headset online.

GloatingWalnut: When you create a stable will you be able to give the team a tag team finisher?

Bryan Williams: Yes. In fact, until your Superstars have been formally legitimized within the game as a stable or tag team, you won't be able to perform a tag team finisher during gameplay. It's one of the many perks to creating a stable or team. Similar to all other moves in the game, tag team finishers can be assigned within Create A Move-Set.

Deadmantombtone445: Do the CAWS have a new character selection screen this year instead of that black box showing your character inside it?

Bryan Williams: Yes we do. In WWE SmackDown vs. 2009, CAS characters will no longer be confined within a box or any other enclosed structure. CAS characters on the Superstar Select Screen and match up or versus screen will appear as a render similar to the default WWE Superstars and Divas.

Mr.Rangers: Do abilities have to be unlocked in career mode to be added to a CAW Superstar or can they be assigned as soon as you have created one ? Also, we have seen a little of career mode and to me personally it looks sort of like the season mode that was in Here Comes The Pain, were you trying to recapture that style or is it something completely new ?

Bryan Williams: You are correct in that abilities need to be unlocked in Career Mode in order to assign them to CAS characters. There is a helpful menu within Career Mode that clearly explains how to unlock each one of the abilities, so there won't be any guessing involved.

BestGamerAliveMVP: Will we have the choice of using the original stats for the superstars we put in career mode?

Bryan Williams: Whomever you choose to progress through Career Mode with (CAS or Superstar/Diva) will start out with minimal attributes. One of the things we really wanted to stress with Career Mode was a sense of character growth and accomplishment. This allows players to take their characters and build them up from the bottom to the top.

ShawnDamian: Does CAW Mode contain more in Smackdown Vs. Raw 2009 than it did in Smackdown Vs. Raw 2008 in terms of CAW parts such as hairstyles, clothes, boots, shoes, and necklaces?

Bryan Williams: Yes. We update Create-A-Superstar with new parts every year. We've added roughly 30% new parts to Create-A-Superstar this year, ranging from clothing to shoes, accessories, hairstyles, etc.

Stormruin: In career mode...if we have already taken a CAW through and raised their stats will their stats reset automatically if we decide to take them back through or will we have the option to start over or raise them more?

Bryan Williams: Attributes for your CAS or WWE Superstar will never be reset. However, once your character has reached an overall of 100, you won't be able to build them up any further.

Stormruin: Can we go for the tag team titles in Career Mode?

Bryan Williams: Yes. Players can compete for both the WWE Tag Team and World Tag Team Championships.

PaintMeBloodRed: Will there finally be more than 2 animated ways to throw your opponent from the top of the Hell in a Cell structure?

Bryan Williams: You can actually throw an opponent off the Hell in a Cell ceiling in a few different ways. You can grapple your opponent near the ceiling's edge and toss them off, but the best way to toss an opponent off the ceiling is to use an Ultimate Control Grapple. You can use the Chokeslam, Lift Up, Samoan Drop and Piledriver Ultimate Control Grapples to manually throw your opponent off the ceiling. Just hoist the opponent up, walk toward the ceiling's edge and bombs away!

Jeff_Extreme_Hardy: Is the Elimination Chamber in the game?

Bryan Williams: Yes. The Elimination Chamber is a featured match type in WWE SmackDown vs. Raw 2009.

wwefnfurlife: Now bryan/cory, this im sure has been asked a ton of times, but, when will the hell in a cell have the ability to get weapons under the ring. as of now the space is small, but in real matches, there is always weapon use, when will this factor into the sd series???

Bryan Williams: You'll definitely see these improvements implemented sooner rather than later. Unfortunately, that's all I'm at liberty to say for now.

wwefnfurlife: any chance of the armageddon hell in a cell returning....

Bryan Williams: The Armageddon Hell in a Cell match type will be available in WWE SmackDown vs. Raw 2009.

baseballjohny29: In the career mode.......is the mode over once you've won a title, or are you able to continue career mode and defend those titles?

Bryan Williams: What's so cool about Career Mode is that there is no end. You can play through as many years and collect as many titles as you'd like. This is something we have distinctly seen as a fan request. And yes, Career Mode will feature title defenses.

KNIQKNAQ98: For the blood system is it the same as the previous year and if so I was wondering for future Smackdown games could make it so like when a superstar is bleeding and the more blood he spills it could affect his stamina?

Bryan Williams: The blood system is similar to previous iterations, but you'll definitely see some subtle visual improvements. Whether big or small, we like to make sure that everything in the game receives some kind of improvement, and bleeding is no exception.

KNIQKNAQ98: For future SD games is there a way we could transfer our CAWs to the next game?

Bryan Williams: I can definitely say that we've had plenty discussions about this feature. The big roadblock we have is that we want to continue improving our Create-A-Superstar mode. The more improvements we make and the more parts we remove and add make this carry-over feature near impossible. If we chose to keep the Create-A-Superstar mode exactly the same or near the same as the previous year, then we would be able to support this. However, we don't want to cheat you guys out of all the improvements we can make in the mode. We want this creation tool to be the best in the business. So in short, this is a difficult feature to add for us, but we are currently coming up with clever ways to help users out with this in the future.

credit - Greg Miller, ps3.ign.com
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Old 10-10-2008, 07:39 PM   #672
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Big shows entrance looks fucked up, pyro effect is shit, he walks like a baboon and we get the same shitty 2 feet off the floor chokeslam from last year. :foc:
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Old 10-10-2008, 07:42 PM   #673
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Who the fuck would ask if the Elimination Chamber is in the game? Is that moron serious?
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Old 10-10-2008, 08:18 PM   #674
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Who the fuck would ask if the Elimination Chamber is in the game? Is that moron serious?
Judging by their screen name, yes.
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Old 10-10-2008, 08:34 PM   #675
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Yea Big Shows choke slam looks shitty. I just love how after he does it you hear Lawler say "He must have been 10 feet in the air!" Even though he is just like four feet off the ground.
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Old 10-11-2008, 09:15 AM   #676
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I like Big Shows entrance, it reflects his 'fun and enjoying his job' character that he had since his return until his heel turn, not too happy about the chokeslam though.


One question I do have though, is that it says that the Showstopper is a sig move, and the chokeslam is his finisher.

But wasn't the Big Shows chokeslam always called the Showstopper in previous games?
Unless they've given the 'Showstopper' name to his knockout punch or something.
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Old 10-11-2008, 09:16 AM   #677
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On a side note, I probably will be changing Shows finish to Kanes new chokeslam or something, because it looks so much better
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Old 10-11-2008, 10:51 AM   #678
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Quote:
Originally Posted by Lord-Of-Darkness View Post
I like Big Shows entrance, it reflects his 'fun and enjoying his job' character that he had since his return until his heel turn, not too happy about the chokeslam though.


One question I do have though, is that it says that the Showstopper is a sig move, and the chokeslam is his finisher.

But wasn't the Big Shows chokeslam always called the Showstopper in previous games?
Unless they've given the 'Showstopper' name to his knockout punch or something.
I know the Chokeslam was called the Showstopper in alot of the older games. I think either the Showstopper now, is either The Final Cut or the Hog Log.
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Old 10-11-2008, 11:07 AM   #679
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Is 'The Brian Kendrick' on this or is it the Londrick Kendrick? And can you watch your entrance in the chamber match? On the others you magically appear in the ring. Glad to hear about the small things like no numbers popping up when you are pinning, and the little WWE copyright logo in the corner when a cutscene ends on Season mode.
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Old 10-13-2008, 08:40 AM   #680
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I think Kendrick and London are in tag gear to go with the new tag mode. Perhaps alternate attires will be a download though? That would be cool.

Also, I want a demo
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