![]() |
|
|
|
|
#1 | |
|
RIP SABU
Posts: 35,585
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Quote:
|
|
|
|
|
|
|
#2 |
|
Raw Video Footage
Posts: 45,951
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
The last time R* had this much geography for a game they had bigfoot in the outskirts of San Andreas. I'm sure they have some wacky stuff up their sleeve. Perhaps we should start imagining Wild West cliches and movies, they do like to pick off pop culture.
After an article schooled me on why we shouldn't take "professional" reviews to heart, I started judging games on my own review scale that's not unlike how professors grade papers. Just Cause, on my scale, barely passes the minimum expectations. I find [Prototype] more interesting because it was an interesting twist despite having the same short coming as Just Cause 2 (no multiplayer). But [Prototype]'s narrative gives no reason to expect multiplayer, while Just Cause 2 is basically about some un-attractive mercenary blowing shit up to... save it? Anyway if the story and execution is purposely nonsensical why not allow 2 (or more) guys to enjoy the carnage? |
|
|
|
|
|
#3 |
|
"Steven, your fossa!"
Posts: 9,603
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
A DeLorean?
|
|
|
|