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#561 |
Two weeks.
Posts: 6,406
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Bungie's gone full retard with this one. Or is it full Activision?
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#562 |
Quark is Less Impressed.
Posts: 38,371
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Hopefully it's Activision.
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#563 | |
Former TPWW Royalty
Posts: 66,665
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Bungie backtracked on some of the stuff previously announced for the upcoming expansion pack. Got rid of the issue or needing to rebuy stuff again and lowered the pack's price.
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#564 |
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Posts: 45,950
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But you see; the DLC is $40. And now we can get the CE content for another $20. So in the end we'll be paying *drumroll*
...The price of the CE package. Nothing has changed except transactional semantics. Well played, Activision. |
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#565 |
Posts: 9,676
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I'm not paying $20 for this
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#566 |
Posts: 9,676
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So, TTK collectors edition will be $80. TTK is $40, animation of a man dancing is $20, so the full original destiny and the two expansions are also valued at $20. The temporal value of a dance animation.
Of course this will translate to £20 here, about $30. Edit: Also, are the playstation missions still playstation exclusive? Will they always be? Are you folks playing Destiny with LESS content than I am? |
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#567 |
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Posts: 45,950
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The Year 1 PS exclusives will be unlocked for XB when the Taken King comes out. The Year 2 PS exclusives will be exclusive until Sept. 2016.
It's fuckshit. |
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#568 |
Quark is Less Impressed.
Posts: 38,371
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I paid 40 for two DLC expansion. The emotes should be free with that sort of pricetag.
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#569 |
Posts: 9,676
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I paid $52 for those fucking expansions. So that I can join up with my MMO recovering friend and fight our way through the Prison of Elders while a third guy sits there waiting for the loot.
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#570 |
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Posts: 45,950
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Happy that AFK shit don't fly in the higher level Prison of Elders. Mostly because you have to make a fireteam rather than get paired with some random asshole.
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#571 |
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Posts: 45,950
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Taken King Details:
New Quest lines will add a page to your start menu. Track old and new quests. Bounty slots raised to 16. You can also turn in bounties at any time. |
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#572 |
TPWW Fire Pro Champ
Posts: 34,000
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Better up the vault capacity. Pretty much out of space for all my shaders, ships, emblems, and odd ball stuff in that right column.
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#573 | |
Former TPWW Royalty
Posts: 66,665
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Bungie recently hired the creator of Destiny's subreddit as their new community manager for the game.
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#574 |
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Notes on the upcoming big weapon rebalance. Twin Nerf Sticks swung by Daredevil here. Some decent buffs, though. And a rather interesting approach to modifiers going forward.
https://www.bungie.net/en/News/News?aid=13147 |
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#575 |
Two weeks.
Posts: 6,406
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Why are they touching the Gally? That thing is easily the hardest weapon to land in that game...and for good reason. Just make that shit extra rare in drop, or, hear me out here....buff some of the other rocket launchers such as the Dragon's Breath? Maybe give it tracking?
Can totally get behind that Thorn nerf though. Fuck that gun |
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#576 |
BAY BAY
Posts: 36,524
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There's an exploit out there that allows people to dismantle your weapons.
http://gamerant.com/destiny-hack-dis...ons-armor-103/ |
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#577 | |
TPWW Fire Pro Champ
Posts: 34,000
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Quote:
These days, if you got LFG and a Gjallerhorn, you're pretty much in with anybody if you need to get up to 34. Thorn taking a hit sucks. But since Pulse rifles are getting another kick, may start doing Dragon Strikes and get my hands on a Pilgrim. |
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#578 |
TPWW Fire Pro Champ
Posts: 34,000
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Bit of conspiracy flying around right now. Xur ain't selling a weapon today. It was supposed to be a Gjallerhorn. Here's a snapshot of someone from Germany jumping in when he showed up, got kicked to orbit when he tried to buy it, went back, gone.
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#579 |
Two weeks.
Posts: 6,406
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He should have recorded footage of it
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#580 | |
Wrestling Marks Rejoice!
Posts: 10,166
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Quote:
I would have preferred not so much a nerf for Thorn as a physical way to counteract the burn. If everyone could wear some form of armor/class mark so that cheap shit chip damage doesn't work, people will stop using that as the go-to for lack of aim. |
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#581 |
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No way Gally was pulled after announcing the nerf. That's too juicy a story.
Also, "Xbox Record that." |
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#582 | |
Wrestling Marks Rejoice!
Posts: 10,166
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Quote:
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#583 |
Wrestling Marks Rejoice!
Posts: 10,166
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#584 |
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No it isn't. Tap-tap-(X). I do it all the time. One time I did it between a combo in KI.
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#585 |
Wrestling Marks Rejoice!
Posts: 10,166
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Its not intuitive to me; matter of timing. I end up backed out of the game instead of opening the snap menu, all while the game is still happening. Coincidentally, this is also why I'm not adept at fighting games like KI.
Point is, I'd have snapped it with my phone too. And I'd believe it was supposed to be Gally because of course my luck rolls that way. I could *finally* get my hands on one, and this is when they decide to nerf it so it gets yanked from Xur... and now I will finally get it in a random drop now that its power has cut. |
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#586 |
Two weeks.
Posts: 6,406
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Makes sense though....why would Xur NOT be selling a weapon this week? My initial reaction was "he was selling the Gally", so I actually do believe it, even if its a shitty thing for Bungie to do.
Then again, it seems like Bungie has a "whack-a-mole" approach to this game in general, with things getting nerfed whenever they rise to popularity. |
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#587 |
Wrestling Marks Rejoice!
Posts: 10,166
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Yeah, popular and cheap aren't really the same thing. The issue with the Thorn or shotguns or auto rifles or Gallys or anything else isn't so much that "ZOMG theyr totes OP, guyz!", it's that there isn't some skillful way to counterbalance someone using the perks (not necessarily literal item perks) of the weapon as a crutch for being unskilled. Why try to land 2-3 aimed headshots with a good scout rifle when I can use the (easy target here) Thorn to land almost a half a clip of wild, unaimed body shots and let the burn do the work? The Vex isn't even *that* effective from errant fire, and they're way harder to get. Why not point and fire a rocket into a general direction and have it hit somewhere near my target and have it shoot faster than reaction avoidance time allows, and either kill for me from the explosion itself, the blast radius, or the after effect... instead of one I literally have to "aim"?
People are going to naturally gravitate to such "fire and forget" options. Hell, every post HoW shotgun I have rerolled has auto fire so I don't "need" to use Invective. But the answer isn't to keep changing the balance of the classes. That will just make people find the new exploit, and then THAT will be the next "wahh, overpowered!" The better solution would be to find a way to counteract the OP... like the bright red tell from an aimed sniper's scope stops most players from going ghost as a hunter and camping invisibly for the entire match: it's not a gimmie. |
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#588 |
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Posts: 45,950
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Well I think that would lead to a game that's very hard on everybody. Time to kill would be quick if you buffed every weapon. It would be easier to nerf a few big offenders.
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#589 |
Wrestling Marks Rejoice!
Posts: 10,166
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My question, though: how exactly is making the launcher even rarer by pulling the purchace and making it weaker on top going to help prevent people from using Gally as a LFG prereq? It is already ingraned as the measuring stick by which all other rockets are measured, and unless it's nerfed down to Sultan territory, that likely isn't going to change. I'm not seeing the logic of the explanation on that part.
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#590 |
Two weeks.
Posts: 6,406
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Here's something Bungie is apparently forgetting: There's a fuckin PvE aspect to this game. Why would you nerf a Gally exactly? Is Crota complaining too much about it being OP?
I run consistently with a team that have 3-4 Gallys, and it doesnt make Raids any easier. We still need to time shots, we still need communication. |
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#591 |
TPWW Fire Pro Champ
Posts: 34,000
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The fact that people are running the Prison with a Titan with the weapons of light bubble + a maxed out Gally = taking down the boss really, REALLY fast. And since the Thorn is the preferred weapon of choice for the Trials because the DoT there is stupid powerful.
The gang over at Bungie believes that's not how you should be playing the game. And gotta do things the hard way. Now the fun part is trying other guns and looking for those small exploits. Hence my point with the Hopscotch Pilgrim a few posts back and how it wrecks in PvP these days. |
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#592 |
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To be honest that's an issue with bosses that aren't challenging so much as having bloated HP and cheap gimmicks (strong mooks, annoying challenges). Of course people would find a way to kill the bosses as fast as possible rather than find out how to survive boss encounters and master the challenges.
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#593 |
Two weeks.
Posts: 6,406
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Right, completely agree with Kalyx on this one. Look at the AI in Bungie's Halo days, vs Destiny. Better yet, let Dunkey tell you:
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#594 | |
Wrestling Marks Rejoice!
Posts: 10,166
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Quote:
:everyone starts running Warlocks with Angel: Bungie: "Oh, well *that* wasn't supposed to happen!" What did you *think* would happen? Was everyone supposed to huddle together with their thumbs up their asses? That's child game 101; if the floor is lava, you don't touch the floor! Also, killing bosses, as Kalyx put it "as fast as possible" is how you counteract a time sink. Not everyone has an hour to spend throwing puny bullets at a guy who almost instantly re-shields. Blow that motherfucker up in ten minutes! But seriously, I still feel there should be balance in PvP in other ways besides buffing/nerfing weapon classes. For example, a person using the Titan was mostly going through with Fist of Havoc until the Saint-14 came on the scene. Then, that gave a reason to actually USE a bubble vs other players, as overzealous shotgunners would charge to their blind dooms while shooting where the target used to be. However, there is still the fact that nobody can shoot through the dome, out or in, and also a well placed grenade can get a multikill off of those who had a false sense of security and low/empty shields and/or crap armor. It has pros and cons. You have to think about what you're doing if you use or attack against it. THAT'S what there needs to be more of. Last edited by Tom Guycott; 07-25-2015 at 01:55 AM. |
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#595 |
BAY BAY
Posts: 36,524
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Peter Dinklage has been replaced by Nolan North for the Ghost... Not just for this and going forward, but they're re-recording all the dialogue from the original.
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#596 |
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lol
Seriously the big news is the end of the Light upgrade system, and new cap is lvl40 rather than 36 or some shit. |
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#597 |
TPWW Fire Pro Champ
Posts: 34,000
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Dinklage took the money and ran. Can't believe he's gonna be non-existent in a few more weeks.
The fact that legendary gear can't be upgraded for Taken King is gonna make some of the good guns unusuable. Guess I got some time to get my Vault of Glass guns maxed out. |
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#598 |
Two weeks.
Posts: 6,406
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Wait, wut? You cant upgrade purple gear for Taken King? We talking guns too? Because...I mean....Fate Bringer
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#599 |
TPWW Fire Pro Champ
Posts: 34,000
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Nope. Apparently, there's gonna be something "better" than Fatebringer.
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#600 |
TPWW Fire Pro Champ
Posts: 34,000
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Ugh. All this new info for Taken King is making my head spin.
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