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#41 |
Raw Video Footage
Posts: 45,950
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#42 |
Ron Paul 4 EVA
Posts: 152,467
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#43 |
Raw Video Footage
Posts: 45,950
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Never had beef with map packs, even if they release a month later. What I hope for is a system that keeps DLC maps in separate hoppers or at least a way for the game to recognize who did and didn't get the DLC to prevent boots. So far most modern shooters did a good job here. Microtransactions that are cosmetic are benign, so long as the metagame and balance is protected.
Something merely being on the market doesn't grind my gears like so many kiddies out there. It's like going to the supermarket, seeing a box of rice for $4.99, and complaining to the cashier, manager, your twitter, and online blog about the injustice of the rice being on the shelf when you already got noodles. Fucking ridiculous. |
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#44 |
Ron Paul 4 EVA
Posts: 152,467
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I was referring to annual releases as "map packs" as a way of mocking yearly updates.
Which, ultimately, I have few problems with. But the point is more that there's a bigger sign of the safety of the market than CoD. |
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#45 | |
Wrestling Marks Rejoice!
Posts: 10,166
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"Should be" isn't the same as reality, however. That explains Bethesda to a T. They got shit all over for a poor man's Team Fortress that they marketed as a cross between CoD and Mirror's Edge (and wasn't anywhere as near as good as any of the three) and WET (a game I personally loved, but it was really an unfinished firesale aquisiton from Sierra they just packaged up and pushed out the door AS IS), but they got Fallout and Elder Scrolls money to bail them out of such errs. EA has a more ironclad, global licence to print money in FIFA and Madden. Gone are the days where they were the little company trying to make games better than the big boys. They've grown up in to the big boys what want to make as much profit from games while doing as little as possible to said games. I really think this is why they went after the sports exclusivity with such fervor... 2K was eating into their Madden cash cow, AND forcing them to do something besides update the roster annually. With companies like this, "messing up" a franchise like SimCity isn't sink or swim, so they have nothing invested in it exept the potiential for another hot commodity. If it doesn't work out, "oh well". They can try again with another property. |
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#46 |
XBL TAG : Mootkinstein
Posts: 3,342
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The evidence is out there. EA have ruined so many game series, and just shovel out shit nowadays.
It costs way too much to make new innovative AAA's now, so companies won't risk it. Hence why indie games are a success. Like Kalyx said, there won't be a 'crash' to the level of the 80's. But AAA titles won't be around much longer.... Or atleast they'll become one or two a year. I'm trying not to hate on EA, especially since there's a chance i'll be working for them in a year or so, but they've fucked up so much... |
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#47 |
Ron Paul 4 EVA
Posts: 152,467
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#48 | |
Ron Paul 4 EVA
Posts: 152,467
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#49 | |
Wrestling Marks Rejoice!
Posts: 10,166
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Though, to be somewhat fair, Fallout, as a whole, has always been an overambitious, buggy affair. Only, when Interplay did it, it was innovative and charming. And I say that as a huge fan. |
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#50 | |
Ron Paul 4 EVA
Posts: 152,467
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I sort of feel the same way about Gearbox and Volition. I finished up my SRTT downloads from the Season Pass, but opted not to support them for anything I hadn't bought into already. And Gearbox has a new character coming out for Borderlands 2, but given the combo of shit they pulled on us AND Sega with AVP, I'm not sure I can support them financially, either. But, as I have a season pass for the game, I will continue to download whatever remains (I think there's one DLC left). Perhaps I'm just rationalising, but I have already paid and can't get that money back. So I take it as a lesson learned. Especially with how frustrating save eating in Bethesda games can be. |
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#51 |
wekasauce
Posts: 106,857
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I've never had any issues with Skyrim with stability/crashes/bugginess/etc. But I've always played Bethesda titles on PC as opposed to consoles. Fallout 3 is probably one of my top 3 games of all time, and I don't think the game's ever crashed or glitched out on me before.
Now that I think about it, there has been one or two instances in Skyrim where I've had some sidequests glitch out (NPCs not advancing the dialogue, that sort of thing). It was easily remedied by looking online for the console command to override the 'step' of the quest, and even then it was only side quests to begin with, hardly game-breaking. Of course, that's only my anecdotal experience, I know others have had problems with it. Guess I've just been lucky. /shrug crossrine |
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#52 |
Ron Paul 4 EVA
Posts: 152,467
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#53 |
Ron Paul 4 EVA
Posts: 152,467
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To put perhaps a finer point on it, there are people out there right now claiming they've never had a problem with SimCity.
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#54 |
wekasauce
Posts: 106,857
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Yeah, it's a pretty weak argument. I know problems exist, just saying I've never experienced any of the issues.
Anyway, back to topic, I'd hardly put Bethesda in the same class as EA, they're not nearly as awful. Not for lack of trying in recent years, though. That whole lawsuit fiasco with the Minecraft guys over the word 'scrolls' slid them up a notch on the douchebaggery pole. crossrine |
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#55 | |
wekasauce
Posts: 106,857
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However, I have many other issues with the gameplay portion of the title itself (which are obviously subjective), so even if the server issues were resolved I would still say that I personally still have a problem with the game. Semantics at that point, though. To be honest though if the game launched entirely smoothly the basis of this topic would still be the same. crossrine |
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#56 |
ELF ANGEL
Posts: 39,476
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Sales of Fifa 13 was 12 million as of Jan 31.
12,000,000 x 60 = 720,000,000 That's right, nearly three fourths of a billion dollars from one game. That's why they do what they do, because they know they can and pissing off hardcore gamers is going to do nothing to the casual ones playing this. |
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#57 | |
Ron Paul 4 EVA
Posts: 152,467
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#58 | |
Ron Paul 4 EVA
Posts: 152,467
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#59 |
wekasauce
Posts: 106,857
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http://news.cnet.com/8301-10797_3-57...iello-resigns/
EA CEO John Riccitiello resigns John Riccitiello to leave FIFA, Battlefield publisher March 30 after six years as top executive; search for replacement to consider internal and external candidates. by Eddie Makuch March 18, 2013 1:40 PM PDT John Riccitiello (Credit: EA) Electronic Arts Chief Executive Officer John Riccitiello will resign from his position at the FIFA and Battlefield publisher after six years effective March 30, the company announced today. In addition, he will no longer be a member of the game publisher's board of directors. The EA board of directors has appointed longtime EA executive Larry Probst as executive chairman of the company while a search is conducted for Riccitiello's permanent replacement. Probst has been in a leadership position at EA since 1991 and was CEO from 1991 to 2007. The board will consider internal and external candidates, the company said, with the help of a "leading executive search firm." "We thank John for his contributions to EA since he was appointed CEO in 2007, especially the passion, dedication, and energy he brought to the company every single day," Probst said in a statement. "John has worked hard to lead the company through challenging transitions in our industry, and was instrumental in driving our very significant growth in digital revenues. We appreciate John's leadership and the many important strategic initiatives he has driven for the company. We have mutually agreed that this is the right time for a leadership transition." Riccitiello offered his own comments on his decision to leave EA. He praised the game publisher and its employees and said he is optimistic about the company's future with next-generation consoles on the horizon. This doesn't really fit with anything here it just makes my heart a little warm is all. crossrine |
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#60 |
Raw Video Footage
Posts: 45,950
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Just so long as you know he's pretty much the reason Dead Space, Mirror's Edge, and anything from Bioware in the last generation was because of him. Also note that most of EA's really 'evil' decisions were pushed by the guy who will most likely take his place.
This isn't the removal of EA's Emperor, it's possibly an Anakin getting promoted to Darth Vader. |
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#61 |
Former TPWW Royalty
Posts: 66,647
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Riccitiello was responsible more for the digital side of bad stuff (ex. micro-transactions push, "bad" DLC policies, etc) and studio shutdowns. Also for the current "bad blood" between EA-Nintendo, EA-Valve, and a bunch of other companies.
The one in charge now is just for the interim period since the board wants someone new to take them in a new direction. |
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#62 | |
Ron Paul 4 EVA
Posts: 152,467
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#63 | |
Ron Paul 4 EVA
Posts: 152,467
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In the meanwhile, don't expect any real change in direction from this, regardless of who ends up in charge. |
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