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#121 |
feel the madness
Posts: 11,360
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Multiplayer season is always more fun than going solo. You can do two player tag runs and such.
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#122 | |
Raw Video Footage
Posts: 45,950
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Quote:
2: Makes sense. 3: Define 'real life commentary' in a video game sense... 4: HCTP had interview cut scenes, I doubt we'll get it better than that. 5: You rarely hear them when you what it on TV so I doubt they'll deliver. 6: If they find a way to improve it, fine. But Royal Rumble on SmackDown! games were unchanged since Just Bring It. SmackDown!, like Madden, usually upgrades on given features; we KNOW it'll have an updated roster, better visuals and presentation, animation. I'm looking for wow-me factors that we won't see coming. Or that one feature that makes us feel like it should've been there from the begining. |
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#123 |
Guest
Posts: n/a
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we're probaly listing shit that will never happpen (some of the things) but i hope they get the multiplayer season mode becasue me and my friends are jusy kick asss on exibition
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#124 |
Your All Puppets
Posts: 7,585
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Only downside about HCTP was imo, that the wrestlers didn't wear the belts as they do on tv. Also with SYM everybody did his signature move in the ring with his belt ( if you won the belt ) The Rock over his arm...meh you guys get the picture.
Dunno, things like that makes the game feel a bit more real. Last edited by Sephiroth; 06-30-2004 at 04:59 AM. |
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#125 |
The Darkness Has Awoken
Posts: 2,619
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the blood should be like Showdown Legends of Wrestling. It real life like, blood keeps running down the face and it stains the mat
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#126 |
The Thread Killer
Posts: 477
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This is an idea for Season mode: Make 3 different ones.
1st: Rookie- CAW signs contract, all about gaining experience, wrestles mainly on Heat/Velocity with the occasional RAW/SD thrown in. 2nd: Normal season mode- Wrestles on RAW/SD. Gets on PPV's 3rd: Legend: Been around a long time, has more leeway in the locker room/GM's office, etc. I love the idea for online play. I can see it being set in a locker room/backstage at an event as the setting for a room. And it should only be for CAW's, like most MMORPG's. It should also have new ways of gaining experience points for example... Strength: Work out in the training area Submission: Wrestle a technical wrestler/use submissions Charisma: cut a promo etc. ![]() |
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#127 |
BAY BAY
Posts: 36,524
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I've read that they've got a BIG announcement coming soon, mostly rumored to be online play.
Although I've ragged heavily on the Smackdown series before, I got so much play out of HCTP more than anything since No mercy. Looking forward more to Day of Reckoning right now though ![]() |
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#128 |
The Next Great One н²
Posts: 18,684
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I hope they change the elimination during the Royal Rumble, have it like the submission bar, with submit replaced with "eliminate" and have a few different ways..
example. You throw them over, but the wrestler hangs onto the rope, your character grabs him, then the bar appears, if you get it to eliminate he is gone, if not, he gets back into the ring, the more damage done, the closer the bar is to eliminate ![]() |
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#129 | |
Posts: 22,695
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#130 |
President of Freedonia
Posts: 58,329
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Taken From: http://sdhgames.com/index2.htm
1/ The Below List Of Superstars has been confirmed 100%. Chris Benoit Chris Jericho Randy Orton Shawn Michaels The Rock Triple H Eddie Guerrero John Bradshaw Layfield John Cena Kurt Angle Undertaker 2/ Every Mode From Smackdown Here Comes The Pain Has been left intact and more modes added and improvements have been made. 3/ Goldberg, Brock Lesnar, Stone Cold Steve Austin will not be making any appearance in the game this year but there moves sets will be included in the create a superstar mode. |
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#131 |
Banned WWE on 1/1/07
Posts: 2,141
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Here's a little problem I'd like to see fixed: During the Royal Rumble I'd like to be able to grab Rey Mysterio Jr after I hit him rather than grappling at thin air for ten seconds while the little shit gets up and tosses me out of the freakin ring.
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#132 |
Save_Us.sandwich
Posts: 1,749
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![]() In a desperate bid to get TV time, Nunzio dons a Randy Orton disguise & crashes RAW. Nunzio: "Ayyyyyy! I'm da Legen' Killa! Fuhgeddiboudit!" |
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#133 |
The Next Great One н²
Posts: 18,684
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Nunzio
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#134 | |
Guest
Posts: n/a
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Quote:
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#135 | |
Your All Puppets
Posts: 7,585
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Quote:
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#136 |
Bo Knows
Posts: 2,786
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I just got a email to sign up for the beta test program.
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#137 |
LIMITLESS
Posts: 32,276
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Bo, I hate you.
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#138 |
Fthagn?
Posts: 10,042
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-Women in Season.
-Two player season. Those are about all I ask for really.. |
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#139 |
LIMITLESS
Posts: 32,276
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I need Women in Seasontoo, so I can smack Fruzi around.
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#140 | |
Has an evil monkey...
Posts: 7,299
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Quote:
If you can guess what it is, you'll get rep. |
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#141 |
Has an evil monkey...
Posts: 7,299
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P.S. It would be nice if they included a way for it to read your CAW's from the previous games.
It's annoying making them all over again. |
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#142 | |
look at that hat
Posts: 4,520
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#143 | |
Your All Puppets
Posts: 7,585
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#144 |
look at that hat
Posts: 4,520
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If he got a beta sign up, it has to be.
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#145 |
Banned WWE on 1/1/07
Posts: 2,141
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THe one before "Here comes the Pain" had better create a wrestlers than HCTP did. I made so many characters....Among them: all sorts of Dragonball Z characters (Krillin, Piccolo, Vegita, etc.) Spiderman (Who looked dead on btw), and others that I can't even remember anymore. HTCP forced me to use real wrestlers, which is ok, but I love to make my own and nothing on it interested me.
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#146 | |
Your All Puppets
Posts: 7,585
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Well i did... |
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#147 |
The Darkness Has Awoken
Posts: 2,619
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The next WWE game for Playstation 2 will have an online play feature.
credit - ProWrestlingScoops.com |
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#148 |
Bo Knows
Posts: 2,786
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Im guessing that it is online. Maybe not but that would sure as hell rule. When and if I get it Ill let ya know for sure.
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#149 | |
look at that hat
Posts: 4,520
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#150 |
President of Freedonia
Posts: 58,329
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I hope they actually include the CAW Password system this time so I don't have to use long, effort-using, time-consuming formulas to make my wrestlers.
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#151 | |
FIT Challenge Slag People
Posts: 13,816
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Quote:
My high school friends and I (who have been scattered to the four winds by college and careers) always create ourselves in SmackDown games, then are forced to transcribe the formulas to send them around to each other via e-mail. A password system would make it soooooo much easier to get everyone on the same page. |
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#152 |
President of Freedonia
Posts: 58,329
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#153 |
The Darkness Has Awoken
Posts: 2,619
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Though THQ is going to reveal the majority of its feature set for WWE Smackdown! vs. RAW in the upcoming issue of PSM Magazine (yes, that's a plug for my boy Kaiser and crew), representatives for the Toy Headquarters revealed plenty of new information exclusively to IGN this afternoon. Namely, bits on the planned roster, an all-new match type, some graphical facts, and it even addressed the rumor of online play.
Online play, in fact, was the first order of business. As several IGN readers have reported to us that they have received Beta Test requests from Sony to participate in a Smackdown! vs. RAW Internet trial. And while there have been plenty of arguments among fans today as to whether or not this request is real, we can confirm that the emails are definitely legitimate. "Sony has begun the online beta program for Smackdown! vs. RAW," said THQ's Head of Media Relations, Liz Pieri, in a comment to IGN earlier today. "But THQ has yet to announce online play as a confirmed feature in the game." Now in the off chance that you don't speak videogame lingo or aren't familiar with the beta-testing process, an online beta test for Smackdown! vs. RAW doesn't necessarily confirm the feature 100%. Instead, it means that the company is looking into the possibility of adding it to the final game and is evaluating it to see if it works. If the online feature doesn't work exactly how the developers want it to, then it won't make it into the final game, could be scaled in terms of size, or be re-worked into something else entirely. Those possibilities are why THQ hasn't officially announced online play up to this point and still won't -- as even though the feature is now more likely going to happen than not, THQ is still not sure if it will make it all the way to the end of the development process (see Uru: Beyond of Myst for the PC as a good example of this). ![]() http://media.ps2.ign.com/media/670/670847/imgs_1.html click here for more pics But now it's time to move into the realm of what definitely will be in Smackdown! vs. RAW: The Parking Lot Brawl. Announced as the only new match type this year, the PLB is pretty much just what it sounds like; a specialty match that takes place in the parking lot behind the arena. While in this match, players will be able to interact with and destroy just about everything in the environment -- be it cars, trucks, limos, or whatever else happens to be hanging around. The level of destructibility of these objects is still being determined, but Product Manager Devin Knudsen did confirm that doors, hoods, and other similar pieces can all be smashed around like crazy -- which is a pretty promising start. Knudsen also confirmed at least nine superstars who will make the final roster whose number is still not finalized. The nine confirmed grapplers are: John Cena, Randy Orton, Booker T, Ric Flair, Batista, Triple H, Chris Jericho, Rico, and Charlie Haas. Additionally, we learned that Jim Ross, Jerry Lawler, and Eric Bischoff will also be in the game in a greater capacity than they were before. Whether or not that means that they'll be playable as active members of the roster or have a more prominent mode in career mode remains to be seen. Finally, THQ touched on some of the more presentational aspects of Smackdown! vs. RAW and revealed that for the first time in the series' history, the game will receive all-new music for the menu screens and in-game wrestling matches (thank the heavens!). What makes this musical enhancement even more interesting, though, is the fact that it will boast licensed tracks from established industry stars. Who these bands or individual singers will be, however, have not yet be revealed. Another new presentational tidbit that's sure to please fans is the fact thay all the transition screens from Smackdown! and RAW television programming (ie: the graphics used to illustrate championship matches, the 'tale of tape' versus screens, and similar pre and post-match visuals) has been included as well, and the championship belts can finally be used as a weapon during matches. Even better, is that in an effort to add even more realism, Yuke's has implanted a new blur filter effect for submission moves to illustrate the pain or grogginess associated with the pain (it's also possible that this effect will be used for powerful blows to the head as well, but THQ still hasn't finalized that yet). Unfortunately, that's all we have for now. But it's definitely the most about Smackdown! vs. RAW that's been revealed so far. Before we go, though, be sure and click on our image above to view a handful of brand new screenshots taken from the most recent build. They're pretty sweet too, and illustrate the fact that Yuke's has increased each character's polygon count by 25%. Expect us to return with more on SvR in the coming weeks and look for a definite answer as to whether or not the online mode will stay by watching this space. credit - ps2.ign.com Last edited by Dark-Slicer Diago; 07-18-2004 at 09:18 AM. |
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#154 |
The Next Great One н²
Posts: 18,684
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That is a fair amount of info, thank you for the update.
I always say this about games I will get once they come out, but, This game is going to rule. |
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#155 |
VALENTÍA
Posts: 11,988
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#156 |
Bo Knows
Posts: 2,786
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Booker T's face looks so real its scary.
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#157 |
The Darkness Has Awoken
Posts: 2,619
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they all look so real
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#158 |
Your All Puppets
Posts: 7,585
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It sucks that they won't put in more new matches...I was hoping on: Burried Alive Match, Ambulance match and a few others, but still the game looks great.
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#159 |
FIT Challenge Slag People
Posts: 13,816
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That Evolution pick looks like it could be from WWE.com.
...although, Hunter's nose isn't quite big enough. |
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#160 | |
Your All Puppets
Posts: 7,585
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