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Old 08-03-2010, 09:45 AM   #121
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I'm probably gonna kick it old school and court a pre-packaged wifey. Seems 'right' to me. But I would like to make something of a recurring character, probably someone comedic if I could do that. Or maybe a rogue type dude, I don't know.

But I will find the right gal out of the premade population. I wonder how your family will react to your actions as king? Will the wife be known as the queen and your kids be prince or princess? Royal family!
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Old 08-03-2010, 09:53 AM   #122
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I don't know if it seems weird but I totally live out story modes, especially games with lots of leeway for character creation. It helps the immersion experience if I empathize as much as possible my avatar and his story. It's not just, "Let me beat this quest/game". It's my story and actions and I 'feel' the world and events. I suppose the correct term is role play.

Come to think of it, I do that with just about every game. I tone it down if I'm set up in multiplayer. Raises more questions and reticule than I'm willing to put up with.
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Old 08-03-2010, 02:43 PM   #123
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I'm doing the same thing with my custom NPC. I'll make a guy/girl that my Hero can befriend. If the game allows it, I'd like to eventually give them some kind of position of power when I'm King.

I wont make a wife because I'd rather just come across a women and play it from there. I can't make myself because I play my hero as "myself".
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Old 08-04-2010, 02:45 AM   #124
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Yeah I try to play any game with choices in the story 'as I am'. Then perhaps in replays I play too good or too evil for gameplay purposes.
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Old 08-04-2010, 03:28 AM   #125
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When I play as "myself" I always end up being "too good". I have other files I'll play as a character, though. Like a pirate or a villain but most of the time I play my main file, even when I'm 100% through the game.

I've read someone mention you can start a business in the game with another player. I'm going to look around for something official on that.

BTW, can't remember if I mentioned it but, when you marry another player, you share your gold. So you can expect lots of gold diggers online, I'm sure.
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Old 08-04-2010, 03:44 AM   #126
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Probably won't be marrying another player. Ever.
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Old 08-04-2010, 03:52 AM   #127
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Probably gonna end up being an achievement. Kalyx, would you do me the honour of being my wife?
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Old 08-04-2010, 03:56 AM   #128
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I'm predicting it right now. At some point after it's release, we'll get a news story about two people that met playing Fable III, got married in game and actually end up marrying in reality.
It's happened with a bunch of other games with similair abilities.

It never lasts more than a week but it happens.
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Old 08-04-2010, 04:17 AM   #129
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Probably gonna end up being an achievement. Kalyx, would you do me the honour of being my wife?
I wouldn't make a woman.
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Old 08-04-2010, 08:54 AM   #130
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Lionhead have just put up the intro cinematic for Fable III:

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Old 08-04-2010, 09:30 AM   #131
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Poor chicken.
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Old 08-04-2010, 09:53 AM   #132
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all this fable 3 talk is making me want to go back and play fable 2 again
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Old 08-04-2010, 09:55 AM   #133
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all this fable 3 talk is making me want to go back and play fable 2 again
I started playing it again a couple of days ago
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Old 08-04-2010, 09:57 AM   #134
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i forget, can i use my super powerful weapons at the start, or is there leveling up to do
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Old 08-04-2010, 10:10 AM   #135
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The Jayman got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Jayman got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Jayman got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Jayman got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Jayman got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Jayman got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Jayman got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Jayman got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Jayman got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Jayman got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Jayman got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)The Jayman got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)
if you start from the very beginning you will need to level up.
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Old 08-05-2010, 02:41 AM   #136
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So, Peter Molynuex did a talk at some "Engadget show" and the video still isn't up. Before the event, he said the first person to show up to the event with a box of Lucky Charms (yes, really) would get themselves into Fable III.

Quote:
Be the first to show up at the Engadget Show with Lucky Charms and Peter Molyneux will put you in Fable III! (We've got winners!)



Hey, Peter Molyneux is here at the Engadget Show, and his Fable III demo assistant Dimitri mentioned that he's looking for a box of Lucky Charms, since he can't get it in England. That prompted Peter to make an insane crowd-sourcing offer: the first person to bring a box of Lucky Charms to the Engadget Show will become a character in Fable III. Insane, right? What's more, everyone else who brings a box will get a free signed copy of the game, which is some seriously serious cereal. The show starts in 30 minutes -- we'll see you soon!

Updated: See that lucky guy and girl right up there?! Yep, they're going to be characters in Fable III. Congrats, Monica and Jay -- we'll see you in the game.
The girls is fine but the guy has a face/grin/glasses that make me want to punch him in the face.
Peter isn't looking hard enough. There are export shops in every city in the UK that sells American food. He's pretty rich so I think he could handle the slightly higher price.
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Old 08-05-2010, 06:11 AM   #137
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Chick's cute.
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Old 08-08-2010, 01:49 AM   #138
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They still don't have the Engadget talk up on the site but someone did record it and upload it:

Edit: The show is finally up but embedding isnt working. The camera work in the video of the demo is really bad. They focus more on the audiance than the actual footage. If you want good footage, here is a YT video someone recorded from the audiance:



Edit: Here is a link to the actual page video with an interview before the demo:
http://www.engadget.com/2010/08/06/t...ii-milo-blackb

I'm watching the video on the site and reading the debug menu that comes up. Some pretty interesting things. Here are the ones I can make out and are worth mentioning:

6: DLC/ Premium/ Free Debugging (DLC already planned?)
1: DLC2 (a 2nd DLC?)
5: Child Growing Up (I'm wondering how far they grow this time.)
8:Building Conditions (Wait, what? Either we can build buildings, demolish them or this is to do with the redecorating PM mentioned in another video. One trailer shows a house blowing up so it could be anything.)

I'm liking the weapon morphs and the idea of taking people into battle. He says, towards the end, that you can take your child to fight. Given that PM is really against the idea of violence against children in games, do you think that means our children actually grow up this time?

Also, we're getting more stuff this coming week and the week after that is Gamescom so we are getting more stuff then, as well. A LH dev said so himself.

Edit 2: A dev on the LH forum said kids cannot fight. Soooo why did PM mention it? I thought he stopped talking about stuff unless it was actually in the game.

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Old 08-08-2010, 02:11 AM   #139
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Old 08-08-2010, 02:56 AM   #140
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http://www.newgrounds.com/portal/view/543854
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Old 08-11-2010, 01:06 PM   #141
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Quote:
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Lionhead's discussed the new combat features set to appear in Fable III.

Senior design director Josh Atkins told CVG that although the studio was fully satisfied with the accessibility of Fable II's combat system, it's now out to up the "dramatic impact" of its encounters in the third game.

"We worked harder on staging our fights, our music and our overall combat experience to ensure the encounters all felt different and memorable - and in the end, more action-packed than before," he said.

Part of upping the drama meant rebuilding the spell casting system, Atkins explained, and now players can utilise their powers' full strength from the start.

"Much like every other section of the game, the spell casting system has had a complete overhaul," he said. "From the moment the player receives their first spell, they are able to cast the maximum spell level, albeit very very slowly.

"As the hero levels up their spell ability, they will find that progressive spell levels will cast much more quickly, meaning that at maximum spell ability level, the highest level of the spell will almost insta-cast. This means magic for all levels is much less about standing about waiting to charge up to useful levels and is more immediate and fun."

Fable III will also introduce Spellweaving, the designer revealed, which once unlocked allows players to wear two spell gauntlets at once, weaving their abilities together for completely new effects.

"For example, if the player chooses Vortex on one hand and Fireball on the other then they will cast a Fire Vortex which sucks people off the ground and sets them on fire, especially good against those annoying Hobbes!" There are over 20 spell combinations to experiment with, he added.

Finally on the feature list are the new "morphing" weapons, which now changed to reflect the wielding hero's playing style. This, Atkins explained, means every weapon in Fable III is cool from the start - so no more collecting boring Rusty Long Swords.

"Initially, all weapons look very standard, but as the hero powers up, the weapons morph to reflect the hero's playing style," he said. "Some weapons have predetermined paths and missions the player has to perform to give them amazing new abilities while others morph to reflect exactly what the hero has done in the game."

He added: "When you are playing co-op these morphing weapons take on a new meaning as some weapons can only upgrade if you are willing to do a nice thing and gift them to another player."

Good stuff. See a bunch of new combat-focussed Fable III screens on this page and look for the full interview shortly.








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Old 08-11-2010, 01:20 PM   #142
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Loving this so much. Can't wait to see everybody's weapons, houses, families.

This game will satisfy my role-play quota. Mass Effect and Dragon Age just doesn't do it for me. The Old Republic would be a consideration but I'm not an avid PC gamer (loved KOTOR 1 and 2). Totally missed out on Jade Empire, even though the subject matter was right up my ally.

Will probably get back into JRPGs next year for study purposes. Starting with FF13, and I hope to try out The Last Story as well. I'm not a 'single-player' guy overall so I gotta dive in.
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Old 08-12-2010, 12:14 AM   #143
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I'm liking what I've seen/read so far, too. I'm really hoping everyones Hero, family, weapons, houses and kingdoms are truely unique, or as unique as they can be.

I don't want that thing to happen that happens with all games where everyone does the same thing. In Fable I, everyone apparantly wore the same armour as everyone else the whole time, SSFIV is full of Ryus & Kens etc.

I can imagine people figuring out how to get the exact look they want for a sword and, after getting it to look as close to it as they can, naming it "The Master Sword" (You can rename weapons. See 2nd to last screenshot above.) and everyone having one. When it no longer looks like the Master Sword, they'll trade it online for another Master Sword. Or whatever other "famous" sword you can think of.

I really want to know just how much power we'll have as king. They talk about judgements and "If I was king, I'd do this" but, really, how much can we do?
Can I legalize prostitution and murder? Could I outlaw alcohol and make attending Church daily a law? I can't see us having that level of detail in our power. I hope they talk about next week at Gamescom.
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Old 08-12-2010, 02:10 AM   #144
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Yeah, this is looking so sexy. Got my preorder all done up last week.
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Old 08-12-2010, 09:08 AM   #145
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A few moments of combat in Mourningwood. They black out the screen here and there, likely to avoid spoilers.
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Old 08-12-2010, 11:24 AM   #146
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Morning Wood, I love that band.

Also anyone create a village on x-box.com? I just did, it was a fun little quiz.
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Old 08-12-2010, 12:02 PM   #147
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If you preorder from certain places, you get a code to put that villager into your game. They give you gold and a unique quest.

The video above might look a little weird when the Hero is running and stuff but a dev at the LH forums said the footage was captured when they still had a few bugs etc to fix.
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Old 08-12-2010, 01:17 PM   #148
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Quote:
Originally Posted by Drakul View Post
If you preorder from certain places, you get a code to put that villager into your game. They give you gold and a unique quest.

The video above might look a little weird when the Hero is running and stuff but a dev at the LH forums said the footage was captured when they still had a few bugs etc to fix.
ugh...so you can only get it if you pre-order. That chaps my balls.
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Old 08-12-2010, 02:04 PM   #149
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ugh...so you can only get it if you pre-order. That chaps my balls.
Just go put 5 bucks down and get the code, bro.
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Old 08-12-2010, 02:17 PM   #150
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Give me $10 to pay down my credit card first.
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Old 08-12-2010, 05:18 PM   #151
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Give me $10 to pay down my credit card first.
What about 5 on your credit card, 5 on the game?
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Old 08-14-2010, 01:31 AM   #152
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Who wants a Fable III controller?







It's out on October the 5th in the US for $59.99 and comes in collectors packaging and comes with a code for an exclusive ingame tattoo. Here is a video of it:



If that's not your thing, you could by the Fable III novel written by the guy that did the Star Trek and Hulk novels.



Synopsis:
Quote:
The days of magic and adventure are fading away, giving way to the age of industry and science. As the aged last Hero sits upon the throne of Albion, two friends-the privileged Thomas and his loyal servant, John- set out for the East in search of a legendary beast: the vicious, rarely-seen balverine. But their desire for adventure may be their ultimate undoing-because their quarry has just found them...
It's also out on October 5th and will cost you about $9.99. It comes with a code for an exclusive ingame sword.

I'm noticing a pattern here.

I wouldnt mind getting them both if they are available in the UK. The controller seems sort of expensive and, as I'm getting the LE with an exclusive sword, I'd like to know if it's the same sword that comes with the book.

Last edited by Drakul; 08-14-2010 at 01:56 AM. Reason: Add "Major Nelson" video.
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Old 08-14-2010, 01:39 AM   #153
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The controller looks pretty baller.
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Old 08-14-2010, 02:38 AM   #154
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Nice controller. Not putting down 60 bones on it tho.
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Old 08-14-2010, 03:05 AM   #155
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According to a comment on the YouTube page of the Major Nelson video, most places are selling it for around $35 with Target being the only place going for the full $60.

I'm hoping it's out in the UK at a decent price.
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Old 08-14-2010, 03:20 AM   #156
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so probably $50 if it even comes out in Canada. Still not paying that, and even if I would, I don't need it.
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Old 08-14-2010, 12:24 PM   #157
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Saw this mentioned on the Lionhead Forums. Seems our clothing morphs as well.

Quote:
Originally Posted by 1UP
1UP: So while there's been a lot of talk about how weapons will grow and change based on how they're used, but what about armor? Will that just be more static, or can it grow and evolve based on what types of damage you take with it?

JA: [As mentioned earlier], your hero clearly changes and morphs based on how you have played the game, which will also impact how your clothes look. For example as you get more powerful you'll see your clothes glow and change colour depending on the moral choices you have made. However what you wear, and how you dye, is also a big part of the customization process, and overall, we want the player to retain the control of what they look like. There are some aspects of the game where your actions will influence your hero's appearance, but Fable is known for player customization and that is something we're very proud to continue in Fable 3.
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Old 08-14-2010, 01:19 PM   #158
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Are we limited to only 1 creatable NPC?
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Old 08-14-2010, 01:30 PM   #159
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I think so, yeah. You have to sign in so the NPC is put to your gamertag and game.
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Old 08-17-2010, 07:20 AM   #160
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New screens fresh from Gamescom



















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