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#1 |
BAY BAY
Posts: 36,524
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Utter trash. Like Sonic 2k6 could have been good without the bugs, but they haven't even designed decent levels here.
Casino zone, there's a cannon that you have to aim to go somewhere. Aiming at the rings (a Sonic staple) leads to dead ends, one of the shots leads to spikes so you have to guess where to go and once you do that, do some precision bouncing on some bumpers before using the homing attack to bounce over. Then slow down for more cannons and when you can finally pick up some speed, that thing that DIMPS introduced to the Sonic Advance games comes back, massive death pits with no indication that they're coming or that you can't simply jump them. Music is also ear rapingly bad. Deleted it for space... |
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#2 |
BAY BAY
Posts: 36,524
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Actually annoyed. There are fan made Sonic tribute games made in one of those basic game design tools better than this.
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#3 |
"Steven, your fossa!"
Posts: 9,603
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Where did you read that? Or did you somehow get to play it early? Or are you just messing with us?
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#4 |
BAY BAY
Posts: 36,524
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iPhone version. The levels are the exact same as the console ones as well.
I really hope I'm wrong and the iPhone version is different and I can play the 360 version or something, but everywhere I read, the levels are the exact same ![]() |
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#5 | ||
"Steven, your fossa!"
Posts: 9,603
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Quote:
Quote:
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#6 |
BAY BAY
Posts: 36,524
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The best part is the loading screen because 1) Your childhood memories of a fantastic game are not being raped by gameplay and 2) There's a Sonic 2 sprite running on screen.
Also, no music plays on the loading screen. |
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#7 |
"Steven, your fossa!"
Posts: 9,603
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I don't think a phone version of a game is comparable to its console counterpart. I think it's worth trying the console trial when it comes out, just incase it's different.
Haven't sites said Sonic 4 is a really good game, when they spoke of the XBLA/PSN version? I'm sure I've read that somewhere. |
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#8 |
BAY BAY
Posts: 36,524
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They also said Sonic Advance games were good and I hated those too
![]() My complaint is level design and having read around, the levels are designed the exact same way. The only differences are resolution, controls and the fact that iPhone has 2 extra levels. |
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#9 |
Pope Is Pimpin'
Posts: 4,676
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So it's downloadable content....
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#10 |
BAY BAY
Posts: 36,524
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Yeah, I've got the 360 version now. The minecart and pinball levels are not in the console ones, the terrible ones are
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#11 |
"Steven, your fossa!"
Posts: 9,603
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How can you have the 360 version already? It's not out until Wednesday.
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#12 |
BAY BAY
Posts: 36,524
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There's been a release candidate out since May, just had to play it on my friends JTAG'd console.
There's a few bugs, but the design of the levels are the same. |
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#13 |
Pope Is Pimpin'
Posts: 4,676
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So is it good or not? could you rate the game on a scale of 1 to 10 (1= terrible, 10= awesome)
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#14 |
Raw Video Footage
Posts: 45,950
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Camera seems close, but it feels like oldschool Sonic.
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#15 |
"Steven, your fossa!"
Posts: 9,603
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The games good but I do have some minor "complaints". The homing attack seems a little picky at times. I'll be about to use it at a critical moment and then the reticle disappears, causing me to just boost into an enemy and die.
I've pretty much finished the game already having gotten to the final boss and more or less beaten him so I'm hoping Ep 2 is just a few weeks away rather than a few months away. The games really good overall. |
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#16 | |
BAY BAY
Posts: 36,524
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Guy on another forum I post at pretty much summed up exactly what I thought by using more effort:
Quote:
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#17 |
"Steven, your fossa!"
Posts: 9,603
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I'm not sure why people find the Casino Zone cannon section so hard. I breezed through it. You just jump into the cannon, aim at the cluster of rings in whichever direction and fire away. If that just leads to a 10-ring powerup, just fire straight upwards next time.
I did think the torch lighting bit to open and close platforms was a bit rubbish, though. |
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#18 |
BAY BAY
Posts: 36,524
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I didn't find it too hard once I knew the direction, I just thought "You want me to do WHAT in a Sonic game?!"
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#19 |
"Steven, your fossa!"
Posts: 9,603
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I feel the same way everytime I have to go through a water based level in any Sonic game. Sonic's about speed, so why do they want me to crawl across the seabed for 15 minutes?
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#20 |
"Steven, your fossa!"
Posts: 9,603
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Who else has bought the game? According to the friends section of the leaderboards, it's just me and Khuntry.
The games actually really good but too short. I was hoping episode 2 would be out in a month or two but I've read they haven't even started on it yet and it could be as far away as September 2011. That's less of an "episode" and more of sequel. I'd have thought episodes would have been released much closer togethor. I've just got one achievement to get and one more Avatar Award and I'm at 100% with the game. The leaderboards are already screwed with people having Time Attack scores of 0:00:00 and Score Atack scores of 999999999999. At 1st place on every single board is some guy called No1SonicFan or something. I reported him for cheating/tampering and some other people to but nothing get's done, does it? |
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#21 |
Raw Video Footage
Posts: 45,950
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Actually I think we got it. Not sure, I just seen them playing it.
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#22 |
Maverick Hunter
Posts: 525
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This game is definitely not worth the price imo.
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#23 |
The Great Pink Hope
Posts: 8,817
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#24 |
Selectively Social
Posts: 16,336
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It's worth the price I paid, $3. I'm having a hard time beating the boss on Lost Labyrinth. Always get caught in the walls.
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#25 |
BAY BAY
Posts: 36,524
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#26 | |
He's Here
Posts: 60,735
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Quote:
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#27 |
Hey Mister!
Posts: 54,952
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Three words, for all of you complaining about this:
Super Meat Boy Your disappointment will be washed away by 2d platforming bliss. |
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#28 |
BAY BAY
Posts: 36,524
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Yuji Naka retweeted that Sonic Fan Remix is 256 times better than Sonic 4
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#29 |
Maverick Hunter
Posts: 525
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Totally agree with Yuji there. Wish there was some sort of boss battle in that demo
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#30 |
Maverick Hunter
Posts: 525
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Sega could at least learn a little bit from this before they do.
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#31 |
BAY BAY
Posts: 36,524
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Hope not. Sega have never gone after fan projects before. Really hope they've not changed much.
Last edited by #BROKEN Hasney; 10-22-2010 at 01:33 PM. |
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#32 |
Maverick Hunter
Posts: 525
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Got a point there. Why start now
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#33 |
Now. Here. Man.
Posts: 8,370
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I really honestly loved playing it (although the Lost Labyrinth boss fight was utter bullshit). Not a perfect game-- there were a few parts that seemed unnecessarily difficult just out of bad design-- and the levels seem to be based around trial-and-error design, in that you'll only be able to avoid certain enemies and traps if you've already been hit by them and know they're coming next time. My biggest gripe is that it's just too damn short for the fifteen bucks.
Don't know if it was worth the price, but it's still a blast to play. (also, was anyone else disappointed that the bonus levels are like the ones from Sonic 1 instead of Sonic 2?) |
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#34 |
"Steven, your fossa!"
Posts: 9,603
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I really enjoy playing the game aswell. What bit's were unnecessarily difficult? The only one I can think of is the part in the dark level where you have to light certain torches and not other ones to get past but that was more annoying and pointless than unnecessarily difficult. I really didn't like the homing attack at first because it seems to be a little tempremental at times, showing me I could home in on an enemy and then changing it's mind when I press A and end up dashing into the enemy mid air and losing my rings. I seem to have gotten used to it now, though.
It is a little short for the price to say the least. 800 points would have made more sense than 1200. I thought the bonus stages were fine but did get frusterating a couple of times. Mainly because of those stupid bumpers. I think Episode 2 will have bonus stages from Sonic 2 because I think Sonic 4 is going to be some kind of "reboot". Episode one is Sonic 1 with just Sonic going solo. Episode 2, I'm betting will have Tails in it and if they do an Episode 3, we'll see Knuckles again, I'm sure. I'm 99.9% complete with this game. I've got all the Chaos emeralds, I'm very close to the top on a lot of the leaderboard, I've got 999 lives and I have 1 of 2 Avatar Awards. I just can't get the last one even though it's insanely easy to get, I miss out by just one or two rings. |
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#35 |
"Steven, your fossa!"
Posts: 9,603
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I saw an interview the other day where they said the game would feature a new graphics engine and a new physics engine. |
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#36 |
"Steven, your fossa!"
Posts: 9,603
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Ok, I think the 360 has info and screens up early. I stumbled across them. 10 screens but only 3 are viewable.
Incase you can't see them, the screens show a night time temple stage with Sonic & Tails doing what looks like a team attack. It looks like a spin attack but Sonic & Tails are in a sort of "tombstone piledriver" position. An enemy on screen is clearly based on a boss from Sonic 2 on the Master System and Gamegear, a pig like robot. Another screen shows them under water with Tails pulling Sonic up through some underwater caves. The final screenshot is a Bonus Stage which is very similar to the Bonus Stage in Sonic 2 for the Megadrive/Genesis. Reading the games marketplace description, the text does mention they will have "ingenious combination moves" and we can play co-op both locally and online. Told Kotaku, incase it is a leak. Given I can only view 3 screens and it mentions online co-op, it could be. I'd imagine they'd announce online co-op and tag moves in a trailer rather than just throw it up on the marketplace. |
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#37 |
"Steven, your fossa!"
Posts: 9,603
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Ok, they corrected the error and the screens are no longer visable on the games marketplace page. Luckily, I took a photo of each of the 3 screens with my (crappy) phone. TPWW exclusive.
Sonic and Tails in a tombstone ██████████ ![]() Sonic and Tails underwater: ![]() Bonus stage. Not wure why this turned out smaller than the others: ![]() |
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#38 |
Raw Video Footage
Posts: 45,950
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Nice.
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#39 |
Former TPWW Royalty
Posts: 66,654
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![]() Some debates regarding if there will actually be a purple version of Sonic or if it is only due to the new lighting effects Sega said they've added to the game. Sega hasn't confirmed nor deny a purple Sonic as a character but he does show up in other screens. http://www.screwattack.com/news/soni...g-purple-sonic |
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#40 |
Member
Posts: 1,467
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Bought sonic cd. So much better than this new crap.
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