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He's Here
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"Degradable" Game Demos
http://www.siliconera.com/2010/03/04...eo-game-demos/
Pretty interesting concept: Sony Patents Degradable Video Game Demos By Spencer . March 4, 2010 . 6:16pm ![]() ![]() The software has customizable triggers that disable features after a set number of plays or lapsed play time. Let’s see some theoretical examples of how this could work. In one scenario your weapon is weakened or replaced with a less powerful one after so many hours playing the game. Think of it as a timed level down. Another idea ![]() Removing weapons and playable characters are on the table too. Sony’s patent also lists subtle ideas such as softening sound effects, changing color depth, and/or brightness as other ways to encourage players to purchase a full version. In all cases, you can still play the game, just a limited version of it. The patent says this system is better than current demos because degradable demos can be distributed on physical media and players can see the whole game for a limited amount of time. In other words, this system is “nag screen 2.0” that can be distributed on a disc and restored with an unlock key. ![]() |
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