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Old 07-30-2009, 11:58 AM   #1
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?
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Old 07-30-2009, 05:26 PM   #2
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Submissions and TKOs have a long animation where the ref steps in to stop it, so they disconnect during that and the ranked match is thrown out. Ranked matches record your win/loss record and it affects all the online achievements, so people pussy out all the time. Don't fight anyone with a perfect record before this patch is out.

The weird thing is, the 3 descriptive phrases you get still update even after a disconnect, so even though all my submission victories (80 submission destroying a 115 sub defence, what what ) don't count, my phrase changed from "good ground game" to "excellent submission"
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Old 07-30-2009, 11:22 PM   #3
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There was an update today. Just logged on and it started updating. Praying it's the disconnect fix.
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Old 07-31-2009, 12:12 AM   #4
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FUCK!

False alarm, it just tells you how often someone ducks a fight before it begins.
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Old 07-31-2009, 12:17 AM   #5
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Hey guys Neven here with an update on the Patch release.
The Patch for UFC 2009 Undisputed has been released on the Xbox 360 World Wide and the PS3 for Europe. The Patch is currently in submission with Sony America and we expect to release it very soon. As the Xbox and Sony Europe updates were available sooner than expected we made the decision to get the Patch out to the public rather than sit on them. Stay on the lookout for updates regarding the Patch release for Sony America.
Just a reminder of what is included in the update:
  1. Online matches will better support issues with users who leave a match. The game will now detect users who disconnect and will assign a “Loss,” as well as a “Did Not Finish (DNF),” to that player. The DNF is only assigned to the player who executes the disconnection. The DNF rate will be displayed on the fighter selection screen of the “Online Ranked Match.” When disconnected, the “Winning Streak” is also reset to zero.
  2. Ranked Matches have been adjusted to match players with better connections.
  3. The difficulty of performing submissions against computer opponents has been adjusted to improve the balance of submissions vs. striking.
  4. The Flash Knockouts rate has been adjusted so they are less frequent.
  5. The maximum number of points awarded in online play has been increased from 99,999 to 999,999. The “Max Level” has also been increased from 100 to 200.
  6. The “Winning Streak” bonus maximum has been moved from 5 to 3.
  7. Decimal places on the “Leader Board Winning Percentage” have been changed so that only whole percentages are shown.
  8. Create-a-Fighter (CAF) issues have been addressed so that the skill levels in CAF cannot be cheated and increased. Also, any CAF with unfair point values will no longer be able to be used online.
  9. For PLAYSTATION 3 system users, game freezes during auto-saves have been eliminated. The controller used to “Press Start” on the title screen will be identified as the main controller.
I want to thank the community for all the great feedback and look forward to playing with you guys online!
Sincerely,
Neven Dravinski, UFC Producer
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Old 07-31-2009, 12:25 AM   #6
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1. A lot of nice fixes.
2. Haha, knew I was smart not making my guy have any stat higher than 100.
2. Fuck this DNF business, it's innacurate. I HAVE NEVER DISCONNECTED.
3. lol PS3. Their version of these multiplatform games always has some kind of flaw.
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Old 07-31-2009, 12:26 AM   #7
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I guess you still don't get the win when dickholes disconnect. They just get the loss.
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Old 07-31-2009, 03:18 AM   #8
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People still disconnecting tho. Also, anyway to find out about the gold level weekly missions or whatever? Haven't seen anything on it.
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Old 07-31-2009, 12:14 PM   #9
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If you make a fighter through career mode that is over 100 its fine... theres a cheat in the CAF section where you can make every attribute 100 by clicking out of the screen and back in. Im assuming thats what was fixed.
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Old 07-31-2009, 04:47 PM   #10
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Oh, ok. Yeah, I have seen a couple of 106 rated guys, but still close enough in stats for it to come down to skill.

Kinda miss all those 118 guys tho. Because they were so perfect, they had speed and cardio and I subbed them all the time, even iff they had 115 sub (mine is 80).
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Old 07-31-2009, 07:45 PM   #11
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borislav is 109
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Old 08-01-2009, 02:14 AM   #12
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Over the last 3 days I am 46 - 9.
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Old 08-01-2009, 04:53 PM   #13
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that's a pretty good record. i was about 3 wins to every loss when i did it last. i am a gazillion times better now though.
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Old 08-07-2009, 10:33 PM   #14
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I just got the game today. It's sick, I love it.

I'm destroying guys on beginner, but I don't want to move on to harder levels until I can pull of a submission. I've fought probably 30 fights and 0 submissions.

Is their any secrets on how to pull a submission in this game?

Any one who helps will get repped.
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Old 08-07-2009, 11:21 PM   #15
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If you turn on the stamina bar you should have an easier time, only go for submissions when they're low on stamina.

Basically save them for someone going crazy with strikes. Also if you're good on the ground go for transition reversals and blocks to try and take their stamina down.
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Old 08-08-2009, 05:59 AM   #16
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I have a submission system that literally beats anybody after a few attempts. It takes a few more attempts on the harder difficulties, and so may be easier to duke it out depending on the fight styles.

Plus its stupidly easy
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Old 08-08-2009, 11:07 AM   #17
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I have a submission system that literally beats anybody after a few attempts. It takes a few more attempts on the harder difficulties, and so may be easier to duke it out depending on the fight styles.

Plus its stupidly easy
Could you tell me what it is? I don't go online and fight so it won't bite you in the ass.
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Old 08-08-2009, 12:37 PM   #18
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Could you tell me what it is? I don't go online and fight so it won't bite you in the ass.
I don't play online either. I have no problem sharing.

When you click the stick for a sub, as soon as the animation starts quickly wrap your right thumb in the end of your tshirt or anything else of simaler matieral. Then just rapidly rub your thumb across all 4 face buttons. It'll ache the shit out of your arm, but don't stop until he taps.

I used the same method back in the day for Track and Field and other simaler Olympic games. I used to absolutly destroy the world records with this method.

Simple. Yet effective.
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Old 08-08-2009, 11:15 AM   #19
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Online is the best place to be to sub guys. Like 70% of my online wins are by tap out. As for against the CPU, I find it's a case of taking your chances. I've choked out Rashad on Expert inside 2 minutes but have taken 4 rounds to submit Tim Sylvia. If a chance is there with low stamina, go for it.
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Old 08-08-2009, 12:46 PM   #20
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I change the way I hold the pad as soon as the animation starts and use both index and both middle fingers. But yeah, they key is hitting the buttons AFAP (new 'word' right there)
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Old 08-17-2009, 07:52 AM   #21
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does anyone know how to duck? computer has done it under my kicks a few times now, and i would like to know how to do it.
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Old 08-17-2009, 10:11 AM   #22
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Lol yessssss! KO'd Arlovski in career mode in 12 seconds with a high kick...that glass jaw is realistic

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Old 08-17-2009, 10:12 AM   #23
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LOL also got fight of the night and KO of the night for it
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Old 08-18-2009, 09:00 PM   #24
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so funky finally took on borislav bit laggy and weird i guess. i spent all day getting awesome at reversals and crap on the ground only for nothing to work once i got online which was a bit annoying and upsetting. was good shit though.

dear funky, come over.
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Old 08-19-2009, 12:33 AM   #25
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Yeah, we had a grande old time. Sadly, we discovered that UFC 09 ha stupid problem: when you're playing in a private room, you have to invite your buddy back in after each fight.

Jon, just need to watch for patterns online, I find. Your stand up timing is pretty good, and I was fucked once you had me in mount so bearing that in mind, you should be able to dominate ranked matches.
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Old 08-19-2009, 07:17 AM   #26
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yeah, i think i need to figure out timing to get out of shitty ground positions a bit more as well. although i noticed if i slapped submissions on in random places it seemed to mean i got let back up, dunno if that was cause you were doing brute force escapes or what though.

also think as far as kickboxing it would be better to have high strike offense for the superman punch rather than high kick offense, since those don't come off nearly as often.
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Old 08-19-2009, 04:27 PM   #27
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yeah, i think i need to figure out timing to get out of shitty ground positions a bit more as well. although i noticed if i slapped submissions on in random places it seemed to mean i got let back up, dunno if that was cause you were doing brute force escapes or what though.

also think as far as kickboxing it would be better to have high strike offense for the superman punch rather than high kick offense, since those don't come off nearly as often.
Yeah, I let you up sometimes when I was trying to target your cuts. It confuses the hell out of people online.

As for the submissions, go to the options and turn on the stamina bar. You kept trying to submit me while I was relatively fresh. That only works with flash submissions.
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Old 08-19-2009, 04:43 PM   #28
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i thought you were letting me up for a gentlemanly standup fight tbh.

i wasn't trying to submit you per se, i just noticed you seemed to use the brute force escapes, thus you didn't transition to a better position once you got out of it, so i could get back up.
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Old 08-19-2009, 04:45 PM   #29
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Yeah, I tend to brute force it.
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Old 08-19-2009, 04:46 PM   #30
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If you press start while on the post fight screent here is an option to request a rematch. That way you don't have to create a room again over and over. This does confine you to one weight class though...
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Old 08-20-2009, 07:22 PM   #31
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this game is doodoo, that is all....you cant tell me that holding back on the right stick will stop your opponents transitions from ANY POSITION. Seriously, i cant tell you how frustrated i get when im Dan Henderson, an olympic wrestler, and im stifled by Chuck Liddells incredible transition blocking, or when they get full mount, despite holding back and clearly looking like they are off balance, you cant transition out of it.

It was a good first effort, but THQ had better reconsider alot of things in this game. Catching someones punch shouldnt put you in a bear hug instantly, you should be able to bob and weave, not just hold your damn hands in from of your face, and catching the leg of someone shouldnt be an instant take down for all...and at the very least, be a struggle like going for a normal takedown is.
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Old 08-20-2009, 07:27 PM   #32
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yeah the transition blocking is a bit much. it's not bad in the game but online it's just fucking torture to be in the mount and unable to do anything about it. the game could be improved a lot but it's still my favourite xbox game.
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Old 08-20-2009, 07:48 PM   #33
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its a good first attempt for sure, and id say its more the way people play online. I understand it from a defensive standpoint, but when people spam it its ridiculous. I have a decent record online regardless, but simply stopped playing online ranked because its not fun the way people tend to play. Thing is, to add even more to the lameness of transition blocking is the amount of stamina it takes out to just ATTEMPT to get out, only to have it blocked, while the other guy's stamina bar moves MAYBE a hairline and gains back instantly.

Now, if they patched THAT, the game would improve leaps and bounds. They dont have to wait for UFC 10 for that, all they have to do is make the stamina even on that, and adjust the amounts of stamina it takes to try to get out of a position depending ON the position.
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Old 08-26-2009, 08:11 PM   #34
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Why can't I reverse when people are sitting on my chest and pounding the fuck out of my face? I'll have a wonderful fight going, then when it gets there, I'm just done.
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Old 08-26-2009, 08:13 PM   #35
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It's all about timing your major reversals. It's a pain in the arse to begin with but you'll get there eventually. Check out that part of the tutorial if you haven't already
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Old 08-26-2009, 08:13 PM   #36
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you can only reverse at the beginning of your opponents transition. are you playing online or just against the game though?
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Old 08-26-2009, 08:18 PM   #37
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Just against the game. I've seen all the fucking tutorials. When do I know when to attempt a reversal? I've played against friends who just kick me off right away, and I'll be on my back getting my nose pounded through the back of my skull.
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Old 08-26-2009, 08:19 PM   #38
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Just started a new career and I'm losing pretty much every fight in that position. Fucking frustrating.
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Old 08-26-2009, 08:20 PM   #39
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all you need to do is the 3/8ths turn on the right stick. i usually go upper right to left. that transitions you out of it.
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Old 08-26-2009, 08:21 PM   #40
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I've been circling the stick like an asshole. I'll try that I GUESS.
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