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#1 |
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Ron Paul 4 EVA
Posts: 152,467
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Anyone got a good suggestion for a replacement finisher for Daivari? The ball shot as his finisher seems so weak.
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#2 | |
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FIT Challenge Slag People
Posts: 13,816
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Quote:
But then you run into the problem of trying to actually land said frogsplash. |
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#3 | |
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Posts: 21,603
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#4 | |
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Ron Paul 4 EVA
Posts: 152,467
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#5 | |
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Posts: 21,603
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#6 | |
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Ron Paul 4 EVA
Posts: 152,467
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#7 |
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XBL TAG : Mootkinstein
Posts: 3,342
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um that ddt thing that ultimo dragon had im hctp...
and i unlocked jake the snake using my action replay max. your not missing much |
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#8 |
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'11&'15 RWC CHAMPIONS
Posts: 1,569
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Its funny becuase I tryed it this morning and it really does suit Daivari.
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#9 |
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VG + Q&A FORUM REPRESENT
Posts: 38,940
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Kinda wish I didn't pick RVD for my first bash at season mode. Haven't landed the 5 star frog splash perfect yet. Last match I had was against the Undertaker in a buried alive match. Think I will make someone after the season is finished.
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#10 |
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Posts: 22,695
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Just found out that you can get a baseball bat as a weapon in bar room brawl. Does so much damage too
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#11 |
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He's Here
Posts: 60,735
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So how do you unlock the ECW arena through Story mode (I can't be assed to do the challenges)? I don't want to wade through 100+ pages...
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#12 | |
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Ron Paul 4 EVA
Posts: 152,467
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#13 |
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Ron Paul 4 EVA
Posts: 152,467
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GM mode needs a serious overhaul in terms of interface, BTW. I love playing GM mode, but some things need to change. For example, I should be able to see who is champion at the screen where I select matchups. It's a bitch for me to remember some of the champs (Tag teams, for example) because they seem to change hands every time they're defended.
I should be able to pull up at least basic stats (I'd like to see fatigue and current win/loss streak on there as well, as it can be a pain when remembering all the stats for 20 or so people) . They need a "face/heel" option in setting up GM mode. Remember in HCTP when you could select who were good and bad? You should be able to do that for GM mode, turn people in-game, etc. This should affect your feuds too. It should affect also the default setting for a wrestler (Clean/Dirty) We should have tag team feuds too, or at least "stable" feuds. A lot of tag teams have had major feuds within the WWF/E, so why not include them in the mix? |
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#14 |
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'11&'15 RWC CHAMPIONS
Posts: 1,569
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You should be able to chose the outcome (win/lose) of each match rather than having to play the match to make sure a superstar does not get too angry about losing alot. It just annoys me having to play every bloody match because one of the superstars wants to win.
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#15 |
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Ron Paul 4 EVA
Posts: 152,467
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That would make things a bit too easy.
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#16 |
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VG + Q&A FORUM REPRESENT
Posts: 38,940
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How do you do that power Irish whip?
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#17 |
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'11&'15 RWC CHAMPIONS
Posts: 1,569
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Holding Triangle and Circle, which is the buttons for normal Irish Whip.
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#18 |
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Ninja Mod, Esquire
Posts: 12,676
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Aite, I played this for a bit today, after a bit of an absence. I've been playing King of Colloseum 2 ( And Fire pro R a bit). Yukes really needs to overhaul reversing. Take the KOC route, or something similiar. First, one button to counter strikes, but making the timing harder. Than just overhaul grappling.
Maybe have 2 smalls bars up by the person's name. Make it similiar to the "lock up" mini game, where the person who stops there meter higher in a grapple executes their move. As a person is hurt/ loses momentum, there bar goes faster, as I guy gains momentum, his bar goes slower, making it easier to stop.... Then just stick in some random reversing for fun, that way you can't do big ass moves right away... Seriously, KOC is the best for counters. The computer countering my rear waist lock w/ a go behind, and then me countering their german into a roll up for a 3 count is golden. Best counter ever though, a rollup pin counter to a cross arm breaker. Sheer brillance. |
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#19 |
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Ron Paul 4 EVA
Posts: 152,467
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Sadly, the closest Smackdown comes to a real reversal chain is "cruiserweight moves X"
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#20 |
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Ron Paul 4 EVA
Posts: 152,467
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Not only that, but they'd need more counter options before that ever became viable.
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#21 |
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VG + Q&A FORUM REPRESENT
Posts: 38,940
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Some of the countering seems a bit odd on mine. For instance the computer counters my flying kicks as if they were standing kicks.
Still haven't hit a 5 star frog splash
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#22 |
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XBL TAG : Mootkinstein
Posts: 3,342
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who wants to fight me online?
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#23 |
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VG + Q&A FORUM REPRESENT
Posts: 38,940
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I'll fight you for real, RIGHT NOW!
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#24 |
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XBL TAG : Mootkinstein
Posts: 3,342
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suuuuuuure you will
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#25 | |
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Ron Paul 4 EVA
Posts: 152,467
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Just don't say that to his face... (Yes, I know it wasn't exact, but who gives a shit?) |
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#26 |
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XBL TAG : Mootkinstein
Posts: 3,342
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KK how long have you had that avatar?
i remember you having it the day i came Tpww a year ago i think... Anyway have you got online? |
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#27 |
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VG + Q&A FORUM REPRESENT
Posts: 38,940
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Yeah but you feel empty when you realise that you can't unlock everything in the game. $30 to make the emptiness go away seems like a smart choice.
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#28 | |
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Ron Paul 4 EVA
Posts: 152,467
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Far as I'm concerned, being able to ALSO unlock stuff I'd normally need a special peripheral for is a bonus. |
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#29 |
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VG + Q&A FORUM REPRESENT
Posts: 38,940
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Any good CAW's about, without hacks?
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#30 | |
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XBL TAG : Mootkinstein
Posts: 3,342
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Quote:
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#31 | |
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FIT Challenge Slag People
Posts: 13,816
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Quote:
Sort of hit-and-miss, but there are some excellent ones on there. Plus there are a TON if - like me - you want to update your roster with everyone they left off. |
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#32 |
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love yourself
Posts: 47,788
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is SvR worth getting now?
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#33 |
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Diabetes Coming To Getcha
Posts: 6,826
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SvR1? No, I don't think so.
Put the difficulty on Legend and put all of the Com's awareness up. Like their ability to reverse moves etc. It's pretty hard. Had an 18 minute match where I was Rene Dupree against Heidenreich, and I won
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#34 |
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love yourself
Posts: 47,788
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no, 2 DUH
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#35 |
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Ron Paul 4 EVA
Posts: 152,467
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It's pretty worth it IMO. May be the best Smackdown game ever, shitty story mode aside.
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#36 |
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love yourself
Posts: 47,788
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Any good for PSP?
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#37 | |
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Posts: 21,603
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#38 | |
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I'm Mr. White Christmas
Posts: 44,526
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#39 |
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Ron Paul 4 EVA
Posts: 152,467
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If you can put up with God awful load times, I guess. Never played PSP's version.
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#40 |
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love yourself
Posts: 47,788
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ok thx I'll think about it. <3
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