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Old 05-13-2006, 04:56 PM   #401
Extreme Angle
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and psp but since 2006 had really bad load times then i guess it'll be worse with this...
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Old 05-13-2006, 06:40 PM   #402
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And PSP.
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Old 05-13-2006, 06:41 PM   #403
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Sorry, didn't even say there was a page 5, I thought.
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Old 05-13-2006, 10:11 PM   #404
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They should put it on Wii too.


Doesn't really matter to me though I'll be in college
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Old 05-13-2006, 10:23 PM   #405
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I think ports would hurt Wii. Developers would be forced to come up with a gimmick to support the controller. I joked about doing knife edged chops with the thing and all, but it wouldn't work altogether.

Still, DoR3 playable with a GCN controller solves all of that (as the new Smash Bros. uses the old controllers, too).
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Old 05-13-2006, 10:27 PM   #406
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Not every game needs to take advantage of the Wii's gimmick (not every N64 game used the Rumble Pak). The remote can be used like a standard gaming controller, too. No reason they couldn't port SVR07 and have it controlled that way.
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Old 05-14-2006, 02:07 AM   #407
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Yeah they could have it work with the GC controler like the new smash bros will.

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Old 05-14-2006, 10:15 AM   #408
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Come on, you can't have a big game and ignore the gimmick! That'd be like HALO being offline only! Or Animal Crossing without WiFi (Still yet to see why this gay-ass "online" was considered amazing)! Or A PS2 game that doesn't use the HDD...Okay, bad example.
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Old 05-14-2006, 07:14 PM   #409
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Old 05-15-2006, 07:28 PM   #410
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http://boards.ign.com/wwe_smackdown/...17644943/p1/?6
Go there and have a look at what this guy has written about season mode its pretty impressive.
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Old 05-16-2006, 10:28 AM   #411
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Old 05-16-2006, 02:39 PM   #412
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Quote:
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http://boards.ign.com/wwe_smackdown/...17644943/p1/?6
Go there and have a look at what this guy has written about season mode its pretty impressive.
And I thought some people on this board had bad signatures.
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Old 05-16-2006, 04:53 PM   #413
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Old 05-17-2006, 01:04 AM   #414
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Old 05-17-2006, 01:20 AM   #415
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Hopefully in GM mode if you simulate you will be able to pick the winner.
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Old 05-17-2006, 08:46 AM   #416
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Hopefully in GM mode if you simulate you will be able to pick the winner.
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Old 05-18-2006, 12:35 PM   #417
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Old 05-18-2006, 01:11 PM   #418
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I can't fucking wait for this game
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Old 05-18-2006, 05:46 PM   #419
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Old 05-18-2006, 05:50 PM   #420
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Old 05-18-2006, 09:47 PM   #421
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... ... ... Oh what the hell.


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Old 05-19-2006, 12:04 AM   #422
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Page 11?! Wow, what can I say that probably hasn't already been said.

From what I've seen, SVR 07 looks very impressive. If WWE aren't gonna put enough effort into their Wii or X-Box 360 games, it'd be better if they ported SVR 07[which they already are doing for 360].

I just hope the create-a-wrestler and season mode are just as good[if not, leagues better] than in previous SD games. The season[s] in SVR & SVR 06 were ok, but, a bit repetitive. I hope THQ/Yukes will take a more roleplaying type approach to this year's Season/Story mode[whatever they'll call it].

Graphics look amazing, I'm just wonderin' how well the PS2 graphics will be done[that is to say, if they'll be equally as impressive as the 360 and PS3 specs].
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Old 05-19-2006, 02:07 AM   #423
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Quote:
Originally Posted by The Heat
If WWE aren't gonna put enough effort into their Wii or X-Box 360 games...
I'd say a decent amount of effort was in the last GCN WWE game DoR2, it has the best wrestling engine of that generation (better than SvR06). It took 'em years to get it right, though.

The Xbox wrestling games are embarrassing examples of giving a license to the wrong dev team.
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Old 05-19-2006, 03:48 AM   #424
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Quote:
Originally Posted by Kalyx triaD
I'd say a decent amount of effort was in the last GCN WWE game DoR2, it has the best wrestling engine of that generation (better than SvR06). It took 'em years to get it right, though.

The Xbox wrestling games are embarrassing examples of giving a license to the wrong dev team.
Actually, DoR 2's engine could be improved in 2 ways:

1. Removing the strong grapple strikes ( the moves performed with the B button) and reinstating the slams and suplexes, like in No Mercy.

2. Either remove the stamina meter or speed up the recovery time. When the stamina meter runs out, you are a sitting duck for a good 5 - 10 minutes, unless your opponent is completely retarded and doesn't keep draining your meter even further. That is just too long.

The DoR series could be further improved by expanding the moveset (I played Raw vs Smackdown, unbelievable how many more moves that that game has ), and further improving the entrances (they fixed up some of the camera issues, but the call names were ridiculous).
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Old 05-19-2006, 04:21 AM   #425
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Basically, they just need to combine the best parts of the DoR & SvR series with complex simplicity of No Mercy to create a wrestling game that will live on for ages.
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Old 05-19-2006, 06:27 AM   #426
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What people fail to realize is that No Mercy, while a good game for its time, isn't the answer for next gen WWE/wrestling games.

I think THQ/Yukes are doing fine with the SmackDown series. Go back and play the original SmackDown and the compare that to SVR 06. The differences are colossial and you can tell Yukes has been tryin' hard to keep that series innovative.

I will, however, admit that Yukes could stand to borrow a few things from the WM2000/No Mercy games. I just think to constantly say No Mercy is the best is not giving Yukes credit they deserve. The SmackDown games of current totally eclipse what AKI did with No Mercy.

The Dor system was good, but, their story mode sucked ass. They could've used a more "creative" mode or simply could have ported the Season from the SmackDown system. Either way, I've always hated going through an entire season with a created wrestling. I'd much rather play season with a WWE Superstar as opposed to playing with a created wrestler. If Yukes decides to port the DOR series over to the Wii system, maybe they'll nix the whole "go to the top of WWE with your created wrestler in the season" crap. It's much better to play with a WWE superstar and be able to defend belts. It'd also help to have the ability to defend WWE belts in exhibition[ala SVR 06].

In short, Yukes needs to focus on improving the SVR 07 game, while using some elements from past games.
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Old 05-19-2006, 08:23 AM   #427
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Its a shame I havent been watching wrestling for a while, this game is gonna seem pretty meaningless to me.
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Old 05-19-2006, 10:40 AM   #428
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Old 05-19-2006, 01:25 PM   #429
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Old 05-19-2006, 02:13 PM   #430
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Old 05-19-2006, 04:55 PM   #431
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Quote:
Originally Posted by Funky Fly
Actually, DoR 2's engine could be improved in 2 ways:

1. Removing the strong grapple strikes ( the moves performed with the B button) and reinstating the slams and suplexes, like in No Mercy.

2. Either remove the stamina meter or speed up the recovery time. When the stamina meter runs out, you are a sitting duck for a good 5 - 10 minutes, unless your opponent is completely retarded and doesn't keep draining your meter even further. That is just too long.

The DoR series could be further improved by expanding the moveset (I played Raw vs Smackdown, unbelievable how many more moves that that game has ), and further improving the entrances (they fixed up some of the camera issues, but the call names were ridiculous).
In fact, I'd say that DoR 2's engine was a step back from the first DoR. The extras were lacking, but the engine's the issue here.
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Old 05-19-2006, 05:04 PM   #432
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Quote:
Originally Posted by The Heat
What people fail to realize is that No Mercy, while a good game for its time, isn't the answer for next gen WWE/wrestling games.
Funny, since most everyone seems to be looking for elements of No Mercy to be used, which is the same thing you advocate like two paragraphs later.

So apparently, people do realise that just putting NM on the next gen systems is a bad idea, and your idea isn't particularly different than theirs.
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Old 05-19-2006, 07:31 PM   #433
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Okay, so like, I don't know how accurate this is per say, but here's something I found.

The list of superstars for the Raw vs Smackdown 2007 video game has been released and the Diva list is as follows; Ashley Massaro, Candice Michelle, Jillian Hall, Lita, Melina, Mickie James, Sharmell, Stacy Keibler, Torrie Wilson, Trish Stratus, Victoria


Credit: melina-flare.net
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Old 05-19-2006, 07:37 PM   #434
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News of Divas in an upcoming wrestling game from a site dedicated to them sounds like it makes sense, but I ain't going for it.

We have never, NEVER; seem that many Divas in recent WWE games and we never will.
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Old 05-19-2006, 10:23 PM   #435
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Quote:
Originally Posted by Kane Knight
Funny, since most everyone seems to be looking for elements of No Mercy to be used, which is the same thing you advocate like two paragraphs later.

So apparently, people do realise that just putting NM on the next gen systems is a bad idea, and your idea isn't particularly different than theirs.
I advocate using certain aspects of No Mercy being used in current games. I never said No Mercy was the best game ever, which was what I originally replied to. There's a distinguishable difference.

I realize No Mercy was innovative and the best for its time, however, as I stated earlier, Yukes has done amazing things with the SmackDown games. Which again, was the point in my above post. I love how you try to twist logic, when clearly, you're not grasping the full concept of what I was sayin'.
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Old 05-19-2006, 11:09 PM   #436
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IT really wasn't twisting your words, but whatever makes you feel better about yourself.

Contextually, you left very little to work with, and if you are dissatisfied with the interpretation, don't blame me.

In the 25 posts prior to yours, I find two mentions of No Mercy, neither of which directly Advocate NM as the answer in-and-of-itself. The closest that came was James and his suggestion of taking the best elements of the DoR and SVR series and adding in the "complex simplicity," which is horribly nondescript, but far from the assertion you seem to be refuting.

You treat your answer as a reply, when it's unclear what you're replying to, as the argument seems to be one nobody made but you refute anyway. Since both other posts are talking about elements of No Mercy instead of No Mercy itself...
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Old 05-20-2006, 12:44 PM   #437
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Just as long as Mickie is in there.
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Old 05-20-2006, 01:48 PM   #438
Skippord
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Jillian Hall is Fucking Fine
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Old 05-20-2006, 01:53 PM   #439
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I also shall create,
























GI HOOOOOOOOOOOOOOOOOO!!!!!!!!!!!
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Old 05-20-2006, 10:09 PM   #440
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Quote:
Originally Posted by Diesel Mac
I also shall create,
























GI HOOOOOOOOOOOOOOOOOO!!!!!!!!!!!
Send me the formula.
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