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#41 |
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feel the madness
Posts: 11,360
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I think that guy is a little over the top. APM is important obviously, but I think where you're looking and what you're doing is the most vital, obviously. I never click around in the beginning of the game because everything is more timing than anything else, not how much you can look around.
APM is highly important in micro battles, and games can be won and lost there. APM is also important on a macro level, because once your macro is at a high level, you need to be constantly producing units/expanding. So APM is important to the game, but I disagree slightly that you have to click around like a maniac at times. A lot of times RTS has to be very precise, but other times, you can get by on dumb luck, just not for long. I think SCII has a good system of ranking so that players are going to play other players of their level. The league I'm in, platinum (diamond is the only one higher), has seen me in some very close games. I've lost some, won some, but the competition is very good. I don't feel like I'm severely outmatched. I feel that as long as I don't have any self inflicted mistakes, I can at least be competitive. I've been on the ropes some games and won, and had people on the ropes and lost. I would recommend SCII to anyone who even has a passing interest in the RTS genre. |
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#42 |
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Pelvic Sorcerer
Posts: 64,762
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His APL, or action per lifetime is probably around virgin.
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#43 |
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You can't teach that
Posts: 19,337
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OOOOOOOHHHHHHHHHHHHHHHHH YEAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHH
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#44 |
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Pelvic Sorcerer
Posts: 64,762
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Also...this might just be me, but there is something about Blizzard games I've never liked, can't quit put my finger on it.
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#45 | |
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feel the madness
Posts: 11,360
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Quote:
Their RTS is second to none in my opinion. They have incredible balance. |
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#46 |
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Pelvic Sorcerer
Posts: 64,762
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Maybe...that and they seem to borrow heavy from games workshop. And they seem almost too good. I don't know, something about them I just never liked in spite of what looks like a really good product.
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#47 |
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Blargh
Posts: 395
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#48 |
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Pelvic Sorcerer
Posts: 64,762
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I heard at one point they had a working relationship with GW. But still I don't know, it is just for every original idea Blizzard has with Warcraft and Starcraft, I can see 2 or 3 stole/borrowed concepts/ideas.
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#49 |
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Pelvic Sorcerer
Posts: 64,762
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Also, take this for that it is worth, but Blizzard seems like the Disturbed of nerd games. I've never really liked Disturbed, they are too put together, too well engineered, just almost formulamatic and almost sterile with their heavy metal. And that is how Blizzard comes off, a little too good. Then again, maybe I'm just playa hating.
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#50 | |
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Ron Paul 4 EVA
Posts: 152,467
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Quote:
You know, LotR with the serial numbers filed off? |
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#51 |
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Pelvic Sorcerer
Posts: 64,762
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I play lord of the rings, the official game from Games Workshop.
Also no, I don't play any of those, I used to play warhammer 40k and some d&d, but not a lot of it. |
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#52 |
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Posts: 19,301
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Blizzard borrows 75% of their ideas from other games. WoW blatantly re-used major features from other MMOs, and then added in some of their own dumbed down ideas. Blizzard goes for accessibility - no high system requirements, and an easy learning curve.
*shrug* |
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#53 |
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Pelvic Sorcerer
Posts: 64,762
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Well that explains it. It is all very cliche. I guess that is what I've been feeling.
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#54 |
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Pelvic Sorcerer
Posts: 64,762
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So I was just checking, it looks almost like Starcraft could be a prequel to Warhammer 40k.
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#55 | |
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Ron Paul 4 EVA
Posts: 152,467
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Quote:
It seems dumb to bitch about something not being original when you're a fan of something else that's unoriginal. Unless there's a huge discrepancy in quality, but D&D is probably less original. |
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#56 |
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feel the madness
Posts: 11,360
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I dunno. I don't really care if Blizzard takes concepts from another source. If a concept is good, why not? I mean, I can see that criticism with WoW, but RTS is a pretty archaic formula in and of itself. We obviously have seen variations with games like the Warhammer series and the latest C&C (which is just what comes to mind now, not saying they blazed trails or anything.) Fundamentally though, RTS is pretty straight forward.
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#57 |
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Pelvic Sorcerer
Posts: 64,762
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You know I'm a nit-picky and finicky bastard.
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#58 |
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RoggaN
Posts: 9,551
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#59 |
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Pelvic Sorcerer
Posts: 64,762
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#60 |
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Pelvic Sorcerer
Posts: 64,762
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RBM should be ashamed of himself for that.
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#61 |
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RoggaN
Posts: 9,551
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Yeah I'm lazy.
I'm still shocked to see how much a video game matters to an entire country. |
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#62 |
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Pelvic Sorcerer
Posts: 64,762
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Well then that is fine.
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#63 | |
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Ron Paul 4 EVA
Posts: 152,467
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And retarded and gay, but still.
Quote:
So, like, seriously, how likely am I to enjoy it if I snag Starcraft's battle chest? It's like ten bucks now, so I'm considering just trying it instead of buying the new one. They similar enough that it would be worth grabbing the first to decide if I like the new one? I'm not really a RTS player as such, but SC2 is getting some serious praise even from folks who aren't inherrently RTS gamers. Hard to ignore that. |
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#64 |
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feel the madness
Posts: 11,360
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I think SC1 plays a little slower than SC2. There are some changes to the units in SC2, such as new ones, and old ones from SC1 being removed.
It's tough because if you're not a fan of the genre it may not appeal, period. But, as far as RTS gaming goes, it's as good as it gets. The game is kept incredibly balanced. The ranking system that they've implemented works pretty well in my opinion. You can expect not to be constantly matched up against superior or inferior players. If you string together a couple wins, you may face an opponent of a higher "ladder", but that is designed as a test to move you up. It's definitely not focused on the single player experience. Unless you're attracted to the competitive multiplayer aspect, I wouldn't bother. |
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#65 | |
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The Wretched
Posts: 4,690
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Quote:
That being said, the game fills an awful lot of nostalgia for me. I would say SC1 has dated well gameplay-wise, but not a whole lot else. |
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#66 |
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feel the madness
Posts: 11,360
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The campaign is fun, but to me it's drastically different than multiplayer. The units are different, and it's not like the story is meant to be this amazing epic tale.
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#67 |
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wekasauce
Posts: 106,939
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Does anyone here play?
crossrine |
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#68 |
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The Wretched
Posts: 4,690
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If anybody wants a Guest Pass, here's one I was about to throw away:
G4YE4D-4782-RJH8NK-NKPM-CJNCDR |
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