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#41 |
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Ron Paul 4 EVA
Posts: 152,467
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#42 |
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Out Of Step
Posts: 12,059
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I buy them every year and still bitch,i'm enabling the problem
Its true what youre saying though,no matter how bad the game is theres a core audience who will buy it regardless,even if they spend the next 12months complaining about it.
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#43 |
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Ron Paul 4 EVA
Posts: 152,467
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They're their own worst enemy. And not helping everyone else.
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#44 | |
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RIP SABU
Posts: 35,585
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Quote:
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#45 |
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Ron Paul 4 EVA
Posts: 152,467
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Pretty sure I'm done with THQ period, though. I don't like the online pass model, and after what they did to Saints Row, I'm not sure I'm going to support them at all.
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#46 |
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Posts: 9,689
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What did they do to Saint's Row 3? I can understand that they stripped back features from 2, but overall I enjoyed the direction of SR3 a lot more and it was one of my games of the year. Giant Bomb was on the verge of announcing SR3 as the game of the year, and argued it down to number 2. What do you think went wrong?
On online passes, EA, Activision, Sony, THQ, Eidos, Ubisoft, Codemasters, Warner Bros and goodness knows how many else do them. Although I'm not a fan in some ways, it's not the worst solution in the world and if you're challenging it via boycott on a publisher basis you'll be casting a very wide net. |
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#47 |
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Ron Paul 4 EVA
Posts: 152,467
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#48 |
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Posts: 9,689
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I really don't know what you're on about.
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#49 | |
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RIP SABU
Posts: 35,585
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Quote:
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#50 |
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Out Of Step
Posts: 12,059
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The game was fine but they definately reduced the activities or it felt that way at least.
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#51 |
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Member
Posts: 1,467
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Felt boring afer 2. Faaaar less variety in the enviornments. More detail doesn't help when everything bleeds together.
Stripped a lot of stuff I liked about the second one. |
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#52 |
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Member
Posts: 1,467
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Also, I'm just going to come right out and say this.
Rumble Roses was a great wrestling game. |
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#53 |
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Former TPWW Royalty
Posts: 66,676
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Wasn't there talk one time of the Rumble Roses engine was created as both a way to test out a new wrestling engine and potentially become the new engine for the WWE series?
Konami published it because THQ wasn't too thrilled about a new engine when the Smackdown engine was still good for the PS2 games (Gamecube and Xbox still had separate engines for their games). Nor did THQ want to risk using the Smackdown series for an unsure engine. Oh yeah more bad news for THQ since they might be pulling support from one of the studios they have working for them right now called Valhalla Game Studios in Japan. The studio has worked with other publishers but if THQ pulls out funding for future games, the studio does not have enough money to stay around and would take longer to find a new publisher than to just shut down. |
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#54 |
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Former TPWW Royalty
Posts: 66,676
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NASDAQ threatens THQ with a potential delisting of their stock if it doesn't rise to above $1 in the next 30 days with the starting point being January 25. The stock will also have to stay above $1 for 10 days straight in order for NSADAQ to remove the delisting process from THQ.
Right now the stock's value is around the 67 cents range and down 3 cents from the previous week. http://www.giantbomb.com/news/warnin...elisting/3948/ |
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#55 |
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Posts: 22,695
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170 staff have apparently been let go today too, adding to the troubles:
http://www.computerandvideogames.com...report-claims/ |
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#56 |
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RIP SABU
Posts: 35,585
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#57 |
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Member
Posts: 1,467
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Nope. Pretty good gameplay engine, and awesome presentation.
Also, a ton of sick ass moves, that I have yet to see anywhere else. (Not talking about the unrealistic ones, though those are fun too.) I like that each wrestler has a heel persona with a different entrance and finishers. Really fun game as long as you aren't all "rawwwwr wrestling is serious business!" |
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#58 |
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Member
Posts: 1,467
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I remember the main character of the game had a submission hold that was a dragon sleeper combined with a romero special. Fucking awesome.
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#59 | |
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Former TPWW Royalty
Posts: 66,676
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Some details from THQ's finical report and wow they really screwed up badly with the uDraw fiasco.
Lost $30 million alone last quarter from uDraw and well under their $100 million they were expecting to generate from it. Also managed to be a huge blunder in ignoring the already established Wii uDraw market for the risk on moving it to the HD market. Ended up using all the resources from their highly profitable Kids/Casual division which kept them financially healthy and traded it all for the huge risk from uDraw. Now that uDraw failed badly, they decided to also close down their kids/casual division and blamed it for the low sales. THQ is going in the process of shrinking its company size by over 50% once all the layoffs and restructuring is done. Saints Row right now is their largest non-contracted IP series in terms of sales and revenue generated. Quote:
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#60 |
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The Satanic Mechanic
Posts: 52,521
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That was very poorly written, for an article. THQ is going to get delisted for sure, tho. There's no coming back in one month, unless they release a killer app tomorrow.
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#61 |
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Spammy Certified
Posts: 46,132
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WWE 13
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#62 |
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Less Talk, More Rokk!
Posts: 3,555
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They better hope UFC Undisputed sells like hot cakes, I'm talking MW3, Gears Of War, Uncharted....combined in one week.
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#63 |
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Posts: 9,689
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The thing about THQ folding is that WWE would give the rights to another publisher, that publisher would go straight to Yukes and cut a deal for some easy money, and things will carry on the same as they are now.
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