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#41 | |
Posts: 52,478
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Quote:
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#42 |
TPWW's HHH Mark Since '04
Posts: 29,886
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I miss the physics of WWE 12.
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#43 |
Quark is Less Impressed.
Posts: 38,371
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I'd be down for streak mode. If they got all of the arena's and opponents for the Undertaker. Would be nice to see Giant Gonzalez's family get a pay-day or whoever is in charge of his affairs.
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#44 |
TPWW's HHH Mark Since '04
Posts: 29,886
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I love having all the old arenas on WWE 13. I wish they would have thrown in the RAW 2000 set.
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#45 |
Doin' It Right
Posts: 35,460
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Haven't played any of these games since Here Comes The Pain and unless they finally change the engine, it'll probably stay that way.
I feel like these games are just like Madden games now. Same exact game every year, but with an updated roster and a few new modes/features. No thanks |
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#46 |
Raw Video Footage
Posts: 45,950
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I don't think WWE 13's campaign was as shady as the Aliens thing. By a mile.
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#47 |
Hey Mister!
Posts: 54,952
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I wouldn't want a new attitude era mode. I wouldn't mind something similar in a different era, like an 80's version.
And Max Moon. I need Max Moon. |
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#48 |
Quark is Less Impressed.
Posts: 38,371
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The best story-modes in the games to me were the ones that loosley matched up with the previous year. The one that had the Hulk/Rock handshake storyline from WrestleMania 18 and somebody being offered a movie role and having the mode end abruptly if you talked about an upcoming movie project instead of saying when you'd return to the ring.
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#49 |
I'm Mr. White Christmas
Posts: 44,526
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I want a Wrestlemania 19 style story mode
Death by construction site throwing. |
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#50 |
Southern Hospitality
Posts: 9,437
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Skippord is right
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#51 |
Out Of Step
Posts: 12,059
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The Jayman has clearly been hacked.
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#52 |
Southern Hospitality
Posts: 9,437
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My 9,000th post is to say whiteyford is wrong
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#53 |
Out Of Step
Posts: 12,059
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I feel bad you had to waste that landmark because of my hated of Skippord.
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#54 |
Southern Hospitality
Posts: 9,437
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It's ok. I'm willing to bet your 9,000th post will be something you say is wrong
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#55 |
Southern Hospitality
Posts: 9,437
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I still love you though
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#56 |
Out Of Step
Posts: 12,059
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I'm going to use it for justice, and by justice I mean calling Skippord a fud for his unrational hatred of the living legend John Cusack. Or a picture of some scantilly clad young vixen, 50/50 right now.
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#57 |
Southern Hospitality
Posts: 9,437
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or just do both in 1 post
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#58 |
Out Of Step
Posts: 12,059
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I like your thinking.
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#59 |
Out Of Step
Posts: 12,059
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Going back to what Vito said, kinda hoping this is just a filler game using the stuff THQ had already started and that we'll get a completely reworked game for '15.
Which we will all then bitch about for being different. |
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#60 |
Hey Mister!
Posts: 54,952
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My only big fear about getting a completely reworked game, is the possibility of losing some of the creation stuff. Say what you will about the gameplay, but thq's creation suites are absolutely incredible. Even as a kid fantasizing about my perfect wrestling game, I never could have imagined the things you can do in WWE 13.
We will obviously still get a caw, but will all the other stuff return? |
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#61 |
Out Of Step
Posts: 12,059
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They seem to take a lot of the caw stuff out with each game, maybe that's just me, I'd love to see them expand upon the creation stuff though.
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#62 |
Hey Mister!
Posts: 54,952
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Taking out a lot of the attire stuff doesn't bother me because paint tool makes a lot of it unnessecary.
I am irked about the loss of a lot of moves over the years. They do add a lot more to creation as a whole each year. We got over 300 new story scenes this year, along with stage editing for create an arena. Being able to have the game make a titantron for you is another welcome addition. |
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#63 |
Out Of Step
Posts: 12,059
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I don't really use much more than the caw/finisher stuff honestly but the move set is another thing the seem to take away from each year without really adding anything new.
I guess it makes sense for them to improve it, adds longevity, and some of the caws/arenas folk had uploaded were better than the ingame stuff. |
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#64 | |
RIP SABU
Posts: 35,541
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Quote:
Also, I want to be able to choreograph/time entrances down to the split-second if I so choose, a la WrestleMania XIX where you can choose how long each scene takes. God that was a great feature of the entrance creation in that game. |
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#65 |
Raw Video Footage
Posts: 45,950
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Actually yeah for now that is too much to ask. It was kinda amazing they even got encoding in the series to begin with which was why I gave the limited CA-Titantron a pass last year. What you're asking for is a full video edit app. Don't get me wrong, a 'guys in the trucks' production mode would be incredible but that's a next gen WWE game for sure.
And that's also IF 2K retains the signature creation suite of WWE games AND THEN decides to expand on it, when they eventually take development in-house.. |
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#66 |
President of Freedonia
Posts: 58,329
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I was bored so I tried to put together a potential Attitude Era 2.0 roster. This is based on the idea that they can actually get the rights to use Kurt Angle:
Big Boss Man Big Show Billy Gunn Bradshaw Cactus Jack Chris Jericho Christian Crash Holly Dean Malenko Eddie Guerrero Edge Faarooq Grandmaster Sexay Hardcore Holly Kane Kurt Angle Mick Foley Mr. McMahon Rikishi Road Dogg The Rock Scotty Too Hotty Shane McMahon Shawn Michaels Steve Blackman Stone Cold Steve Austin Test Triple H The Undertaker William Regal X-Pac 31 wrestlers in there, I picked 31 because it was the same amount of Attitude Era guys that shipped last year (including Mike Tyson who was day 1 DLC, figure they could do the same with Shawn Michaels or something this year since he'll really only be needed as a ref for the story). This also isn't too terribly different from last year's roster because it doesn't need to be. That roster would allow them to easily do a mode running from Survivor Series 1999 to WrestleMania X7. The only main event they couldn't do is Rock/Benoit obviously - but Fully Loaded 2000 could be represented by Jericho/HHH. The majority of the important matches can be done. Including Shane taking sick bumps (vs. Big Show and vs. Steve Blackman). Also Dean/Scotty from Backlash 2000 as a bonus match, because that match ruled. The Hardyz would fit really nicely if they can be allowed into the game, but I wouldn't bet on it. Also Chyna would be a surprisingly good fit for the Jericho and Eddie storyline but I don't think they'd allow it since it'd mean a man has to strike a woman, which has been banned from WWE games for a few years now. |
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#67 |
President of Freedonia
Posts: 58,329
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All of Triple H's big wins in those years would be included during the McMahon-Helmsley regime years. This mode would make James Steele reach the point of orgasm.
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#68 |
Raw Video Footage
Posts: 45,950
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Here we go.
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#69 |
Quark is Less Impressed.
Posts: 38,371
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McMahon-Helmsley era was perfectly captured in No Mercy. Don't know if they need to re-do it. 2k Sports should try to find the people with the rights to No Mercy and make it an Xbox Live/Virtual Console download.
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#70 |
TPWW's HHH Mark Since '04
Posts: 29,886
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I bet they could make a shitload of money off of just revamping that game for 2012 as an XBox Arcade game. I'd pay $20 easy.
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#71 |
Posts: 22,695
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I'd like the physics to have a bit more 'umph' to them, when I punch someone I want it to feel like I've punched them, like in No Mercy, when punches and kicks felt like they hurt.
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#72 |
Raw Video Footage
Posts: 45,950
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That's not a physics thing so much as an animation/effects thing.
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#73 |
"Steven, your fossa!"
Posts: 9,603
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I always liked the sound effects in No Mercy. Yeah, it wasn't realistic but it was enjoyable. Punching someone hard and hearing a satisfying DSSHHT sound is better than the modern games in which you punch someone hard and, at best, get a dull thump noise.
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#74 |
TPWW's HHH Mark Since '04
Posts: 29,886
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I miss the epic bell of a low blow and the comical reactions.
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#75 |
"Steven, your fossa!"
Posts: 9,603
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The Rock is confirmed to be on the cover of WWE 14.
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#76 |
President of Freedonia
Posts: 58,329
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Honestly I doubt it would be terribly difficult for them to revamp No Mercy. The characters aren't that hard to create and they could easily fit everybody on the roster in since each character has 4 slots (Kai En Tai would be different slots within the same character, etc.), the arenas are fairly basic. They'd just need to add a few new moves for finisher purposes and they'd be good to go.
Changing the story mode wouldn't be hard either since no voiceover is used. They can leave it with the current format where you pick a belt to go for and just play the story from there. |
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#77 |
Hey Mister!
Posts: 54,952
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Feel like No Mercy hasn't aged as well as everyone thinks it has.
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#78 |
"Steven, your fossa!"
Posts: 9,603
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I've been playing No Mercy this past week or so and I enjoy it more than any WWE game since HCTP.
It's still fun to play and works well. CPU vs CPU is awful, though. They never do anything. I tried to ref a CPU match and gave up in the end. |
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#79 |
TPWW's HHH Mark Since '04
Posts: 29,886
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#80 |
I'm Mr. White Christmas
Posts: 44,526
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miss Day of Reckoning so much, best WWE games
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