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#41 |
Ron Paul 4 EVA
Posts: 152,467
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![]() I don't like Metroid Prime anyway. None of them tickled. I'm sure they're like awesome multiplayer party casual fun or whatever, but. |
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#42 |
He's Here
Posts: 60,735
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Metroid died when they took it the FPS route. Prime was the most terrible FPS I have ever played. They should have reinvented the shooting platformer for 3D, not jumped on the "OMFG FPS" bandwagon.
I'm just glad they didn't fuck Megaman up like that. |
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#43 |
Ron Paul 4 EVA
Posts: 152,467
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That's more or less how I felt about them changing Zelda up. I know people are all "It's Zelda, so OMFG DROOOOOOL," But fuck 'em.
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#44 |
I am the cheese
Posts: 51,442
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MP: 3 has been REALLY fuckn sweet. And I HATE the FPS genre. Wii really makes them worth playing.
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#45 | |
He's Here
Posts: 60,735
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#46 |
Hey Mister!
Posts: 54,952
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I dunno, the whole appeal of the prime series is that it still feels like metroid, despite the shift in genre. Thats what sets itapart from other fps games enough to garner the FPA label. I guess some people don't feel that way about it, but you guys are in the minority.
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#47 |
Why So Curious?
Posts: 3,408
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#48 |
Ron Paul 4 EVA
Posts: 152,467
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Gay.
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#49 | |
Why So Curious?
Posts: 3,408
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2) The person that uploaded these didn't have the best video capture. 3) I think multiplayer could be in the works in an update that RetroStudios could do. Plus, regardless of what anyone else says, the MP series is a great series, because the feel of Metroid, as has been said, has not been lost. Secrets are still tucked away in such a way that you'll find them if you just LOOK for them, if you're good, the challenge level will satisfy you, the story is pretty good, and the controls a smooth and fluid. It's basically one of the better GC games (though the first MP is better than Echoes, IMO, but Echoes is significantly harder). |
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#50 | |
Ron Paul 4 EVA
Posts: 152,467
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#51 | |
He's Here
Posts: 60,735
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#52 | |
He's Here
Posts: 60,735
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#53 | |
Why So Curious?
Posts: 3,408
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#54 |
He's Here
Posts: 60,735
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I know that, I was just breaking your balls.
Anyway, most console FPS's are shit, whether they're ports or not. I can say this because I've played a very large portion of them. Goldeneye was ok, but it's more like piss on top of a year old shit pile. Gears of War is probably the best, and I had problems with that too. I suppose I'm a traditionalist and a prick for preferring mouse and keyboard over controllers and even 'point and shooters', but I never saw Prime as a viable sequel to the original Metroids and as a standalone series it's terrible. They should have gone platforming third person shooter as far as I'm concerned. Can't wait for the FPS version of Contra. ![]() |
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#55 | |
Why So Curious?
Posts: 3,408
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It still has that Metroid feel for me, though, and I think Retro did a good job with it. Though I think the sequel, Echoes, was somewhat convluted, though still good. The limited weapon system that had, along with some side plots that went nowhere for a while didn't help it (though the two world system was pretty cool). |
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#56 | |
Posts: 19,298
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I hope you're not talking about Goldeneye on N64, because that game was badass for its time, especially the multiplayer. Gears of War is far from the best. The entire game is a glitchfest, and there are so many little things that happen in it that just piss you off like trying to dive off a ledge and rolling in place. Come on.. how could they overlook that? It happens ALL THE FUCKING TIME. I would think that for being MS's flagship shooter game for the 360 at the moment, it would have been a lot more than just pretty graphics. Comparitively speaking, R6 Vegas has a lot more people playing it at all times of the day. I used to be a big PC FPS guy, but after playing the 360 for so long now, I have to say I'm very used to the control scheme and it is much easier if you are used to it. |
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#57 |
History's Greatest, Mr. E
Posts: 42,425
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So...is Metal Gear 4 really going to be exclusive to the PS3.
Like really really? |
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#58 |
Raw Video Footage
Posts: 45,950
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Doubt it in the current state Sony's in.
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#59 |
Ron Paul 4 EVA
Posts: 152,467
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Wait. When do the se Glitches in Gears happen? I've NEVER seen one.
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#60 |
Hey
Posts: 15,662
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Gears isn't even a FPS
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#61 | |
Posts: 19,298
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Now, as for glitches that exist online: Crabwalking/roadie walk, the Air Walk, back flip up walls, the instant chainsaw glitch (where you chainsaw one person, do a quick button combo and can chainsaw the next person instantly without chargeup), the host slide, getting on top of objects you are supposed to jump over, long jumping over objects (and by long jumping, I mean flying forward a good 20 feet really quickly), -climbing walls-. There is a glitch to where you simply switch to your lancer and it instantly chainsaws someone. There are even glitches to counter glitches such as the chainsaw glitch or double punch. Etc.. etc.. The game is FILLED with them. There are more, but the above are the 'game-breaking' ones. The others are just for visual effect mostly and don't really make things retarded. |
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#62 | |
Posts: 19,298
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#63 | |
Hey
Posts: 15,662
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#64 |
Posts: 19,298
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What part of same genre don't you understand? They are the same concept, they play relatively the same. You shoot people in both, they share a reticle in the center of the screen, and the idea is to shoot a gun at someone. The only difference is the viewpoint. I understand that they have different names, but it is the same genre of game and you are just being a difficult twat about it for the sake of it.
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#65 | |
Why So Curious?
Posts: 3,408
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I'm not sure if I explained this right, but I'm trying to say that you're half right. While they are in the same genre of "shooter", what she is saying is that Gears is not played entirely in the FP perspective like Doom or Metroid Prime is, which is why it can't really be considered a TRUE FPS. |
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#66 |
Posts: 19,298
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Jesus Christ darkpower, did you not see in my post that you QUOTED, that I said "I understand that they have different names"? And Gears doesn't have any 'different' control schemes, with exception of the fact that 'A' does actions such as wall grabbing, running, hopping over walls, etc. R6 is a FPS, but it has very similar controls to GoW, the main difference being that R6 doesn't have rolling, or have melee/punch, and to change weapons you hold Y and -then- use the D-pad) - It also has wall grabbing and when grabbed to a wall, it switches to a third person view.
The only reason the games may feel different is because in one, you are looking right down the barrel of your gun. In the other, the camera is -swinging- behind you so it feels different, maybe even a bit more sluggish. If Gears was in first person, it would still play mostly the same, but it would seem different because of the viewpoint. Does -he- think Gears is an FPS? Well if he was actually meaning it when he said it then he's an idiot. But to me it seems rather obvious that he was simply referring to shooters in general, since there are hardly enough popular third person shooters to warrant discerning between the two. Edit: Just for some more clarification. TPS games are usually along the lines of Metal Gear Solid, Resident Evil, Splinter Cell (spy side only, Mercs were FP), GTA can even be considered a TPS, though it has driving and RPGish parts to put it in a different genre. Gears, although classified as a TPS, would control exactly the same were it in first-person view, where as most TPS games allow camera control, hence the point of it being third person. Gears simply did it for visual effect, and it's more annoying than cool as it blocks your view half the time. All that aside, Gears is a shitty, glitch-filled game with pretty graphics. It is not the best shooter out, and will never be the best shooter out, because it will never become fully fixed due to Microsoft most likely dumping it as soon as Halo 3 is released. Support for the game will probably be cut in half instantly. All that aside, and you're just being twats for the sake of it. No, Gears isn't an FPS. Yes it is a shooter and is in the same genre with very LITTLE difference from FPS games. Therefore when talking about shooters in general, he said FPS when he obviously knows the difference as he stated something about a third person shooter later in his post. Last edited by Requiem; 09-10-2007 at 02:59 PM. |
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#67 |
I'm Mr. White Christmas
Posts: 44,526
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I think you all just got Reqed
however I enjoy Gears Of War(Stranglehold's better) |
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#68 |
Your All Puppets
Posts: 7,585
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lol @ fanboy battles.
I own all 3 systems and i'm happy with all 3 of them. |
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#69 | |
Ron Paul 4 EVA
Posts: 152,467
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#70 | |
Hey
Posts: 15,662
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Max Payne, Gears, Lost Planet, Stranglehold are true third person shooters, since their game play revolves almost completely around shooting |
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#71 | ||
Hey
Posts: 15,662
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He didn't say console shooters are shit and that Gears is the best one he specifically said Console FPS are shit and that Gears was the best one, which it's not because it's a TPS. If he had just said shooters then you would be right. |
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#72 |
He's Here
Posts: 60,735
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I'll admit I was wrong on Gears, I hadn't played it in a while and since it plays EXACTLY like an FPS should I automatically lumped it in.
You can't deny if that game was first person it wouldn't be changed a bit though... Still, doesn't change my opinion. Gears is the best "SHOOOOOTTTEEERRR" I've come across on Consoles, FPS or TPS. And it's pretty bad control-wise, the others are a shitload worse. I've never come across an FPS-like game on consoles that I truly enjoyed. |
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#73 | |
Hey
Posts: 15,662
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Anyway, Bioshock is the best console shooter anyway imo |
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#74 |
Ron Paul 4 EVA
Posts: 152,467
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It's a lot like an arcade shooter, really.
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#75 | |
Posts: 19,298
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Pretty much everything you are saying is just coming out as "blah blah blah" because it's obvious that you didn't get the point of what I quite literally spelled out for you in detail. I even stated.. and I quote - "Therefore when talking about shooters in general, he said FPS when he obviously knows the difference as he stated something about a third person shooter later in his post." Now you're just arguing because you ran out of valid points in the original argument. I've pretty much covered everything. Go have a sex change or something. |
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#76 | |
Why So Curious?
Posts: 3,408
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Third person = camera is "over the shoulder" or "to the side/front/back" of the character. It's the POV that is different. And hardcore gamers seem to see that as a HUGE difference. |
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#77 |
Posts: 19,298
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Die in a fire.
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#78 | |
look at that hat
Posts: 4,520
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Good thing we have darkpower here to clarify the difference between third and first person. I didn't get it when it was stated in like 5 previous posts.
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#79 |
Selectively Social
Posts: 16,336
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This thread is out of control!!!
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#80 |
Ron Paul 4 EVA
Posts: 152,467
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I can't sleep until I know whether Super Mario 64 is a TPS or not!
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