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Old 09-06-2007, 12:25 AM   #41
Kane Knight
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I don't like Metroid Prime anyway. None of them tickled. I'm sure they're like awesome multiplayer party casual fun or whatever, but.
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Old 09-06-2007, 01:21 AM   #42
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Metroid died when they took it the FPS route. Prime was the most terrible FPS I have ever played. They should have reinvented the shooting platformer for 3D, not jumped on the "OMFG FPS" bandwagon.

I'm just glad they didn't fuck Megaman up like that.
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Old 09-06-2007, 09:18 AM   #43
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That's more or less how I felt about them changing Zelda up. I know people are all "It's Zelda, so OMFG DROOOOOOL," But fuck 'em.
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Old 09-06-2007, 04:11 PM   #44
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MP: 3 has been REALLY fuckn sweet. And I HATE the FPS genre. Wii really makes them worth playing.
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Old 09-06-2007, 07:29 PM   #45
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Quote:
Originally Posted by Kane Knight
That's more or less how I felt about them changing Zelda up. I know people are all "It's Zelda, so OMFG DROOOOOOL," But fuck 'em.
I see where you're coming from, but they at least reinvented it to 3D where it didn't drastically alter the premise. It was the same basic thing only with another plane to work with. Prime took a platformer and shoved it into another genre.
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Old 09-06-2007, 08:29 PM   #46
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I dunno, the whole appeal of the prime series is that it still feels like metroid, despite the shift in genre. Thats what sets itapart from other fps games enough to garner the FPA label. I guess some people don't feel that way about it, but you guys are in the minority.
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Old 09-07-2007, 07:03 AM   #47
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Old 09-07-2007, 09:01 AM   #48
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Gay.
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Old 09-09-2007, 05:55 AM   #49
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Quote:
Originally Posted by Kane Knight
Gay.
1) You're not playing it.

2) The person that uploaded these didn't have the best video capture.

3) I think multiplayer could be in the works in an update that RetroStudios could do.

Plus, regardless of what anyone else says, the MP series is a great series, because the feel of Metroid, as has been said, has not been lost. Secrets are still tucked away in such a way that you'll find them if you just LOOK for them, if you're good, the challenge level will satisfy you, the story is pretty good, and the controls a smooth and fluid.

It's basically one of the better GC games (though the first MP is better than Echoes, IMO, but Echoes is significantly harder).
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Old 09-09-2007, 10:47 AM   #50
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Quote:
Originally Posted by darkpower
1) You're not playing it.

2) The person that uploaded these didn't have the best video capture.

3) I think multiplayer could be in the works in an update that RetroStudios could do.

Plus, regardless of what anyone else says, the MP series is a great series, because the feel of Metroid, as has been said, has not been lost. Secrets are still tucked away in such a way that you'll find them if you just LOOK for them, if you're good, the challenge level will satisfy you, the story is pretty good, and the controls a smooth and fluid.

It's basically one of the better GC games (though the first MP is better than Echoes, IMO, but Echoes is significantly harder).
Gay.
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Old 09-09-2007, 10:55 AM   #51
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Gay.
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Old 09-09-2007, 10:56 AM   #52
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Quote:
Originally Posted by darkpower
Plus, regardless of what anyone else says, the MP series is a great series
Because there's only one side to the argument, right?
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Old 09-09-2007, 04:22 PM   #53
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Because there's only one side to the argument, right?
Never said that. I meant in my eyes, and according to the sales that each game has had, many people have enjoyed the series.
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Old 09-09-2007, 04:46 PM   #54
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I know that, I was just breaking your balls.

Anyway, most console FPS's are shit, whether they're ports or not. I can say this because I've played a very large portion of them.

Goldeneye was ok, but it's more like piss on top of a year old shit pile.

Gears of War is probably the best, and I had problems with that too.

I suppose I'm a traditionalist and a prick for preferring mouse and keyboard over controllers and even 'point and shooters', but I never saw Prime as a viable sequel to the original Metroids and as a standalone series it's terrible. They should have gone platforming third person shooter as far as I'm concerned.

Can't wait for the FPS version of Contra.
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Old 09-09-2007, 04:53 PM   #55
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Quote:
Originally Posted by Xero Limit 126
I know that, I was just breaking your balls.

Anyway, most console FPS's are shit, whether they're ports or not. I can say this because I've played a very large portion of them.

Goldeneye was ok, but it's more like piss on top of a year old shit pile.

Gears of War is probably the best, and I had problems with that too.

I suppose I'm a traditionalist and a prick for preferring mouse and keyboard over controllers and even 'point and shooters', but I never saw Prime as a viable sequel to the original Metroids and as a standalone series it's terrible. They should have gone platforming third person shooter as far as I'm concerned.
Yeah, that was one of the major issues that people were having when the first game was announced and people saw it for the first time.

It still has that Metroid feel for me, though, and I think Retro did a good job with it.

Though I think the sequel, Echoes, was somewhat convluted, though still good. The limited weapon system that had, along with some side plots that went nowhere for a while didn't help it (though the two world system was pretty cool).
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Old 09-09-2007, 05:30 PM   #56
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Quote:
Originally Posted by Xero Limit 126
I know that, I was just breaking your balls.

Anyway, most console FPS's are shit, whether they're ports or not. I can say this because I've played a very large portion of them.

Goldeneye was ok, but it's more like piss on top of a year old shit pile.

Gears of War is probably the best, and I had problems with that too.

I suppose I'm a traditionalist and a prick for preferring mouse and keyboard over controllers and even 'point and shooters', but I never saw Prime as a viable sequel to the original Metroids and as a standalone series it's terrible. They should have gone platforming third person shooter as far as I'm concerned.

Can't wait for the FPS version of Contra.
Rainbow Six: Vegas was/is tits.

I hope you're not talking about Goldeneye on N64, because that game was badass for its time, especially the multiplayer.

Gears of War is far from the best. The entire game is a glitchfest, and there are so many little things that happen in it that just piss you off like trying to dive off a ledge and rolling in place. Come on.. how could they overlook that? It happens ALL THE FUCKING TIME.

I would think that for being MS's flagship shooter game for the 360 at the moment, it would have been a lot more than just pretty graphics. Comparitively speaking, R6 Vegas has a lot more people playing it at all times of the day.

I used to be a big PC FPS guy, but after playing the 360 for so long now, I have to say I'm very used to the control scheme and it is much easier if you are used to it.
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Old 09-09-2007, 06:32 PM   #57
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So...is Metal Gear 4 really going to be exclusive to the PS3.

Like really really?
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Old 09-09-2007, 09:35 PM   #58
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Doubt it in the current state Sony's in.
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Old 09-10-2007, 12:16 AM   #59
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Wait. When do the se Glitches in Gears happen? I've NEVER seen one.
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Old 09-10-2007, 01:28 AM   #60
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Gears isn't even a FPS
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Old 09-10-2007, 02:26 AM   #61
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Quote:
Originally Posted by Kane Knight
Wait. When do the se Glitches in Gears happen? I've NEVER seen one.
I'm talking about online play, because in shooters that's all I really care about unless it's something like Bioshock or Half-Life. I'm not talking about glitches where the game fucks up in single player.

Now, as for glitches that exist online:
Crabwalking/roadie walk, the Air Walk, back flip up walls, the instant chainsaw glitch (where you chainsaw one person, do a quick button combo and can chainsaw the next person instantly without chargeup), the host slide, getting on top of objects you are supposed to jump over, long jumping over objects (and by long jumping, I mean flying forward a good 20 feet really quickly), -climbing walls-. There is a glitch to where you simply switch to your lancer and it instantly chainsaws someone. There are even glitches to counter glitches such as the chainsaw glitch or double punch.

Etc.. etc.. The game is FILLED with them. There are more, but the above are the 'game-breaking' ones. The others are just for visual effect mostly and don't really make things retarded.
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Old 09-10-2007, 02:28 AM   #62
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Quote:
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Gears isn't even a FPS
It's a shooter, and that's what he was talking about. It's the same genre.
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Old 09-10-2007, 02:54 AM   #63
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Quote:
Originally Posted by Requiem
It's a shooter, and that's what he was talking about. It's the same genre.
Not really first thing he says is how much he hates console FPS then turns around and says Gears is the best one. Which it can't be since it's a TPS
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Old 09-10-2007, 03:38 AM   #64
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What part of same genre don't you understand? They are the same concept, they play relatively the same. You shoot people in both, they share a reticle in the center of the screen, and the idea is to shoot a gun at someone. The only difference is the viewpoint. I understand that they have different names, but it is the same genre of game and you are just being a difficult twat about it for the sake of it.
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Old 09-10-2007, 05:32 AM   #65
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What part of same genre don't you understand? They are the same concept, they play relatively the same. You shoot people in both, they share a reticle in the center of the screen, and the idea is to shoot a gun at someone. The only difference is the viewpoint. I understand that they have different names, but it is the same genre of game and you are just being a difficult twat about it for the sake of it.
I think it's because a FPS is put in a diffferent spectrum than a TPS. For some reason, gamers classify FPS differently that TPS. It's graded on a different scale. Usually, in a TPS, you don't necessarily have to swing your character 180 degrees to see something behind you, something one must consider in a FPSs, and a FPS will have a ton of different control specs that need to be considered whereas TPSs may not have the same feel to them.

I'm not sure if I explained this right, but I'm trying to say that you're half right. While they are in the same genre of "shooter", what she is saying is that Gears is not played entirely in the FP perspective like Doom or Metroid Prime is, which is why it can't really be considered a TRUE FPS.
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Old 09-10-2007, 02:33 PM   #66
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Jesus Christ darkpower, did you not see in my post that you QUOTED, that I said "I understand that they have different names"? And Gears doesn't have any 'different' control schemes, with exception of the fact that 'A' does actions such as wall grabbing, running, hopping over walls, etc. R6 is a FPS, but it has very similar controls to GoW, the main difference being that R6 doesn't have rolling, or have melee/punch, and to change weapons you hold Y and -then- use the D-pad) - It also has wall grabbing and when grabbed to a wall, it switches to a third person view.

The only reason the games may feel different is because in one, you are looking right down the barrel of your gun. In the other, the camera is -swinging- behind you so it feels different, maybe even a bit more sluggish. If Gears was in first person, it would still play mostly the same, but it would seem different because of the viewpoint.

Does -he- think Gears is an FPS? Well if he was actually meaning it when he said it then he's an idiot. But to me it seems rather obvious that he was simply referring to shooters in general, since there are hardly enough popular third person shooters to warrant discerning between the two.

Edit: Just for some more clarification. TPS games are usually along the lines of Metal Gear Solid, Resident Evil, Splinter Cell (spy side only, Mercs were FP), GTA can even be considered a TPS, though it has driving and RPGish parts to put it in a different genre.
Gears, although classified as a TPS, would control exactly the same were it in first-person view, where as most TPS games allow camera control, hence the point of it being third person. Gears simply did it for visual effect, and it's more annoying than cool as it blocks your view half the time.

All that aside, Gears is a shitty, glitch-filled game with pretty graphics. It is not the best shooter out, and will never be the best shooter out, because it will never become fully fixed due to Microsoft most likely dumping it as soon as Halo 3 is released. Support for the game will probably be cut in half instantly.

All that aside, and you're just being twats for the sake of it. No, Gears isn't an FPS. Yes it is a shooter and is in the same genre with very LITTLE difference from FPS games. Therefore when talking about shooters in general, he said FPS when he obviously knows the difference as he stated something about a third person shooter later in his post.

Last edited by Requiem; 09-10-2007 at 02:59 PM.
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Old 09-11-2007, 02:44 AM   #67
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I think you all just got Reqed

however I enjoy Gears Of War(Stranglehold's better)
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Old 09-11-2007, 01:43 PM   #68
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lol @ fanboy battles.

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Old 09-11-2007, 05:09 PM   #69
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lol @ fanboy battles.

I own all 3 systems and i'm happy with all 3 of them.
The phrase, "More money than sense" comes to mind.
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Old 09-19-2007, 01:12 PM   #70
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Quote:
Originally Posted by Requiem
Edit: Just for some more clarification. TPS games are usually along the lines of Metal Gear Solid, Resident Evil, Splinter Cell (spy side only, Mercs were FP), GTA can even be considered a TPS, though it has driving and RPGish parts to put it in a different genre.
Gears, although classified as a TPS, would control exactly the same were it in first-person view, where as most TPS games allow camera control, hence the point of it being third person. Gears simply did it for visual effect, and it's more annoying than cool as it blocks your view half the time.
Dude hate to break it to ya but Resident Evil (other than 4) isn't a true TPS, it's third person Survival horror, less emphasis on shooting more emphasis on simply not dying. Metal Gear Solid is a third person stealth, again less emphasis on shooting, Splinter Cell even more emphasis on Stealth. None of the games you listed are quintessential third person shooter games.

Max Payne, Gears, Lost Planet, Stranglehold are true third person shooters, since their game play revolves almost completely around shooting
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Old 09-19-2007, 01:25 PM   #71
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Quote:
Originally Posted by Requiem
What part of same genre don't you understand? They are the same concept, they play relatively the same. You shoot people in both, they share a reticle in the center of the screen, and the idea is to shoot a gun at someone. The only difference is the viewpoint. I understand that they have different names, but it is the same genre of game and you are just being a difficult twat about it for the sake of it.
Dude his entire post was about Console FPS.

Quote:
Anyway, most console FPS's are shit, whether they're ports or not. I can say this because I've played a very large portion of them.
Every game he mentioned exept Gears was an FPS. Goldeneye = FPS, Metroid Prime = FPS

He didn't say console shooters are shit and that Gears is the best one he specifically said Console FPS are shit and that Gears was the best one, which it's not because it's a TPS.

If he had just said shooters then you would be right.
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Old 09-19-2007, 02:14 PM   #72
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I'll admit I was wrong on Gears, I hadn't played it in a while and since it plays EXACTLY like an FPS should I automatically lumped it in.

You can't deny if that game was first person it wouldn't be changed a bit though...

Still, doesn't change my opinion. Gears is the best "SHOOOOOTTTEEERRR" I've come across on Consoles, FPS or TPS. And it's pretty bad control-wise, the others are a shitload worse. I've never come across an FPS-like game on consoles that I truly enjoyed.
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Old 09-19-2007, 03:32 PM   #73
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Quote:
Originally Posted by Xero Limit 126
I'll admit I was wrong on Gears, I hadn't played it in a while and since it plays EXACTLY like an FPS should I automatically lumped it in.

You can't deny if that game was first person it wouldn't be changed a bit though...

Still, doesn't change my opinion. Gears is the best "SHOOOOOTTTEEERRR" I've come across on Consoles, FPS or TPS. And it's pretty bad control-wise, the others are a shitload worse. I've never come across an FPS-like game on consoles that I truly enjoyed.
I'll give you that it is much closer to an FPS than most TPS.

Anyway, Bioshock is the best console shooter anyway imo
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Old 09-19-2007, 03:42 PM   #74
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It's a lot like an arcade shooter, really.
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Old 09-19-2007, 06:36 PM   #75
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Quote:
Originally Posted by Lara Emily
Dude hate to break it to ya but Resident Evil (other than 4) isn't a true TPS, it's third person Survival horror, less emphasis on shooting more emphasis on simply not dying. Metal Gear Solid is a third person stealth, again less emphasis on shooting, Splinter Cell even more emphasis on Stealth. None of the games you listed are quintessential third person shooter games.

Max Payne, Gears, Lost Planet, Stranglehold are true third person shooters, since their game play revolves almost completely around shooting
You can call them whatever you want, but they are still third person shooters. I never said they were "pure TPS games" as you put it, but they -are- TPS games. So I really don't know what you're arguing, and Xeno already clarified his reason which simply supports everything I was arguing in the first place.

Pretty much everything you are saying is just coming out as "blah blah blah" because it's obvious that you didn't get the point of what I quite literally spelled out for you in detail. I even stated.. and I quote - "Therefore when talking about shooters in general, he said FPS when he obviously knows the difference as he stated something about a third person shooter later in his post."

Now you're just arguing because you ran out of valid points in the original argument. I've pretty much covered everything. Go have a sex change or something.
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Old 09-22-2007, 01:04 AM   #76
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Quote:
Originally Posted by Requiem
You can call them whatever you want, but they are still third person shooters. I never said they were "pure TPS games" as you put it, but they -are- TPS games. So I really don't know what you're arguing, and Xeno already clarified his reason which simply supports everything I was arguing in the first place.

Pretty much everything you are saying is just coming out as "blah blah blah" because it's obvious that you didn't get the point of what I quite literally spelled out for you in detail. I even stated.. and I quote - "Therefore when talking about shooters in general, he said FPS when he obviously knows the difference as he stated something about a third person shooter later in his post."

Now you're just arguing because you ran out of valid points in the original argument. I've pretty much covered everything. Go have a sex change or something.
First person = camera is "within the eyes" of the character you're controlling.

Third person = camera is "over the shoulder" or "to the side/front/back" of the character.

It's the POV that is different. And hardcore gamers seem to see that as a HUGE difference.
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Old 09-22-2007, 02:33 AM   #77
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Die in a fire.
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Old 09-22-2007, 04:13 PM   #78
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Good thing we have darkpower here to clarify the difference between third and first person. I didn't get it when it was stated in like 5 previous posts.

Quote:
Dude hate to break it to ya but Resident Evil (other than 4) isn't a true TPS, it's third person Survival horror, less emphasis on shooting more emphasis on simply not dying. Metal Gear Solid is a third person stealth, again less emphasis on shooting, Splinter Cell even more emphasis on Stealth. None of the games you listed are quintessential third person shooter games.
Oh my god. Dude, (pun intended) just because they fall into other categories doesn't mean they aren't third person shooters. RE, MGS, and SC are all third person shooters.
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Old 09-22-2007, 06:27 PM   #79
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This thread is out of control!!!
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Old 09-22-2007, 09:47 PM   #80
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I can't sleep until I know whether Super Mario 64 is a TPS or not!
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