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#41 |
Posts: 19,299
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Yeah, EQ and UO are still around, as is AC. And yeah, Activision/Blizzard runs a good business, but only for themselves. As for the market, they are going to destroy it. As it is, their success is creating a series of attempted clones that are failing time after time, and adding nothing new to the genre. The only good thing the company has going for it is that they have enough money to pour into a game to make it appear polished, and to market it properly. They don't care if they're adding something new.. as long as it makes them money.
I'd say that's pretty obvious by the article in the original post, too. |
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#42 |
The Satanic Mechanic
Posts: 52,521
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Everquest I know. The others
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#43 |
Smitten for Kittens
Posts: 3,814
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Ultima Online, I think.
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#44 |
Smitten for Kittens
Posts: 3,814
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And my absolute hatred for MMOs is the stuff of legends. I don't even want to try and get into it here. I'd be here all night and probably have half the forum trying to eat my face off.
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#45 |
Ron Paul 4 EVA
Posts: 152,467
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I just hate douchebag companies who are so shortsighted as to put their profits before anything else...Including their own potential future wellbeing.
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#46 |
Posts: 19,299
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The original Ultima Online was put out by a company called Origin, now owned by EA. Asheron's Call (my personal favorite for years), was published by Microsoft, and developed by Turbine (the company who created Lord of the Rings Online).
All are pretty much shit companies now, but those original three are the ones that in some way have guided future MMOs. The next generation consisted of Dark Age of Camelot, Anarchy Online.. and I believe that's it really for mainstream. After that, WoW, EVE Online, LotRO, etc.. |
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