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#41 |
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The Classic Dylan Staples
Posts: 51,536
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They have sorta done flying with the Song of Soaring in Majora's Mask but that was just a form of teleporting. Also you got a guitar in that game. If you think about it the musical instrument has been pretty limited to ocarina, in Link to the Past it was called a "flute" but it looked just like the ocarina of time, and in Majora's Mask you had it too except for the different instruments for different forms of Link. The Wind Baton is the only one that really stands out as "different" and in Twilight Princess you didn't have anything except for that horse call
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#42 |
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"Steven, your fossa!"
Posts: 9,603
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I think they meant real time flying. Like you take off and fly through the air. The game is using Wii Motion Plus so maybe, if they have an instrument, it'll be another baton or something like a xylophone or something like a triangle.
In the same article as the WM+ was mentioned, they said the game will progress differntly compared to other Zeldas because of WM+. Edit: I've just thought. WM+ may be used to fly. Hold it like a paper plane and tilt it and dive it to make Link to the same. Last edited by Drakul; 11-28-2009 at 03:35 AM. |
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#43 |
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Former TPWW Royalty
Posts: 66,675
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Seeing as Pilotwings is a game that a bunch of people are requesting for the VC or as a new Wii game, I wouldn't be too surprised if the flying in the new Zelda is a "test" to see how good it would control using the wiimote.
They already have flying minigame in Wii Sports Resort that worked well before. |
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#44 |
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The Classic Dylan Staples
Posts: 51,536
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I think they could just tweak the flying engine they used in Twilight Princess.
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#45 |
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"Steven, your fossa!"
Posts: 9,603
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#46 |
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"Steven, your fossa!"
Posts: 9,603
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I saw an interview with Eiji Aonuma about Zelda and he said the WM+ is used to control Links sword and our exact motions are replicated on screen. I guess that was obvious but it's cool.
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