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#1 |
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Shadow Conspircy leader
Posts: 18,582
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Actually we're not so clear on what happened to the rest of the world during WWIII. Could be that people are immigrating all the time. Would explain the accents on the East Coast.
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#2 |
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World Class Raconteur
Posts: 29,478
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There a lot of issues with it being 200 years post-nuclear war if you think about it for long enough. I think the game does a good job of creating its own internal reality and atmosphere to the extent where it doesn't bother me. I think that's why I much prefer it to Skyrim, despite the gameplay being fairly similar (although the combat in Skyrim is the fucking pits).
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#3 |
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3 Dicks Out For Trips
Posts: 29,771
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All of that makes me want a fallout prequel. Maybe not right after the bombs fell, but like 25-50 years after. Maybe set during when all the mutations are first starting to show.
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#4 |
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Posts: 9,688
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I'd love to see 1 and 2 ported to tablets
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#5 |
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Wrestling Marks Rejoice!
Posts: 10,166
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#6 |
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Posts: 9,688
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ECG you should really check out Witcher Wild Hunt some time, if you haven't. Sort of Skyrim but with much better writing, and a proper combat system.
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#7 |
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President of Freedonia
Posts: 58,383
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Can't wait to get this.
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#8 |
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Quark is Less Impressed.
Posts: 38,371
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The game continues.
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#9 |
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Quark is Less Impressed.
Posts: 38,371
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They do give the same "point of no return" warning though.
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#10 |
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RIP SABU
Posts: 35,583
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#12 |
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RIP SABU
Posts: 35,583
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Cool. Thanks for putting up with my annoying questions, Your Highness.
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#13 |
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Quality Meme Producer
Posts: 19,372
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It's not annoying and I would donate to your cause if I wasn't in debt already, nursing my young ones and shit. Fallout 4 was paid through trade in credits mostly. Hope you get to join us soon.
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#14 |
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wekasauce
Posts: 106,946
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Man. Just had a voicemail from a guy that sounds/talks exactly like Travis from Diamond City Radio. Throwing me off here
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#15 |
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Quality Meme Producer
Posts: 19,372
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When you enter his trailer don't punch while activating the enter button, he immediately becomes hostile cause some magic causes your punch to directly flow to him or something. That or he doesn't like visitors coming in his domain punching up a storm
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#16 |
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Listen to Killer Mike
Posts: 56,741
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#17 |
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Quality Meme Producer
Posts: 19,372
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Having an issue with one of my followers failing to return to Sanctuary. It was during the mission where you clear Trinity Tower and get Strong, I had Cait with me and she was ordered to go home, but she isn't there or the Tower. Not even at the Combat Zone too, thinking about a storyline to write her off, but part of me wanted to continue her line of quests.
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#18 | |
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BAY BAY
Posts: 36,524
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Quote:
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#19 |
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Posts: 25,597
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Same thing happened to my dog. Been so long I don't remember where I was when I told him to go home.
Rang the bell @ Santuary and czeched the dog house - nothing. |
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#20 |
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Quality Meme Producer
Posts: 19,372
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yeah, rang the bell, slept 3 days, activated the siren and still NOTHING
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#21 |
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wekasauce
Posts: 106,946
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that shit happened with Dogmeat to me, I ended up just using the console command to move him to my position
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#22 |
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World Class Raconteur
Posts: 29,478
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I am not a big fan of bumping in to heaps of Super Mutants.
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#23 |
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BAY BAY
Posts: 36,524
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#24 | ||
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Quality Meme Producer
Posts: 19,372
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Quote:
Quote:
I've noticed that a Behemoth is accompanying these Super Mutant ambushes as of late. Now I don't go anywhere w/o my Power Armor and heavily statted weapons. I made it inside a building before this Behemoth got to me, almost RKO'ed me into the pavement. On top of that a BOS Vertiberd(sp?) was crashing into the ground and I didn't want to catch shrapnel from that piss. |
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#25 |
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Wrestling Marks Rejoice!
Posts: 10,166
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Heaps aren't so much the issue as not catching the suicider (if there is one) unaware.
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#26 |
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Wrestling Marks Rejoice!
Posts: 10,166
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Uh, exactly.
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#27 |
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Wrestling Marks Rejoice!
Posts: 10,166
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I will say I'm not a fan of how much you "need" Charisma in this game. I made the mistake of using it as a dump stat along with Luck and Strength, so I spent a ton of points bumping it up later that could have gone elsewhere.
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#28 |
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The Champ is Here!
Posts: 13,614
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Why would you dump your flirting stat?
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#29 |
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Shadow Conspircy leader
Posts: 18,582
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Super Mutant Sucididers are the 3rd worse enemy in the game.
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#30 |
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Quark is Less Impressed.
Posts: 38,371
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#31 |
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Wrestling Marks Rejoice!
Posts: 10,166
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I know it seems counter-intuitive, but I'm not super into shipping... kinda boning Piper for utilitarian XP reasons. And my first go 'round in these things, I always try to make a character similar to myself. I'm not the most charismatic guy, and I have pretty shit luck. However, the tying the settlement progress directly into the charisma stat makes things pretty tricky unless you're specifically playing to be an asshole AND not bother with settlements at all. Essentially, there is too much emphasis on Charisma, almost to where there is no choice on being likeable.
I learned this lesson from 3. Grenades and molotovs and anything similar is just extra swag to sell. And I make sure I check all inventory to see if my companions picked any upon the sly, because no matter what they are equipped with, they jump straight to throwing bombs of death if they got them, and will indiscriminately chuck those fuckers at ANY THING THAT MOVES; you inclued. On another note about the settlements: I got the "Benevolent Leader" Achievement by what looks like a total accident. It popped while I was in a settlement doing some armor modding, so I went into "build", and the happiness was only at low-to-middling 80's. So, I decided to check the map to see if I got a reverse of the happiness drain bug (where you being away from any settlement makes some stats register as a zero, such as food, when they are perfectly well in good supply, and it drops the rating until you return). And it "kinda" did... in a manner of speaking. A settlement formerly consisting of 10 people, 11 with a Provisioner, suddenly only had 1 person, and that person was 100% happy. Either the settlement glitched and deleted people (had that happen in Sanctuary, a couple of my shopkeepers up and vanished, but the kiosk was still "assigned"), got sacked without telling me it was even under attack, or this person killed everyone else themselves. At any rate, this saves me a bunch of time, caps, and having to funnel any more points into Charisma that I don't want to. |
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#32 |
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Shadow Conspircy leader
Posts: 18,582
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#33 | |
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Wrestling Marks Rejoice!
Posts: 10,166
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Quote:
However, the suiciders trump everything with the mini nuke. That, or Raiders/Gunners with a Fat Man. Even Deathclaws and Behemoths and Mirelurk royalty are avoidable if you aren't ready, and can be dealt with semi-reasonably if you get caught in a trap. You can still escape if push comes to shove. However, with the nuke in play and you don't see it in time, there is no getting away, regrouping, or healing. You're just plain fucked, and off to your last save. |
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#34 |
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The Champ is Here!
Posts: 13,614
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#35 |
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Listen to Killer Mike
Posts: 56,741
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Just listen for the beep. I always sneak and creep in games like this so even if I die a few times I can usually take out the hardest enemy (critical+sneak) in a group first so it makes killing the rest so much easier. That has been my RPG strategy since Morrowind.
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#36 |
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Posts: 25,597
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Maybe the sole survivor is a synth who wiped out your settlement.
KILL IT WITH FIRE! |
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#37 |
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RIP SABU
Posts: 35,583
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#38 |
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Wrestling Marks Rejoice!
Posts: 10,166
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That is a possibility, too. Especially since I walked into said settlement today, and everyone was accounted for, and my population was back at 11. Only sign of any problem was the destruction of about half their crops. (I guess it was a cross between an attack AND a glitch). Happy started dropping the minute I showed up, but only went down to 97%.
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#39 |
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Quark is Less Impressed.
Posts: 38,371
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No1 for me is Queen Mireluke but I've only seen three of them.
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