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Old 04-28-2015, 10:07 AM   #81
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Season Pass for the game is gonna set you back $40. Or free if you grab the premium edition of the game.

Pretty pricey if you ask me. Rocksteady better have ALOT of content out to make it worth that price.


http://www.ign.com/articles/2015/04/...tion-announced
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Old 05-02-2015, 11:40 PM   #82
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So Batgirl will be playable in the DLC.
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Old 05-03-2015, 12:38 AM   #83
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From the Batman Arkham Facebook page:

Quote:
Earlier this week, we announced the Season Pass for Batman: Arkham Knight. While the story of Rocksteady’s Batman: Arkham Trilogy will come to a close on June 23rd, we are excited to continue telling stories and delivering more content to explore and play through in the 6 months following the game’s release. We’ll be building more narrative, more missions, more challenges and more characters and vehicles that we want players to experience, even though they didn’t fit into the storyline of Batman: Arkham Knight.


We’ve heard from our community that you want more information on what we’ll be delivering in the Season Pass. While we aren’t ready to unveil every aspect of the content we’ll be developing, we would like to share more detail now to give you a better sense of the scope of the Season Pass.

Batgirl: A Matter of Family
An all new prequel story expansion in an entirely new location where you play as Batgirl for the very first time in the Arkham series - check out the first render of Batgirl.

The Season of Infamy
Play as Batman in all new story missions featuring legendary super-villains invading Gotham City, with new story arcs, missions and gameplay features.

Gotham City Stories

Play as Batman’s key allies in narrative missions extending their storylines, from both before and after the events in Batman: Arkham Knight.

Legendary Batmobiles with Themed Tracks
Drive the most iconic Batmobiles from Batman’s 75-year history, on custom-built race tracks, each themed to that Batmobile’s specific era. Every Batmobile will be drivable across every race track.

Crimefighter Challenge Maps
Engage in a series of new challenge maps utilizing the unique play styles of Batman and his allies.

Character Skins
A variety of skins from across the eras for Batman, Robin, Nightwing and Catwoman.

As we fully ramp up development on the Season Pass, we will be sharing even more details on each monthly content drop. We hope you enjoy playing Batman: Arkham Knight as much as we’ve enjoyed making it.

WB Games

Only ever bought two season passes in the past (The Walking Dead/Lego Batman 3), will most likely get this one too, especially if the new story missions add a good amount of extra gameplay time.
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Old 05-03-2015, 01:19 AM   #84
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That does sound like a shitload of content. I'll probably get it.

Still have to play through Arkham City. Fucking Witcher 3 and ESO coming out in the same timeframe.

And it's fucking summer which means I'm out more.

Fuckin' white people problems yo
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Old 05-03-2015, 01:34 AM   #85
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Have the same problem but backwards. The traditional 'Summer games drought' is right when the cold weather hits, so got loads of times but nothing to play. Then, all the big games come out towards the end of the year when it's summer here, no time to sit around in doors when it's 25 degrees outside.
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Old 05-03-2015, 07:51 AM   #86
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As long as skins from The Animated Series make their way onto Batman (like in Arkham City), and the Batmobile, I'm good.
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Old 05-03-2015, 07:55 AM   #87
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Really like that render of Batgirl. One of the better ones I feel.
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Old 05-15-2015, 05:57 PM   #88
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Rocksteady revealed some details regarding the Dual Play feature for the game.

Quote:
It's been known for a while that Batman: Arkham Knight would feature a teamfighting mechanic of some sort called "Dual Play," but thanks to this official video we have a little more insight into how it works. Basically, you can switch between characters at will, with the AI controller the other combatant -- pretty simple, but effective stuff ... Catwoman, Nightwing, and Robin are confirmed for Dual Play so far.
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Old 05-27-2015, 05:16 PM   #89
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WHO WANTS MORE PRE-ORDER STUFF?! ANYBODY?!





If the Batman Beyond went the cartoon route like the Animated Series skin did in Arkham City, I'd totally be running around in that the entire game.

But that suit looks just as awesome!
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Old 06-01-2015, 08:17 PM   #90
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Quote:
Batman: Arkham Knight director Sefton Hill explained in this developer diary that the new Arkham will have "No loading screens as you play through the whole game."

"You can play from the start of the game to the end of the game and you won't see any loading screens. That's all a really big important thing for us."

There's also talk of Batmobile gadgets (an EMP, a drone hacker) and New Game Plus. The latter unlocks after the game and let's you carry experience and unlocked gadgets through. "You can do some of the challenges from earlier on in the game but with a whole new suite of gadgets you never had the first time or the upgrades," Hill explained. "And any Riddler trophies that you've found are shared on both playthroughs."
Trophy and Achievement lists were recently leaked for the game.

http://www.destructoid.com/batman-ar...--293118.phtml
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Old 06-01-2015, 09:23 PM   #91
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The moments in Batman or Gears and such where the hero is forced to walk and chat after you complete a mission and it's exposition time? Loading screen.
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Old 06-02-2015, 01:51 PM   #92
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Asylum and City worked right off the shelf.

But we've seen trusted franchises fuck up so I get it.
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Old 06-04-2015, 06:37 PM   #93
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Game requires around 45 GB worth of hard drive space for all platforms.

http://www.destructoid.com/batman-ar...b-293290.phtml
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Old 06-04-2015, 06:58 PM   #94
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Thomas Wayne skin comes with pre-order.
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Old 06-08-2015, 12:20 AM   #95
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Well I went all in with this game, That Batman statue is going to look great on stand.
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Old 06-12-2015, 12:57 AM   #96
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Just paid off my reservation.

My body is ready.
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Old 06-13-2015, 12:49 AM   #97
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Finally got round to pre-order this, can't wait.
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Old 06-18-2015, 08:47 AM   #98
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If any of you guys preordered the Batmobile edition of the game, you're in trouble.

Due to quality concerns, Warner Bros. (at the last minute) has cancelled the special edition Batmobile package.


http://www.pcgamer.com/batman-arkham...ion-cancelled/


Sucks looked really nice, too.

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Old 06-18-2015, 06:58 PM   #99
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Warner Bros stated the pre-order exclusive DLC stuff will be made available to everyone by August or September. Same goes for the PS4 exclusive Scarecrow DLC pack.

Quote:
"Throughout the 6 months of additional Batman: Arkham Knight content, Premium and Season Pass owners will receive all in-game content that is offered through various retail pre-order incentives. This includes the Harley Quinn and Red Hood Story Packs, as well as any Batmobile or Booster Pack that was available as early bonuses for pre-order of the game. For those who did not receive the content with their game, these items will become available when their respective exclusivity windows expire in August/September.

"The tl;dr version of this is: Premium Edition & Season Pass owners will receive all retail exclusive DLC after their respective early access periods expire."

The PS4-exclusive Scarecrow DLC will make it everywhere, too, around the same time.
http://www.destructoid.com/batman-ar...l-294377.phtml
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Old 06-18-2015, 10:27 PM   #100
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Still have to finish Arkham City which I will probably do this weekend, barring night time shennanigans.

But then I've got Elder Scrolls online and The Witcher 3, so I haven't decided if I'm even going to buy Knight yet.
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Old 06-19-2015, 05:35 PM   #101
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May or may not be a possible indicator of the overall quality of the game itself but Destructoid implied the game was given a launch day embargo for reviews that weren't approved (or possibly paid off).

Going by Metracritic, only the PS4 version has been reviewed so far and all except one was very positive. Neither the PC nor Xbox One version has any official reviews at the moment.

http://www.destructoid.com/where-s-o...--294454.phtml
http://www.metacritic.com/game/plays...critic-reviews
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Old 06-19-2015, 08:28 PM   #102
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Apparently, from most reviews I skimmed through, the Batmobile is reeeeeeeeeeeeeally getting jammed down your throat.

Might be a major takeaway when I play this.
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Old 06-19-2015, 08:38 PM   #103
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And so it should be, it's the friggin Batmobile!
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Old 06-19-2015, 09:27 PM   #104
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Who the fuck complained about using the Batmobile too much?
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Old 06-19-2015, 09:29 PM   #105
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Fucking losers, that's who.
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Old 06-19-2015, 09:37 PM   #106
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Seems like its not soo much the Batmobile itself but how parts or missions they designed for the car doesn't fit well compared to the rest of the game.

Like forcing stealth to be done for a mission and/or fight but not in a good or possibly fun way. Same for chase missions having similar design and play problems.

Not bad enough to tank the game overall but one of those things that stick out like a sore point compared to the non-Batmobile portions of the game.
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Old 06-19-2015, 10:15 PM   #107
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Maybe they are not worthy enough of the Batmobile!
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Old 06-22-2015, 04:49 PM   #108
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Limited Edition is now delayed.

Only the game itself is available tomorrow it seems.
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Old 06-23-2015, 02:31 AM   #109
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Those interested in the PC version might want to wait a bit before buying since that version is a mess right now.
Quote:
According to multiple Steam reviews the game is: capped to 30fps, often drops down to around 10fps or less when gliding or driving, doesn't like AMD or Nvidia any graphic cards, and is horribly optimized. Many reviews state that GTX 980, the 290X and even the Titan X graphic cards are experiencing frame rate issues, though AMD users seem to have it worse reporting frame rate drops to around 3fps at times.
There is a quick fix but doesn't really solve anything.
Quote:
If you have a decent graphics card and want to attempt 60fps, do the following:

Browse to C:\Program Files (x86)\Steam\steamapps\common\Batman Arkham Knight\BMGame\Config\BMSystemSettings.ini
Press Ctrl+F and search for the phrase "maxfps"
Change the number 30 to 60
Save the file and launch the game

While this tweak will allow up to 60fps, though it won't help the frame rate issues that are sure to still occur until things are patched up at a later date.
http://www.destructoid.com/warner-br...medium=twitter
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Old 06-23-2015, 07:55 AM   #110
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Old 06-23-2015, 02:52 PM   #111
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PC MASTER RACE
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Old 06-23-2015, 02:58 PM   #112
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I was gonna make a similar post but I'm really starting to feel bad for guys dealing with shitty PC ports. Just a few short years ago it was consoles getting the raw end of the multiplatform deal but now PC's looking like an afterthought.

Damn.
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Old 06-23-2015, 03:06 PM   #113
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Angry

They farmed it out to the same guys who did Borderlands 2 on Vita. These outsource jobs on all formats need to stop.

Could have been worse though.... It could have been high Voltage Software.
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Old 06-23-2015, 03:47 PM   #114
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3.6gb day 1 update file for PS4, aaargh. Stop stealing my time and let me play!
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Old 06-23-2015, 04:02 PM   #115
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Quote:
Originally Posted by Smelly Meatball View Post
Those interested in the PC version might want to wait a bit before buying since that version is a mess right now.


There is a quick fix but doesn't really solve anything.


http://www.destructoid.com/warner-br...medium=twitter
Wow. Why do you guys call yourselves the master race again?
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Old 06-23-2015, 05:55 PM   #116
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Apparently Warner Bros and/or Rocksteady wanted to wait until after launch to update the PC specs for the game. Could have mitigated some of the complaints had they bothered to do so earlier.

Rocksteady currently stated AMD cards were confirmed to be having a lot of problems running the game correctly.

Quote:
"We also want to note that there are some known issues with the performance of Batman: Arkham Knight for PC owners using AMD graphics cards. We are working closely with AMD to rectify these issues as quickly as possible and will provide updates here as they become available. We thank you for your patience in this matter."
Revised specs:
Quote:
OS: Win 7 SP1, Win 8.1 (64-bit Operating System Required)
Processor: Intel Core i5-750, 2.67 GHz | AMD Phenom II X4 965, 3.4 GHz
Memory: 6 GB RAM
Graphics: NVIDIA GeForce GTX 660 (2 GB Memory Minimum) | AMD Radeon HD 7950 (3 GB Memory Minimum)
DirectX: Version 11
Network: Broadband Internet connection required
Hard Drive: 45 GB available space
http://www.destructoid.com/batman-ar...t-294654.phtml
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Old 06-23-2015, 06:26 PM   #117
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Quote:
Originally Posted by Kalyx triaD View Post
I was gonna make a similar post but I'm really starting to feel bad for guys dealing with shitty PC ports. Just a few short years ago it was consoles getting the raw end of the multiplatform deal but now PC's looking like an afterthought.

Damn.
When someone makes a Crisis on Infinite Earths mod out of it, you won't feel so bad for them anymore.
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Old 06-23-2015, 07:31 PM   #118
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This whole thing sounds like some shitty QA.

Especially having to release "updated specs" less than a week after launch.
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Old 06-24-2015, 02:08 AM   #119
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Holy crap those first 30 seconds.....
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Old 06-24-2015, 03:53 AM   #120
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I caved and bought it rather than wait a few months.
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