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#1 |
RIP SABU
Posts: 35,541
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Anybody here who's finished the game know what system & planet I’m supposed to head for in Artemis Tau to start the “Finding Liara T’Soni” mission?
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#2 |
Ron Paul 4 EVA
Posts: 152,467
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Knossis>Artimus Tau>>Therum.
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#3 |
RIP SABU
Posts: 35,541
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Thanks. Unfortunately looks like I'll have to wait until I can rent it again, as it doesn't appear my bro will be buying it anytime soon...
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#4 |
Pelvic Sorcerer
Posts: 64,762
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#5 | |
Ron Paul 4 EVA
Posts: 152,467
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Quote:
There's a glitch that'll allow you to bring in the Mako to the fight. I managed to do it by myself pretty easily, though my squad kept dying on me. After I used Unity a few times, I gave up and let them stay dead for the fight. Fewer people to block me while I was running for cover. Being a Vanguard, I managed to take them down with biotics and a pistol. It took a while, though. |
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#6 |
TPWW Fire Pro Champ
Posts: 33,999
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There's only one planet you can land on in each cluster. Sometimes two.
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#7 |
Ron Paul 4 EVA
Posts: 152,467
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Wow. The female Shepard is terrible at flirting. Christ sake.
Is the male Shepard that terrible? |
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#8 |
Pelvic Sorcerer
Posts: 64,762
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How do you bring the mako up there?
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#9 |
Ron Paul 4 EVA
Posts: 152,467
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Glitch: Use Mako on Therum Mini-Boss Fight
It is possible to take the Mako through the gap in between the two rocks, where you are supposed to get out and travel on foot. Drive in to the gap, then from inside the gap drive up the left rock, until you are completely on your side, wedged between both rocks. Slowly inch forward and use boosts to slide through the gap. The geth and the walkers (the mini boss fight after the video) will not attack the Mako, and they die after only a couple of cannon shots. Contributed By: ErekChee |
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#10 | |
Pelvic Sorcerer
Posts: 64,762
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Quote:
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#11 |
Ron Paul 4 EVA
Posts: 152,467
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Soldier's probably smarter than Vangaurd.
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#12 |
Lord of all Manors
Posts: 5,096
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that boss was a piece of piss, fuck using the mako...pussies.
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#13 |
Pelvic Sorcerer
Posts: 64,762
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Is there a way to take the mako into the cave?
But seriously, is their a strategy with killing the krogan boss at the end? |
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#14 |
Ron Paul 4 EVA
Posts: 152,467
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The Krogan was easy as a Vanguard. As a soldier, I'm not 100 percent sure there should even be a need for a strategy. I took cover, and shot the shit out of things.
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#15 |
Pelvic Sorcerer
Posts: 64,762
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Yeah, I need to get cover then, do you kill all the geth first?
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#16 |
Ron Paul 4 EVA
Posts: 152,467
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I did, but I don't think it's necessary. It's just that the Geth kind of threw themselves at me, and if they were that desperate to die, who was I to say no?
I hit dover first thing, and the Krogan made sure he was out of my reach until the ohers had all been dropped--Which took about ten seconds. Then, like most Krogan in the game, he charged me, so I hit him with Warp and Throw and then powered up Marksman and pumped him until he was dead. Granted, you don't have biotics, but you should be able to chew him up. Also, if you're really having trouble, don't forget you can order your squad. |
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#17 |
Pelvic Sorcerer
Posts: 64,762
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I finally got it so the entire squad kill the geth while the krogan hide. Then the started charging the squad and I shot the hell out of him.
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#18 |
Ron Paul 4 EVA
Posts: 152,467
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That works.
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#19 |
Ron Paul 4 EVA
Posts: 152,467
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For the most part, I find this game retardedly easy. I'm not even that good at shooters, but normal has presented me with little challenge. I know there are harder difficulties which will probably challenge me more...Well at all...But still.
The hardest parts, and I use that loosely, are the MAKO bits. Without biotics and other special abilities, it's a bit harder to deal. Even then, I've only even had to repair the MAko once. Still, the game's compelling enough that I don't even mind the fetch quests and sometimes tedious Mako portions. |
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#20 | |
Pelvic Sorcerer
Posts: 64,762
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Quote:
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#21 |
TPWW Fire Pro Champ
Posts: 33,999
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Thresher Maws aren't that bad. Just do some mad circling and fire off a round or two and hope he don't pop up under you.
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#22 |
Ron Paul 4 EVA
Posts: 152,467
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As long as you don't sit still, you should be fine.
The only time I've been jumped by one from under me was when they glitched my Mako so it was stuck in place. |
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#23 |
Pelvic Sorcerer
Posts: 64,762
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Yeah, I figured out how to kill things with the mako, just got to keep moving
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#24 |
Ron Paul 4 EVA
Posts: 152,467
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Just keep
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#25 |
Ron Paul 4 EVA
Posts: 152,467
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That was a freaking awesome ending, but it's too bad it ended so soon.
Spoilers ahead, bitches. So I chose the Paragon ending (Save the council) and the choice of Udina as their human rep. I'm wondering how the other endings differ, all in all. I'm assuming the council dies when you choose to say "fuck them," but how do the different endings play out? I know there are only two endings with two variations apiece. I loved it when Joker took the Normandy in in the final assault. I was wondering if he'd make it out. I mean, even the best pilot in the fleet's got limits, yes? Also, I'm glad Anderson survived. I love David Keith, and I loved the character. Plus, him headbutting the security guard (If you choose that route) was fucking badass. End Spoilers. Nigger. |
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#26 |
Pelvic Sorcerer
Posts: 64,762
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I've figured out on all the pirate/merc bases. It is easiest to lure all the morons to the base doors and kill them from there. Same trick works everytime.
Though, I wish a second and third play could control the rest of the squad. |
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#27 |
Ron Paul 4 EVA
Posts: 152,467
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It doesn't help that there are only three base designs ever.
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#28 | |
Pelvic Sorcerer
Posts: 64,762
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Quote:
Now, I would expect every military base to have the same lay out...assuming they are from the same military. |
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#29 |
Ron Paul 4 EVA
Posts: 152,467
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Of course, the military isn't necessarily the same, nor are the "orefabs" all from the same culture. Or thy shouldn't be.
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#30 |
Pelvic Sorcerer
Posts: 64,762
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I was just trying to find a logical explaination to get around lazy programmers.
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#31 |
Ron Paul 4 EVA
Posts: 152,467
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Lazy programming's a pretty good reason.
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#32 |
Ron Paul 4 EVA
Posts: 152,467
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I love the fact that the DLC is gonna have another one of the identical fortresses, too.
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#33 |
Ron Paul 4 EVA
Posts: 152,467
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Anyone bought/played the DLC yet?
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#34 |
TPWW Fire Pro Champ
Posts: 33,999
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#35 |
Ron Paul 4 EVA
Posts: 152,467
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#36 |
Pelvic Sorcerer
Posts: 64,762
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What is DLC?
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#37 |
Pelvic Sorcerer
Posts: 64,762
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oh...will it be avaible for a while?
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#38 |
Ron Paul 4 EVA
Posts: 152,467
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Should be up indefinitely. I'm not sure why they'd take it down.
Apparently, it's not even like a full planet, it's more like the side missions. I'm not sure I want to pay five bucks for something only slightly more than one of the standard side missions. |
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#39 |
Not Fignuts OLE!
Posts: 3,306
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I dl'ed it and will play it after work. I'll let you all know the verdict then.
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#40 |
TPWW Fire Pro Champ
Posts: 33,999
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Sheesh. After starting my second game and going though all the crap before I could go planet hopping, finally played Bring Down the Sky. Took me a while but it was well worth it. The home stretch was a pain in the ass.
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