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#81 | |
"Steven, your fossa!"
Posts: 9,603
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Well, they did say we could take our hero, dog, weapons and inventory into each others worlds. We wouldn't be tied togethor and could run independantly around an area. We'll have our own camera and we can marry/sleep with/have kids with the other players.
I'm not sure what else they could add to that. One more thing has been confirmed and another has been hinted at. It's been cofirmed our Hero now has dialouge and a voice but it's kept to a minimum. Lionhead have hinted at naval battles: Quote:
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#82 |
BAY BAY
Posts: 36,524
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I'm cheating with all your wives.
Sorry. |
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#83 |
Pelvic Sorcerer
Posts: 64,762
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#84 |
XBL TAG : Mootkinstein
Posts: 3,342
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New combat trailer:
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#85 |
"Steven, your fossa!"
Posts: 9,603
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They showed that as a demo while Peter Molynuex spoke about combat etc. Good to see it without him talking over it.
I'm liking the music in Fable III so far. Sounding better than F2 already even though I liked that soundtrack. The thing I'm wondering is if the wolf will attack the girl at 0:54 eventually if you just wait, not that I would wait around. It just wont feel as urgent if the wolf stands there growling forever until you kill it. PM is against the idea of violence towards kids in games so I can't see her getting killed if you just stand there. |
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#86 |
XBL TAG : Mootkinstein
Posts: 3,342
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Maybe somebody else comes and kills her, like if you don't shoot that guy at the end of the second.
Or it picks her up and carries her away |
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#87 |
The Greatness That Is Me
Posts: 3,593
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Was that a gun and sword combo? Never played Fable before but that looked interesting.
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#88 |
"Steven, your fossa!"
Posts: 9,603
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Yeah, you combo guns, swords and magic. One article from a while back said comboing was similar to Bayonetta or DMC in that you can knock an enemy into the air with an axe and blast a few bullets into him before he hits the ground.
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#89 |
Ron Paul 4 EVA
Posts: 152,467
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Has PM promised the moon yet?
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#90 |
Posts: 19,299
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Really hope they did some improvement on the engine this time around. Didn't care for Fable II because the damn thing was so sluggish. Felt like you were ice skating all the time too.
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#91 |
"Steven, your fossa!"
Posts: 9,603
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It should run smoother. The sluggishness in F2 was down to all the numbers, stats and items you had. If you had lots of items and went into Bowerstone, the game would reduce to a crawl. They've done away with the stats and numbers and pages of items so, yeah, should run smoother.
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#92 |
"Steven, your fossa!"
Posts: 9,603
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#93 |
The Satanic Mechanic
Posts: 52,521
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New interface is much better. No stopping to dig through endless menu pages.
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#94 |
"Steven, your fossa!"
Posts: 9,603
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If you look at the video at about 1:05, you can see we can now haggle. There are other little bits of info here and there in the vid like the ability to name weapons whatever we like etc. I'm betting we'll see tons of Master Swords being traded online.
3 new, large in filesize screenshots from Lionhead SPOILER: show |
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#95 |
Selectively Social
Posts: 16,336
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Put in my preorder at Amazon to lock in the $20 credit incase they lower it to $10 before release, which has happened to quite a few games in the past.
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#96 | |
"Steven, your fossa!"
Posts: 9,603
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For preordering you should get access to the NPC creator. Yeah LH have said pre orders will get an NPC creator.
Fast forward to 6:10 Quote:
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#97 |
The Satanic Mechanic
Posts: 52,521
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Preordering this.
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#98 |
Raw Video Footage
Posts: 45,950
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Not sure why I'd wanna create an NPC.
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#99 |
The Satanic Mechanic
Posts: 52,521
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Would you rather just have a shitty code that unlocks something already in game (GH:WT)? Or a shitty headband (SF4)? It may not be a Lucha mask, but damn if it ain't cool.
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#100 |
Raw Video Footage
Posts: 45,950
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Actually I equate them all as lame. I have no reason to dress an NPC.
At best they have to mean my wife or kid, then I'd bite. |
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#101 |
Ron Paul 4 EVA
Posts: 152,467
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#102 |
Posts: 399
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Has there been any talk of the magic this time around? One thing I hated about Fable 2 was the utter lack of spells compared to the first one.
I'd really like a few more magical options this time. |
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#103 | |
The Satanic Mechanic
Posts: 52,521
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Quote:
![]() I love the first 2, so this is an instant buy for me. Apparently you have to wear different gauntlets for your different magic stuff. Probably gonna suck since you can't change clothes on the fly anymore and have to use a dressing room. Also, apparently there is no upper limit to how long you can charge a spell now, so you can theoretically charge a thermonuclear explosion-sized fire spell if you hold the button down for an hour. |
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#104 |
Posts: 399
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Interesting...
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#105 |
Selectively Social
Posts: 16,336
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#106 |
The Satanic Mechanic
Posts: 52,521
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cool, I guess. Don't have the patience to wait till it's a platinum hit tho.
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#107 |
Selectively Social
Posts: 16,336
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Yeah, I can't wait either. Def day one purchase for me.
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#108 | ||
"Steven, your fossa!"
Posts: 9,603
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Quote:
Quote:
Another thing about spells is that we can mix them togethor. You can wear a fire gauntlet and an ice gauntlet and combine them for a whole new spell. I think the unlimited spell charging will be useless. Unless my super charged area effect ice spell covers the whole town in snow or something. I can't see them having spells be all that powerful. If they did, we could charge a fire spell for 20 minutes and them unleash it to wipe out every enemy in whatever area/dungeon we're trying to get through. |
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#109 |
Ron Paul 4 EVA
Posts: 152,467
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#110 |
"Steven, your fossa!"
Posts: 9,603
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Lionhead tweeted that we'll get something new and refreshing revealed sometime today. Could be a new dev diary or it could be the NPC creator but in the mean time, here is a video from E3. We see how customising yourself works this time. It looks much better with the colour slider etc.
Also, listen to what he says around 6:30, he mentions how the players could change the colour of the wallpaper as an example of buying houses togethor. I think he may have let slip that we can edit our house this time. |
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#111 |
Raw Video Footage
Posts: 45,950
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Ya know what could be a megaton? Coop limit increased to 3 or 4plyrs.
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#112 |
"Steven, your fossa!"
Posts: 9,603
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That would be cool but I think the dogs would prevent it. Didn't the dog in Fable II take up most of the games resources or something?
Having four dogs running around would be hard to do if that was the case, unless they removed the dogs when more than 2 people are playing. |
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#113 | |
"Steven, your fossa!"
Posts: 9,603
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Quote:
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#114 |
Raw Video Footage
Posts: 45,950
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So something like creating a costar or recurring character in the story? I can get that.
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#115 |
"Steven, your fossa!"
Posts: 9,603
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I'm kind of disappointed there is no "Scottish" option in the accents. Considered NPCs tend to have accents from almost everywhere in Britain, you'd think there would be others besides Common English or Posh English.
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#116 |
Raw Video Footage
Posts: 45,950
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I can't tell, you all sound like James Bond, or Die Hard villains.
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#117 |
"Steven, your fossa!"
Posts: 9,603
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Last edited by Drakul; 08-03-2010 at 01:57 AM. |
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#118 |
"Steven, your fossa!"
Posts: 9,603
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I saw a video interview or two with Peter Molynuex for some really small sites and he's basically blown the ending to the first part of the game. When he said it, I remember he had said something similar before which makes it all the more likely.
SPOILER: show |
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#119 |
Raw Video Footage
Posts: 45,950
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Pass on that spoiler.
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#120 |
"Steven, your fossa!"
Posts: 9,603
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Hopefully, if anyone replies to the spoiler, they use spoiler tags or black texts. It defeats the purpose of my spoiler tags when other just come right out and say the spoiler in a reply.
That seems to happens a lot. BTW, Kalyx, are you using this NPC creator to make your Heros wife this time or are you doing it the old fashioned way and seeing who you bump into in the game? I ask because you are the person that seems to get the most out of that side of the game. I'm not going to create my Heros wife. I'll just find someone in game. |
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