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Old 01-08-2009, 08:56 PM   #1
What Would Kevin Do?
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Well, they went way out of there way to give Bourne a shitload of his own moves. Bourne probably has a good 6-8 moves made just for him.
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Old 01-08-2009, 08:58 PM   #2
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Quote:
Originally Posted by What Would Kevin Do? View Post
Well, they went way out of there way to give Bourne a shitload of his own moves. Bourne probably has a good 6-8 moves made just for him.
Well at least that gives CAW makers a reason to make random indy spot workers...
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Old 01-08-2009, 10:59 PM   #3
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A few other random notes.

Haas has the Haas of Pain (which can't make people submit, lame), and a "Cloverleav backbreaker" which is a bit of an odd move, as finishers. The backbreaker is like a high angle texas cloverleaf, then he falls back, almost like a slingshot with his knees into the back.

Dibiase has the million dollaw legsweep, and the million dollar dream as finishers... Million Dollar Dream doesn't make them submit.

Super Crazy has nothing special about him.

Rey and Jericho's alt attires get there own character slot... Which is odd... But apparently you can edit the moves of the alt attires, and not affect the original ones... Handy if you want to change up someone's moves I guess.

Kane and MVP's alt attires are attatched to their original character, as are the divas.
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Old 01-08-2009, 11:25 PM   #4
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This 'SS' shit about submissions is garbage. Tazzmission not being able to finish you is a crime against wrestling fans. This is my biggest issue with an otherwise fine game.
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Old 01-08-2009, 11:30 PM   #5
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Struggle Submission is a kinf of dumb mechanic, to begin with.
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Old 01-08-2009, 11:33 PM   #6
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Honestly, I'd just rather they go to a No Mercy type system. You tap buttons to get out/ get to the ropes, and eventually, after taking too much damage, you'll give up. This shit about only having 15 moves that make people submit is retarded... No tazzmission, no Haas of Pain, Celtic Knot doesn't make people submit... What the hell were they thinking?
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Old 01-08-2009, 11:44 PM   #7
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At least we can make people submit with the STFU!
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Old 01-09-2009, 12:11 AM   #8
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Um, you can make people tap out to non-SS submissions, provided they are a finishers. I've made people tap out with Taker's gogoplata 4574578 times and it's not an SS submission. You have to slap like 658956 submissions onto that particular body part first, but it can be done.
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Old 01-09-2009, 12:22 AM   #9
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Um, you can make people tap out to non-SS submissions, provided they are a finishers. I've made people tap out with Taker's gogoplata 4574578 times and it's not an SS submission. You have to slap like 658956 submissions onto that particular body part first, but it can be done.
Taker's submission is the only one. It doesn't work for any other non-SS move.
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Old 01-09-2009, 01:10 AM   #10
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Um, you can make people tap out to non-SS submissions, provided they are a finishers/signature move. I've made people tap out with Taker's gogoplata 4574578 times and it's not an SS submission. You have to slap like 658956 submissions onto that particular body part first, but it can be done.
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Old 01-09-2009, 12:11 AM   #11
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So any word on that DLC coming to Live?
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Old 01-09-2009, 01:37 AM   #12
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Its still a stupid system. If every submission can't be a "Struggle" type, why bother? The system before SS, where one kind of Sub. is a minigame and the other is classic button mash, was perfect for SvR's gameplay. I have no idea why they dropped it for a weaker system.
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Old 01-09-2009, 04:14 PM   #13
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Quote:
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Its still a stupid system. If every submission can't be a "Struggle" type, why bother? The system before SS, where one kind of Sub. is a minigame and the other is classic button mash, was perfect for SvR's gameplay. I have no idea why they dropped it for a weaker system.
Word. SS/button mash/minigame would be great. Save SS for any finisher/signature moves and use bm/minigame for everything else.
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Old 01-09-2009, 01:51 AM   #14
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This has been out for about 3 months now and still no DLC. FAIL
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Old 01-09-2009, 11:03 AM   #15
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Some people in North America say that the dlc has been released for PS3, I wouldn't now as my PS3 is still broken.
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Old 01-09-2009, 11:59 AM   #16
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I can download the DLC from the US PS Store but I'm pretty sure that won't work with my PAL game. Sucks
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Old 01-09-2009, 12:52 PM   #17
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Seems kinda pointless that they waited so long to release the 1st batch of DLC. Probably gonna be the only batch xbox gets. Plus LoW comes out in March. Would have thought they'd get some decent batches of DLC out well before the next wrestling game
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Old 01-09-2009, 04:41 PM   #18
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I just want the tazzmission, texas cloverleaf, and the haas of pain to make people submit, is that too much to ask? Fuck make the mini game simon for all I fucking care (button pops up on the screen, player hits it, a new button pops up, etc, the more damage, the faster it goes, they lose, they tap out.)... I just want submissions backs...
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Old 01-09-2009, 04:42 PM   #19
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Oh, and the Regal Stretch, California Dream, HBK's inverted figure 4... I want them to work damnit!
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Old 01-09-2009, 04:47 PM   #20
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Are you saying someone will tap out to a rear chinlock, but not the REGAL FUCKING STRETCH? Gay.
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Old 01-09-2009, 05:07 PM   #21
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Here's what moves come included with the DLC

DOWNLOADED MOVES

Taunts
DLC Charlie Haas
DLC Evan Bourne 1
DLC Evan Bourne 2
DLC Super Crazy

Strike Attacks
DLC Flying Mayorana
DLC Rolling Savate

Strong Grapple
DLC Frankensteiner 1 [Special Only]
DLC Flying Kneel Kick
DLC Jumping High Knee

Grapple from Behind
DLC Cobra Clutch Legsweep [Special Only]
DLC Million Dollar Dream [Special Only]
DLC Standing Sea Fire

Ground Grapple Moves at Upper Body
DLC Fist Drop
DLC Standing Moonsault

Ground Grapple Moves at Lower Body
DLC Cloverleaf Breaker [Special Only]
DLC Haas of Pain [Special Only]

Corner Grapple Moves
DLC Diving Down Dropkick
DLC Diving Front Kick
DLC Frankensteiner 2 [Special Only]

Diving Attack vs. Standing Opp.
DLC Flying Knee Attack

The Abilties Patch should also be out.
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Old 01-09-2009, 06:16 PM   #22
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Quote:
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Here's what moves come included with the DLC

DOWNLOADED MOVES

Taunts
DLC Charlie Haas
DLC Evan Bourne 1
DLC Evan Bourne 2
DLC Super Crazy

Strike Attacks
DLC Flying Mayorana
DLC Rolling Savate

Strong Grapple
DLC Frankensteiner 1 [Special Only]
DLC Flying Kneel Kick
DLC Jumping High Knee

Grapple from Behind
DLC Cobra Clutch Legsweep [Special Only]
DLC Million Dollar Dream [Special Only]
DLC Standing Sea Fire

Ground Grapple Moves at Upper Body
DLC Fist Drop
DLC Standing Moonsault

Ground Grapple Moves at Lower Body
DLC Cloverleaf Breaker [Special Only]
DLC Haas of Pain [Special Only]

Corner Grapple Moves
DLC Diving Down Dropkick
DLC Diving Front Kick
DLC Frankensteiner 2 [Special Only]

Diving Attack vs. Standing Opp.
DLC Flying Knee Attack

The Abilties Patch should also be out.
Should the patch be out for both versions?
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Old 01-09-2009, 06:43 PM   #23
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The abilities patch is fucking lame. You still can't pick/set attributes. The only thing you can do so far is in career mode, if you get an ability, you can reject it. It's nice to be able to do that, but I'd rather pick the shit myself.

And yes Funky, you can tap out to a rear chinlock in the game, but not the Regal Stretch.
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Old 01-09-2009, 07:15 PM   #24
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It's always half assed with Yukes...
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Old 01-10-2009, 03:49 PM   #25
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And apparently along with the patch, there's a new cheat code "MAXCAS", which once entered, all new CAWS are at 90 with their attributes... I'm torn, as I'd rather have more unique CAWs, but building them up is a bitch...
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Old 01-11-2009, 06:24 AM   #26
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Fuck, so it doesn't carry over to old CAWS?
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Old 01-11-2009, 07:50 AM   #27
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Fuck, so it doesn't carry over to old CAWS?
Just copy the old CAW and edit the stats?
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Old 01-11-2009, 10:57 AM   #28
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Fuck, so it doesn't carry over to old CAWS?
I haven't tried it yet. I've read it's only CAWs made after the code is put in.. I also read though that it'll affect old CAWs if you enter them into career mode (but it'd wipe there abilities...)

What a fucking half assed work around.
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Old 01-13-2009, 09:27 PM   #29
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I don't know if this was already posted: But regarding the whole Custom Themes thing where you have to make a playlist for every one track, I've learned that the game will recognize any playlist made in Windows Media from any source provided your 360 is connected to a network.

So rather than the wacky task of ripping your music and then creating playlists on your 'Box, you can whip up playlist (still single track of course) on your [network enabled] PC. SvR will find in in the User Playlist section in the CA-Entrance mode. Save space on your 'Box, and put together a whole catalog of custom themes for your CAWs and the Superstars in record time.
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Old 01-14-2009, 12:40 AM   #30
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GOD DAMMIT

So I further experiment with the playlist thing and check to see if the game will pick up the playlist with none in the HDD at all. Odd things went down, as well a big fuck up on my part due to my brother's ghetto fucking Xbox.

Even with the computer having playlists, the game didn't seem to recognize any playlists once I cleared them out of the HDD (my bro's idea, go figure). So when I went to the Create and Entrance the game was freezing a bit as if it didn't know what to do without the preset track. It started to run again after a few seconds. Then the User Playlist appeared empty, just in black font and pulsing. I figure the XB needs at least one playlist to access the others.

So I go get a CD and figure I rip one track and and make one playlist and see what happens. But my bro's XBox has this issue with the tray being stuck when its moved even slightly from the console (the result of a past accident involving too many damn kids in the house). I stumble laying the CD in the tray and it gets stuck. I recall my bro saying the solution is to simply jam it back in. Sounded reckless, but it worked when he did it. So I 'jam it in', and it all goes to shit. Now the tray is stuck inside the console, from the looks of it conclusively so.

Bro tells me you had to jam it in a certain way. DETAILS, PEOPLE, IT MAKES ALL THE DIFFERENCE.

So my experiment is unfinished and I may have nothing but XBLA games to chew on until a new 'Box is purchased.
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Old 01-14-2009, 01:46 AM   #31
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Lessons learned:

1. Fuck kids. Kids are stupid and break all your shit. (should be obvious)

2. Yukes are some lazy ass motherfuckers. There has to be an easier way to do the custon themes thing.

3. If you fuck with your 360, it will die. (again, obvious)
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Old 01-14-2009, 01:56 AM   #32
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This is Yukes fault. All of it. Stupid ass playlist bullshit. I mean really, WHO DOES THAT?! There were games last gen that accessed custom tracks, and this was before it was fucking uniform. These certain games didn't need a tedious method of doing it. Particularly, and I'm being cynical here, Raw 2 for Xbox. "Oh you want Black Sabbath for your CAW? There you go! Set up your Titantron while you're at it!"

I'm gonna stop before I rant. You wouldn't like me when I rant.
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Old 01-14-2009, 09:28 AM   #33
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Name another XBox 360 game that can call MP3s off the HD at will (not that media player in the blade). I can't think of one.
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Old 01-14-2009, 11:51 PM   #34
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Name another XBox 360 game that can call MP3s off the HD at will (not that media player in the blade). I can't think of one.
....You know, I could swear there were some, but I can't name a single one, either.

Still, this is pretty fucking stupid.

Also, playlists on your PC are great, but even I don't have my computer on all the time.
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Old 01-14-2009, 03:30 PM   #35
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What are you saying?
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Old 01-14-2009, 09:38 PM   #36
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I think this might be less Yukes stupid ass bullshit and more Microsoft stupid ass bullshit. On the PS3 it is as simple as clicking 'Custom Music' during your entrance creation or whatever it says in game and it brings up a list of the artists/songs on your hard drive
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Old 01-15-2009, 12:05 AM   #37
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I think this might be less Yukes stupid ass bullshit and more Microsoft stupid ass bullshit. On the PS3 it is as simple as clicking 'Custom Music' during your entrance creation or whatever it says in game and it brings up a list of the artists/songs on your hard drive
Really?
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Old 01-15-2009, 02:02 AM   #38
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Really?
4realz
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Old 01-15-2009, 01:05 PM   #39
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Really?
Yeah, it seems to be a trade-off. 360 can have custom music in any game, PS3 only has it in supported games.
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Old 01-21-2009, 09:56 AM   #40
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Yeah, it seems to be a trade-off. 360 can have custom music in any game, PS3 only has it in supported games.
Yeah. I seem to remember that the reason for no soundtrack support in BP was the memory it took to do so. But really, the fact that you don't have to make a fucking playlist for every intro is awesome.
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