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#121 |
TPWW Fire Pro Champ
Posts: 33,998
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Naval battle is tricky. The ol' going around in circles don't cut it here.
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#122 |
Former TPWW Royalty
Posts: 66,653
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Putting in the Konami code in the game produces an assassin turkey when done in front of a normal turkey at your homestead mansion.
http://www.ign.com/videos/2012/11/06...sin-easter-egg ![]() |
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#123 |
TPWW Fire Pro Champ
Posts: 33,998
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Jesus, looking for the hunting cabins is like literally looking for 2 needles in a really, REALLY large haystack.
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#124 |
TPWW Fire Pro Champ
Posts: 33,998
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This game need a patch in a bad way.
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#125 |
Hey Mister!
Posts: 54,952
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#126 |
RIP SABU
Posts: 35,541
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Totally agree about the ending. And those fucking credits, OMG...after about 3-5 mins. I just muted the TV and watched stuff on cable until shit was done. You ask them why they couldn’t just put in a simple “Push START to skip” thing and they’d probably give some cop-out answer: “We want people to know who all the people who made the game who they’ve probably never met a single one of in their entire lives.” Come the fuck on, really?! That’s your excuse games that pull this same stunt?!
P.S. - If you can stand about 3 minutes worth of nothing but cutscenes, once you get to the “Epilogue” chapter, just watch the 2 vids for an easy achievement/trophy. |
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#128 | |
Former TPWW Royalty
Posts: 66,653
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Warning to anyone who buys and plays the Hidden Secrets DLC pack as Ubisoft has confirmed there is a save file wiping bug and are currently working to get it fixed.
Quote:
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#129 |
TPWW Fire Pro Champ
Posts: 33,998
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Didn't do that, I'm good. Actually just finished it this morning.
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#130 |
Posts: 58,598
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Just started playing as Connar, the ending to his father's playable part was pretty cool.
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#131 |
Posts: 5,629
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Really enjoying this so far, this is definitely my favorite since ACII. On the technical side, I've taken a liking to the new combat system, which is very much like Arkham City. It's still a pain in the ass that the run button doubles as the free climb button, which makes chasing people annoying in tight areas, as I often turn into a building and start climbing.
Content wise, this game is loaded. I'm in Sequence 9 and am just now really diving into the side missions. About to do a bunch of the naval ones. And the historical detail is impressive as well, on the level of II and Brotherhood. |
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#132 |
Posts: 22,695
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Same, never really bothered with side missions before untill completing the main story, but when I got to sequence 9 I just went out and did as many as I could. I actually enjoyed the naval battles, will probably replay those again now I've got all the upgrades. Have only got one or two homestead missions left, including what could be a rather sad one judging from the descriptions in the DNA timeline.
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#133 |
Former TPWW Royalty
Posts: 66,653
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#134 |
XBL TAG : Mootkinstein
Posts: 3,342
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Finished the game. Absolutely loved all of Connor's story. Wish I could say the same about Desmond's half :/
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#135 |
Posts: 22,695
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Just finished the story, it will be interesting to see what happens next with Desmond. I quite liked Connor as the main guy, not a patch on Ezio though. Just reworking through the story to get 100% and will try out online.
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#136 |
XBL TAG : Mootkinstein
Posts: 3,342
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They've said that this will be the last game with Desmond :/. Think Revelations still stands as my favourite for story though.
The whole spanning the life of Altair and getting to where Ezio calls it quits |
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#137 |
Out Of Step
Posts: 12,059
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The camera angles in this during fights are fucking terrible, came close to putting the controller through the screen in a strop more than once. Its also glitchy as fuck, had to restart a bunch of missions because of guys not spawning etc, my last assassin recruit in north NY hasn't appeared so I can't get all 6 recruits.
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#138 |
Angel Headed Hipster
Posts: 37,942
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She probably has, but her icon hasn't popped up.
http://ca.ign.com/wikis/assassins-cr...ation_Missions |
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#139 |
Out Of Step
Posts: 12,059
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Ran about there for the last 5mins and nothing.
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#140 |
Angel Headed Hipster
Posts: 37,942
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Have you done all the liberation missions? Some aren't automatically on the map, they have to be found.
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#141 |
Out Of Step
Posts: 12,059
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Its at 90% for the liberation, cleared all of them that popped up but there's none showing up when I'm running around.
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#142 |
I'm Mr. White Christmas
Posts: 44,526
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yeah for some reason you have to search around for some of the Liberation Missions and it drove me insane
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#143 |
Out Of Step
Posts: 12,059
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Pretty much gave up on getting 100% now, there's a chest missing in Boston too.
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#144 |
Posts: 22,695
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Is it the central Boston chest? I had the same problem, it doesn't show up because its actually inside a pub. I'm up to 99% but can't get the last few Naval battle objectives, and for some reason my delivery reguest stat has reset to zero even though I've done them all before, and they're not popping up on the map again.
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#145 |
Out Of Step
Posts: 12,059
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Think it might be, I'll have to check the pubs now. Yeah this games glitchy as fuck, never noticed that with any of the others before.
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#146 |
Angel Headed Hipster
Posts: 37,942
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Finished this tonight. Dunno wtf happened during the ending.
Kinda hate Connor. Feels like such a generic good vs. evil with nothing in between noble savage boy scout. Loved the interaction between him and Haytham, mostly because Haytham got the better of it every time. Well, except that last one. In closing, Haytham prequel, pls. |
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#147 |
I'm Mr. White Christmas
Posts: 44,526
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I liked Connor at all times, except when he was talking to Achilles
then he was just kind of a bitch |
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#149 |
Posts: 22,695
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Online is probably the worst I've every played. Wolfpacks a cool idea but all just seemed too basic. All you can do is run around and not get punished for being detected other than losing a couple of points off your base score. All the other modes are cheap as fuck, ended up dying numerous times for really stupid reasons, unless I was being blind but I couldn't counter anyone, if the character isn't actually facing someone your completly fucked when it comes to avoiding death.
Traded this in right after, I was hoping multiplayer would keep me hooked but it just ruined it all. |
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#150 |
Out Of Step
Posts: 12,059
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I don't think i'll even bother with online, I didn't mind it in the last game but after a while it just seemed like you were grinding it to get your levels up. That and I was pretty pish at it. But mostly the grinding.
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#151 |
Out Of Step
Posts: 12,059
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Finally found the 6th assassin recruit, hidden in the top left corner of the map, still didn't show up even when I found her.
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#152 |
TPWW Fire Pro Champ
Posts: 33,998
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Part 1 of the King Washington DLC arrives sometime next month.
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#153 |
Celestia's Left Hand
Posts: 17,359
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Love the game so far,as I've just started I only have one complaint with respect to history the damn flintlock pistol the musket is worse,by the time a blockade of red coats had done their reloading I had killed about three and was bearing down on a fourth. Overall awesome game.
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#154 |
Out Of Step
Posts: 12,059
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I couldn't get a handle on the trading system, just seemed like a lot of hassle, and because I never went to the trading book interface I never realised I could upgrade all the pouches till the end of the game when it was kinda pointless.
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#155 |
TPWW Fire Pro Champ
Posts: 33,998
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Started playing King Washington: The Infamy today.
Really ain't liking it. I think you guys should avoid this. |
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#156 |
TPWW Fire Pro Champ
Posts: 33,998
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I think I can safely say that the King Washington DLC is the worst add-on content I've ever experienced. Finished part 2 yesterday.
Ubisoft fucked up on this. |
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#157 |
Posts: 58,598
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The DLC is hot garbage.
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