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Old 09-16-2005, 11:22 PM   #121
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http://nintyrevcontroller.ytmnd.com/
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Old 09-16-2005, 11:46 PM   #122
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rofl
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Old 09-17-2005, 12:10 AM   #123
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And we thought Nintendo would let us down.
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Old 09-17-2005, 12:19 AM   #124
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Quote:
Originally Posted by Jonster
Because it's just a tilt sensor they've added
I'm sorry, it's obviously Jesus in a can, because you're creaming yourself over it.

Wonder if you'll still have your cock out when the onvelty wears off.
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Old 09-17-2005, 12:23 AM   #125
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Quote:
Originally Posted by DS
I think your best arguement in that whole post was the fact you corrected my grammer. I'm sorry the mistake was unable to get my point across, and I have fixed the mistake. You're right, the analogy sounds ridiculous, but so does the thought of having to have seperate controllers for different games.

How has Sony's EyeToy done? Not so well. So who is to say this is innovating. It's the same thing right? You use your movements to play the games.

The thing I don't understand is why you are taking this so personal. I stated in the first post that I haven't held one so I am not going to say it won't work, but my first impressions are unwanting. Sorry if I offended you. I also took extra precaution to have proper grammer in this post, as we all know the internet is not a place for mistakes.
In the interest of fairness...

Don't we have "light guns?" DDR mats (Which started iwth the NES)? Headsets? Keyboards? Don't we already have "separate controllers?"
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Old 09-17-2005, 12:23 AM   #126
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Allz we need now is a SUPA DUPA WANKING game.
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Old 09-17-2005, 12:24 AM   #127
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Quote:
Originally Posted by Funky Fly
Now that's more like it. They better make that D-pad bigger, though. It's retardedly small on the GC pad.
Doesn't look liek they're going for practicality.
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Old 09-17-2005, 12:25 AM   #128
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Look kinda odd but I'd MUCH prefer to use this.
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Old 09-17-2005, 12:42 AM   #129
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Quote:
Originally Posted by Kane Knight
In the interest of fairness...

Don't we have "light guns?" DDR mats (Which started iwth the NES)? Headsets? Keyboards? Don't we already have "separate controllers?"
I give you the DDR mats but the others aren't needed. But you're right. The docking case will be nice, I just don't see why they wouldn't go straight to that and put the sensors on it.
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Old 09-17-2005, 12:50 AM   #130
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Seems like my vascillating fanboyism is back in full strength.
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Old 09-17-2005, 01:17 AM   #131
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Quote:
Originally Posted by DS
I give you the DDR mats but the others aren't needed. But you're right. The docking case will be nice, I just don't see why they wouldn't go straight to that and put the sensors on it.
None of them are "needed," unless you want to play specific games. The thign is, there's a history of this stuff (I forgot a few, such as the SNES' mouse), whether it's necessary or not. Or even if we like 'em.

I think the idea of sliding the remote into the Rev controller is dumb, but it's better than nothing.

I just hope they support this better than the NDS. Hate to say it, but the only bad thing I can say about the DS is the lack of fucking GAMES.
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Old 09-17-2005, 06:29 AM   #132
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Quote:
Originally Posted by Kane Knight
I'm sorry, it's obviously Jesus in a can, because you're creaming yourself over it.

Wonder if you'll still have your cock out when the onvelty wears off.
How about you see the full picture before you start to say stupid fucking things like that in the first place.

Not creaming myself over it, but I can see the potential of it and you were obviously not seeing the whole fucking picture. So fuck off with your personal attacks when you haven't even got all the facts straight, or are just so stupid as to ignore them.
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Old 09-17-2005, 08:07 AM   #133
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Oh My.
On first look, I thought, "what the fuck is that thing". The I watched the commercial-style promo for it, and it won me over. Could be very, well, "revolutionary" which I suppose is what Nintendo are going for. This could cement Nintendo as THE games company, but it could also be the final nail in the coffin...i'm hoping that doesn't happen, but I really don't see this controller appealing to the mainstream....:meh:
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Old 09-17-2005, 08:28 AM   #134
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I'm starting to like the idea, but its a shame the third party developers will be too lazy to use the technology properly.
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Old 09-17-2005, 09:41 AM   #135
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Wait, tilt your head to the right when looking at the first pic.

ZOMG!
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Old 09-17-2005, 09:41 AM   #136
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Note: I haven't read any articles, seen any promos, or whatever.
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Old 09-17-2005, 03:29 PM   #137
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Quote:
Originally Posted by Jonster
How about you see the full picture before you start to say stupid fucking things like that in the first place.
Howabout this. Stop being an idiot fanboy, and I'll stop taking the opposing side.

I don't know how you fucktards don't notice this, but I've actually taken both sides on this issue in relation to the extremists. So sit down, shut up, stop being part of the problem, and I'll have less to react to. Sweet Jesus, y'all are fucking dense.
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Old 09-17-2005, 03:37 PM   #138
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Quote:
Originally Posted by Tornado
Oh My.
On first look, I thought, "what the fuck is that thing". The I watched the commercial-style promo for it, and it won me over. Could be very, well, "revolutionary" which I suppose is what Nintendo are going for. This could cement Nintendo as THE games company, but it could also be the final nail in the coffin...i'm hoping that doesn't happen, but I really don't see this controller appealing to the mainstream....:meh:
This wasn't the first nail. Nintendo's made some bad decisions over time. People will forget the shit, but remember the "innovation."

They've damaged their rep over the years, and still come out of the box strong normally. The thing that worries me is that most of their "advances" have happened in the form of peripherals or side projects. For example, they didn't stop making for the Game Boy because the new "Virtual Boy" came out, and the actual GBA's successor isn't out yet (Meaning the DS isn't it). Other advances were less heavy-handed, such as peripherals, or analog sticks that were largely optional early on.

This one, however, is a core system.

...Until they announce it's the new "fourth pillar," and sell us the Gamecube Micro which will be 50% smaller and have faceplates, but no new technology or ports for the GBA player or LANpipe.
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Old 09-17-2005, 07:40 PM   #139
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so like...there's two available controllers now?

or like, you shove the remote in the controller and you get more buttons or something for certain games...like...hm? :confused:
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Old 09-17-2005, 08:08 PM   #140
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The remote one with joystick I believe will be for 1st party games. The one that looks like a Gamecube one will be for 3rd party games and multi-platform games that do not support the remote controller.


I think.
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Old 09-17-2005, 10:08 PM   #141
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Quote:
Originally Posted by Jason Cage
so like...there's two available controllers now?

or like, you shove the remote in the controller and you get more buttons or something for certain games...like...hm? :confused:
Instead of a second controller, they sell a shell which you drop the remote into.
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Old 09-17-2005, 11:40 PM   #142
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Tilt your head to the fucking right when looking at the pictures.
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Old 09-17-2005, 11:50 PM   #143
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Yes, yes, it flips on its side to become an old-school Nintendo controller
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Old 09-17-2005, 11:53 PM   #144
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ZOMG
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Old 09-18-2005, 03:29 AM   #145
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Quote:
Originally Posted by G
The remote one with joystick I believe will be for 1st party games. The one that looks like a Gamecube one will be for 3rd party games and multi-platform games that do not support the remote controller.


I think.
See, now if that's the case then that rules. It gives them the whole "revolutionary" aspect with their controller ish, while still giving the option to retain a more traditional controller. Much better
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Old 09-18-2005, 06:07 AM   #146
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Quote:
Originally Posted by Vietnamese Crippler
Yes, yes, it flips on its side to become an old-school Nintendo controller
Isn't that going to be horribly awkward considering the motion sensor (unless I've missed something) is at the top of the remote? What are you supposed to do, play sitting side-on?
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Old 09-18-2005, 11:30 AM   #147
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The Game cube one is an Idea of what IGN thinks the shell will look like......If Nintendo doesn't sell the shell with the Revolution then they are dumbasses.
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Old 09-18-2005, 11:35 AM   #148
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Quote:
Originally Posted by Mr. Monday Morning
Isn't that going to be horribly awkward considering the motion sensor (unless I've missed something) is at the top of the remote? What are you supposed to do, play sitting side-on?
Unless of course, you're playing the old school NES games that are going to be available for download.
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Old 09-18-2005, 04:29 PM   #149
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Quote:
Originally Posted by Mr. Monday Morning
Isn't that going to be horribly awkward considering the motion sensor (unless I've missed something) is at the top of the remote? What are you supposed to do, play sitting side-on?
I figure the sensors would be disabled for the NES games
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Old 09-18-2005, 04:54 PM   #150
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Old 09-18-2005, 07:40 PM   #151
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Really? You mean they won't be analog controlled and mostion sensitive?
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Old 09-18-2005, 08:48 PM   #152
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I'll go out on a limb and say yes
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Old 09-19-2005, 12:10 AM   #153
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Yea, too bad the IGN wavebird looking thing is just a photoshop thing.

One thing I haven't seen mention of yet, is what if I start playing a motion sensor game sitting up straight. Then, after playing a while, I lean back or maybe even lean forward. What if I tilt my body over to one side to get more comfortable. What if I pause it, get up and go to the bathroom, then come back and do not sit in the same position I was in before. In other words, if it calibrates itself based on the starting position, what happens when you change positions. Will you have to sit perfectly still to play? Will you contstantly have to pause and recalibrate? It is built to not only sense up, down, left, and right, but also back, forwards, etc. So it will definitly notice when I lean back in my chair. Is Samus going to tilt her head back when I do that?

I'd be very interested to try it out, but it's not looking so promising at this point.
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Old 09-19-2005, 11:55 AM   #154
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Depends on how you change positions, I suppose.

I do the same thing though. Idoubt you'll have to be perfectly straight to play.
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Old 09-19-2005, 12:21 PM   #155
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Nintendo say hello to Sega
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Old 09-19-2005, 12:45 PM   #156
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Originally Posted by Kane Knight
Depends on how you change positions, I suppose.

I do the same thing though. Idoubt you'll have to be perfectly straight to play.
I agree that it doesn't sound like a logical problem when talking about a game controller, but I can't imagine how they'll get around it.
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Old 09-19-2005, 12:48 PM   #157
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If it is anything like having to deal with a Guncon, I don't want to be a part of it.
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Old 09-19-2005, 02:05 PM   #158
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Personal attacks, whatever your brand persuasion, will not be tolerated in the VG forum. It's a VG controller not the last toilet roll fellas, it aint worth it.
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Old 09-19-2005, 02:09 PM   #159
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VGCats.com don't seem to be too thrilled over it.

Monday, September 19, 2005 - Walked into a doorknob.


New comic. Now before you get your e-trigger finger on that send button, just hear me out.

I'd be lying if I said I wasn't a little bit excited to see what games come out for the new controller. Still it's an iffy idea at best. I always feel like a battered wife with Nintendo. As much as they beat the shit out of me, I still love them.

The first thought that crossed my mind when I looked at it was, "How the fuck do I play smash brothers on that?!". Enter the peripherals. Which I am sure to be a first in a long line. Here are just a few ideas floating around. Money grab? Golly no.

As well the one thing this device isn't, is revolutionary. If you've ever been to an arcade you can see stuff like this all over the place. Sword simulators, gun games, tennis, soccer, fire hoses, etc.. It's not breaking any new ground. Hell, there are even peripherals just like this.

The fact is Nintendo is on very shaky ground with the Gamecube. Awesome in handhelds but wow, trouble in consoles. Some of the games this systems has are fantastic. However they are few and FAR between.

Now you might call this a risk Nintendo is willing to make. Wind Waker was a risk. This is near suicide. I loved Wind Waker but many people were turned off by it . The same way people are being turned off by the new controller. If you're looking to pull in new customers this just isn't the way to do it. So there's the mantra that they're "Focused on making games". Which is why I wouldn't be surprised if they pulled out of consoles.

This is all speculation of course. Might end up liking the damn thing. God knows I've been wrong before. These are my views and I'm probably not going to change them until I try the Rev. Make your own decisions.

Just one last thing. This is the silliest promo video ever. There's such a thing as too excited. Direct hate mail over here.


Thursday, September 15, 2005 11:18 PM - Nintendo just died

Nintendo's new controller is out. Congratulations Nintendo, you've created what looks like a sex toy. Complete with rumble pack. Well, it was a fun company while it lasted.


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Old 09-19-2005, 02:10 PM   #160
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Quote:
Originally Posted by The Mackem
Personal attacks, whatever your brand persuasion, will not be tolerated in the VG forum. It's a VG controller not the last toilet roll fellas, it aint worth it.
Mackem lays down the law.
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