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Old 10-09-2007, 03:06 PM   #121
Mercury Bullet
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...And your status has a heel or face should change from one show to the next.
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Old 10-09-2007, 04:56 PM   #122
#BROKEN Hasney
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...And roll-up should be a secondary finisher for everyone
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Old 10-09-2007, 06:25 PM   #123
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Quote:
Originally Posted by Hollywood Hasney
...And roll-up should be a secondary finisher for everyone
Secondary?

Hell that's their primary!
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Old 10-09-2007, 06:40 PM   #124
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Hmm, 20 wrestlers. Seems rather small...but whatever. Hell its coming out for 360 and PS3, who's to say there won't be new people to download?

Really looking forward to seeing Ultimate X and KOTM
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Old 10-09-2007, 07:25 PM   #125
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20 wrestlers doesn't really disappoint me. I hardly play more than 5 in WWE games. That's not saying I don't like to face more than 5 but 20 is plenty. It will most likely be everyone I cared to see anyways, minus a few lower-mid carders I like.

I can't wait to play Ultimate X and KOTM. I'd like to see "different" matches like those put in the WWE games too rather than just different variations of passed matches.
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Old 10-09-2007, 08:13 PM   #126
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I wonder if in story mode, you'll win contenders matches and then never get your title shot.
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Old 10-09-2007, 10:57 PM   #127
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Only if you play as Abyss
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Old 10-10-2007, 04:14 AM   #128
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Any word if there will be a ref in the ring to take the mandatory bump, followed by 6 different run-ins?
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Old 10-10-2007, 10:42 AM   #129
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Don't forget the part of story where you're with the company for two years, only to get passed up for a ME push because of the new WWE castoff they've just hired.

EACH months.
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Old 10-10-2007, 12:05 PM   #130
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Will their be the 5-man corner suplex?
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Old 10-10-2007, 01:06 PM   #131
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Quote:
Originally Posted by chrisat928
Any word if there will be a ref in the ring to take the mandatory bump, followed by 6 different run-ins?
And each run-in turns on you and joins Jeff Jarrett.
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Old 10-10-2007, 09:17 PM   #132
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Quote:
Originally Posted by Kane Knight
Don't forget the part of story where you're with the company for two years, only to get passed up for a ME push because of the new WWE castoff they've just hired.

EACH months.
It will say something like...:

*NEW MESSAGE*
From: TNA Management
To: You

Great News!

We've just acquired Rob Van Dam from WWE! You will now be bumped down the card, and
you are not scheduled for any TV appearances for the next 4 weeks.

Thank You,

TNA Management
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Old 10-11-2007, 01:26 AM   #133
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lol
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Old 10-12-2007, 07:27 PM   #134
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http://www.gamespot.com/video/933905...cial-trailer-3

Confirms LAX, Chris Sabin, Scott Steiner, and Eric Young.

Last edited by KingofOldSchool; 10-12-2007 at 07:35 PM.
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Old 10-12-2007, 08:05 PM   #135
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WOOOOO Eric

He'll be the jobber of the game if the game has wrestler ratings like SVR. Surprised he made it in, tbh. Perhaps that was a typo earlier and it was supposed to say 30
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Old 10-12-2007, 08:07 PM   #136
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That actualy looks really good, I will probably shell out for this game (mainly cause I cant make CAWs to save myself).

But so long as the controls arent stupid to deal with it looks pomising IMO.
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Old 10-12-2007, 08:09 PM   #137
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Hopefully they'll confirm custom soundtracks.
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Old 10-13-2007, 01:08 AM   #138
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That looks bad ass. On the downside, I think I heard Don West's voice in there.
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Old 10-13-2007, 07:48 AM   #139
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Quote:
Originally Posted by Diesel Mac
That looks bad ass. On the downside, I think I heard Don West's voice in there.
Mute button baby, mute button.
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Old 10-13-2007, 08:57 AM   #140
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Is this Suicide guy a CAW? (not Eric Young)


Here's everyone I saw from the video:
Sting
LAX
Kurt Angle
AJ Styles
Chris Sabin
Jeff Jarret
Eric Young
Suicide
Christian Cage
Samoa Joe
Rhino
Abyss
Scott Steiner

So if there's only 20 wrestlers that means we are missing 4. Possibly 5 if that Suicide guy is just a CAW.
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Old 10-13-2007, 10:30 AM   #141
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Yeah that Suicide guy has to be a CAW

On TNA's website they say "more than 20 customizable superstars"

Also it's a pretty safe bet that Senshi, Sonjay Dutt, Jay Lethal, and Christopher Daniels will be in as they helped do the mo-cap with Styles and Joe.
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Old 10-13-2007, 10:54 AM   #142
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I want Raven on there, haven't had a VG Raven for a while. Should be pretty cool if they're totally customisable, unless that just means the moveset like Smackdown...
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Old 10-13-2007, 11:08 AM   #143
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I'm pretty sure attires will all be customizable.

Judging by that pic...the CAWs look just as good as the wrestlers in game themselves
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Old 10-13-2007, 11:11 AM   #144
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Yeah they do, it'll make a change from Smackdown's often 'cartoony' caws, that rarely look right next to an actual superstar.
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Old 10-13-2007, 03:25 PM   #145
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In another EXCLUSIVE, our very own Matt Parker has just talked to the PS2 and Wii producers for the game TNA Impact, and they have confirmed that the game will definitely be based on the "unreal engine". We would like to note that although the game will be made based on this engine, it will be slightly modified.

They are also working on defining the Wii remote for excellent gameplay.

For those of that are unaware of what the "unreal engine" is, I suggest you check out the Wikipedia entry on it(http://en.wikipedia.org/wiki/Unreal_engine), which includes its history and all of the games that have been based off of it.


-----

We have some more hands on information from our very own Matt Parker and Ransting, who are LIVE! at the TNA event as we speak. They are both seeing some more exclusive feeds of the game and have interviewed more of the game's creators. Here are some notes:


* Introductions: It is confirmed that introductions will NOT BE FULL. The wrestlers do not walk all the way to the ring.

* No Crowd Fighting: There will not be any crowd fighting.

* No Backstage Areas: More than likely, there will NOT be any backstage areas. Season mode will have backstage areas but not trainable.

* Face Models: At the moment, the face models do not change.

* Game Visuals: The visuals of the game are 95% complete.

* Breaking Pins: There is a bottom smash/joystick motion to break up pinfalls.

* Action Pace: The game action is more of a Smackdown pace.

* Blood Questionable: Right now, blood is NOT in. It is questionable as to whether or not blood will make it into the final build of the game.

* Online Play: There will be online play for PS3 and XBox 360, but probably not PS2. Cross console online is a no-go. As for Wii, we don't know yet.

* Weapons: There are some weapons, but we're not sure how many.

Credit www.wrestlinggamers.com
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Old 10-13-2007, 03:54 PM   #146
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Quote:
Introductions: It is confirmed that introductions will NOT BE FULL. The wrestlers do not walk all the way to the ring.
That kinda sucks.
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Old 10-13-2007, 05:03 PM   #147
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Yeah, kind of disappointed to hear that as well as no backstage areas. Would have been a nice touch to hardcore matches.

This game better be amazing in other areas if they are limiting certain things so much.
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Old 10-13-2007, 05:11 PM   #148
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A little disappointed that there's no blood. TNA tends to have pretty ridiculously bloody matches (i.e. any of the Monsters' Ball matches), so having no blood is kind of surprising.
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Old 10-13-2007, 06:29 PM   #149
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No blood & no full entrances? What is this, WWF Smackdown for the PSOne?
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Old 10-13-2007, 06:52 PM   #150
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no mercy didnt have full entrance
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Old 10-13-2007, 07:59 PM   #151
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After viewing the second trailer which shows actual in game footage...

This game looks like a pile of shit...

I can already tell the controls are gonna suck ass and it looks like WCW Mayhem.

I really hope they release it for like $40 because if they release it with all those features missing then they are definenly gonna get blown out of the water by Smackdown.
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Old 10-13-2007, 08:35 PM   #152
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Quote:
Originally Posted by loopydate
A little disappointed that there's no blood. TNA tends to have pretty ridiculously bloody matches (i.e. any of the Monsters' Ball matches), so having no blood is kind of surprising.
Yeah. I agree. Also with the no crowd fights. TNA also tends to go out and fight in the crowd a lot and then someone gets thrown into that little wall and breaks it and the announcers go "HE BROKE THE WALL!!!!!!!!!! WHAT FORCE!!!!!"
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Old 10-13-2007, 08:51 PM   #153
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Wow, that list of exclusions makes this game sound very disappointing...
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Old 10-13-2007, 09:11 PM   #154
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Quote:
Originally Posted by Shaggy
After viewing the second trailer which shows actual in game footage...

This game looks like a pile of shit...

I can already tell the controls are gonna suck ass and it looks like WCW Mayhem.

I really hope they release it for like $40 because if they release it with all those features missing then they are definenly gonna get blown out of the water by Smackdown.
Which trailer is this? Do you have a link?
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Old 10-13-2007, 09:13 PM   #155
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Originally Posted by DS
Which trailer is this? Do you have a link?
http://www.wrestlingnewsworld.com/sp..._from=&ucat=3&
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Old 10-13-2007, 10:01 PM   #156
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lol oh yeah I watched that. Forgot there was gameplay footage in it.

Doesn't look that bad to me. Can't tell how it controls from the video though so I will have to wait for reviews.
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Old 10-13-2007, 11:12 PM   #157
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Quote:
Originally Posted by Big Vito 22
I'm pretty sure attires will all be customizable.

Judging by that pic...the CAWs look just as good as the wrestlers in game themselves
Which is to say, not that good. And yet....

DoR had a good thing going, really.
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Old 10-13-2007, 11:18 PM   #158
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This should be a budget title, I agree.
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Old 10-14-2007, 12:02 AM   #159
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That trailer looked like piss.
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Old 10-14-2007, 10:03 AM   #160
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Get ready to not like this game even more.

Quote:
Matt Parker here coming at you LIVE from the TNA EVENT IN ATLANTA! I had a chance to sit down with the developer, rather one of the developers of TNA Impact The Video Game to get YOUR questions answered. Below are the answers and some extra info!

As of now there are 25 wrestlers in the game

Each system WILL have exclusives but they have not been determined as of yet

Season mode will be based fully on the created wrestlers, there will be no season for the standard roster. It starts with the player waking up after plastic surgery in Mexico and then deciding to enter wrestling….

You can defend titles in exhibition mode.

A demo will be available in spring.

You WILL be able to put your music into entrances

There will not be create a entrance. There will be the regular roster’s intros and 10 or so generic to choose from.

Downloadable content is in the planning stages. Something Midway would like to do but are not sure if it will make it.

The “cut off” for the roster and attire is January. They shouldn’t have problem adding people until then.

You cannot fight on the stage or leave the ring area.

Tables are in. Ladders are questionable. I wouldn’t count on flaming tables either.

Commentary is in. It is still very early with only a few phrases hard to tell the final outcome.

Each profile will have 16 CAW spots.

Six sides of steel match is in.

Unlockable content is a yes. Money will be used to unlock things. Not sure what will be unlockable move sets are almost certain.

The game WILL NOT feature any type of ref.

The game will have around 2500 moves.

The game will only feature four wrestlers on the screen period. Four wrestlers online period.

Weight detection will be in. Midway promises game play like no other. I can’t comment on this with the build I played. I will explain this in greater detail later this evening.

Wrestlers will carry belts to the ring around their waists; this is planned as of now.

Area specific damage is in and should play a major role in game play.

The facial expressions WILL CHANGE based on what is happening to the wrestler.

Wrestlers should have two attires in multi colors.

There will be around eight arenas which will be unlocked as you play through story mode.

UPDATE: YOU CANNOT MODIFY WRESTLERS. HOWEVER, YOU SHOULD BE ABLE TO COPY THEM IN CAW THEN MOD THEM.

The only online mod planned is exhibition.

According to Midway CAWS should look just as real as the preloaded wrestlers.

King of the Mountain is in. How it will work exactly is on the table.

Run-Ins will enter the ring for thity seconds or so then exit or remain ringside they will only help for thirty seconds.

The DPad on the Xbox (this will vary based on each system) controls run-ins. It will also allow you to have a “second wind” and further more perform “dirty moves.” However these will only be able to be done once a match each.

AJ and Samoa have been to at least five game design meetings. As well as Christopher Daniels.

Tag Team Moves are in, 3D is in.

You should be able to do wrestler vs. wrestler. IE Kurt Angle vs. Kurt Angle.

Wii will be online, PS2 will be online.

credit: wrestlinggamers.com
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